mirror of
https://github.com/servo/servo.git
synced 2025-07-23 07:13:52 +01:00
Implement GPURenderPassEncoder
Add webidls for GPURenderPassEncoder and GPURenderEncoderBase and implement relevant methods.
This commit is contained in:
parent
e452570be0
commit
1d4efb48ba
11 changed files with 524 additions and 35 deletions
|
@ -6,6 +6,10 @@ use crate::dom::bindings::cell::DomRefCell;
|
|||
use crate::dom::bindings::codegen::Bindings::GPUBufferBinding::GPUSize64;
|
||||
use crate::dom::bindings::codegen::Bindings::GPUCommandEncoderBinding::{
|
||||
GPUCommandBufferDescriptor, GPUCommandEncoderMethods, GPUComputePassDescriptor,
|
||||
GPURenderPassDescriptor, GPUStencilLoadValue, GPUStoreOp,
|
||||
};
|
||||
use crate::dom::bindings::codegen::UnionTypes::{
|
||||
GPULoadOpOrDoubleSequenceOrGPUColorDict as GPUColorLoad, GPULoadOpOrFloat,
|
||||
};
|
||||
use crate::dom::bindings::reflector::DomObject;
|
||||
use crate::dom::bindings::reflector::{reflect_dom_object, Reflector};
|
||||
|
@ -15,17 +19,20 @@ use crate::dom::globalscope::GlobalScope;
|
|||
use crate::dom::gpubuffer::GPUBuffer;
|
||||
use crate::dom::gpucommandbuffer::GPUCommandBuffer;
|
||||
use crate::dom::gpucomputepassencoder::GPUComputePassEncoder;
|
||||
use crate::dom::gpurenderpassencoder::GPURenderPassEncoder;
|
||||
use dom_struct::dom_struct;
|
||||
use std::cell::Cell;
|
||||
use std::collections::HashSet;
|
||||
use webgpu::wgt::BufferUsage;
|
||||
use webgpu::{self, WebGPU, WebGPURequest};
|
||||
use webgpu::wgpu::command::{
|
||||
RawPass, RenderPassColorAttachmentDescriptor, RenderPassDepthStencilAttachmentDescriptor,
|
||||
RenderPassDescriptor,
|
||||
};
|
||||
use webgpu::{self, wgt, WebGPU, WebGPUDevice, WebGPURequest};
|
||||
|
||||
const BUFFER_COPY_ALIGN_MASK: u64 = 3;
|
||||
|
||||
// https://gpuweb.github.io/gpuweb/#enumdef-encoder-state
|
||||
#[derive(MallocSizeOf, PartialEq)]
|
||||
#[allow(dead_code)]
|
||||
pub enum GPUCommandEncoderState {
|
||||
Open,
|
||||
EncodingRenderPass,
|
||||
|
@ -42,19 +49,22 @@ pub struct GPUCommandEncoder {
|
|||
encoder: webgpu::WebGPUCommandEncoder,
|
||||
buffers: DomRefCell<HashSet<DomRoot<GPUBuffer>>>,
|
||||
state: DomRefCell<GPUCommandEncoderState>,
|
||||
device: WebGPUDevice,
|
||||
valid: Cell<bool>,
|
||||
}
|
||||
|
||||
impl GPUCommandEncoder {
|
||||
pub fn new_inherited(
|
||||
channel: WebGPU,
|
||||
device: WebGPUDevice,
|
||||
encoder: webgpu::WebGPUCommandEncoder,
|
||||
valid: bool,
|
||||
) -> GPUCommandEncoder {
|
||||
GPUCommandEncoder {
|
||||
) -> Self {
|
||||
Self {
|
||||
channel,
|
||||
reflector_: Reflector::new(),
|
||||
label: DomRefCell::new(None),
|
||||
device,
|
||||
encoder,
|
||||
buffers: DomRefCell::new(HashSet::new()),
|
||||
state: DomRefCell::new(GPUCommandEncoderState::Open),
|
||||
|
@ -65,11 +75,14 @@ impl GPUCommandEncoder {
|
|||
pub fn new(
|
||||
global: &GlobalScope,
|
||||
channel: WebGPU,
|
||||
device: WebGPUDevice,
|
||||
encoder: webgpu::WebGPUCommandEncoder,
|
||||
valid: bool,
|
||||
) -> DomRoot<GPUCommandEncoder> {
|
||||
) -> DomRoot<Self> {
|
||||
reflect_dom_object(
|
||||
Box::new(GPUCommandEncoder::new_inherited(channel, encoder, valid)),
|
||||
Box::new(GPUCommandEncoder::new_inherited(
|
||||
channel, device, encoder, valid,
|
||||
)),
|
||||
global,
|
||||
)
|
||||
}
|
||||
|
@ -113,6 +126,92 @@ impl GPUCommandEncoderMethods for GPUCommandEncoder {
|
|||
GPUComputePassEncoder::new(&self.global(), self.channel.clone(), &self)
|
||||
}
|
||||
|
||||
#[allow(unsafe_code)]
|
||||
/// https://gpuweb.github.io/gpuweb/#dom-gpucommandencoder-beginrenderpass
|
||||
fn BeginRenderPass(
|
||||
&self,
|
||||
descriptor: &GPURenderPassDescriptor,
|
||||
) -> DomRoot<GPURenderPassEncoder> {
|
||||
self.set_state(
|
||||
GPUCommandEncoderState::EncodingRenderPass,
|
||||
GPUCommandEncoderState::Open,
|
||||
);
|
||||
|
||||
let colors = descriptor
|
||||
.colorAttachments
|
||||
.iter()
|
||||
.map(|color| {
|
||||
let (load_op, clear_color) = match color.loadValue {
|
||||
GPUColorLoad::GPULoadOp(_) => (wgt::LoadOp::Load, wgt::Color::TRANSPARENT),
|
||||
GPUColorLoad::DoubleSequence(ref s) => (
|
||||
wgt::LoadOp::Clear,
|
||||
wgt::Color {
|
||||
r: *s[0],
|
||||
g: *s[1],
|
||||
b: *s[2],
|
||||
a: *s[3],
|
||||
},
|
||||
),
|
||||
GPUColorLoad::GPUColorDict(ref d) => (
|
||||
wgt::LoadOp::Clear,
|
||||
wgt::Color {
|
||||
r: *d.r,
|
||||
g: *d.g,
|
||||
b: *d.b,
|
||||
a: *d.a,
|
||||
},
|
||||
),
|
||||
};
|
||||
RenderPassColorAttachmentDescriptor {
|
||||
attachment: color.attachment.id().0,
|
||||
resolve_target: color.resolveTarget.as_ref().map(|t| t.id().0),
|
||||
load_op,
|
||||
store_op: match color.storeOp {
|
||||
GPUStoreOp::Store => wgt::StoreOp::Store,
|
||||
GPUStoreOp::Clear => wgt::StoreOp::Clear,
|
||||
},
|
||||
clear_color,
|
||||
}
|
||||
})
|
||||
.collect::<Vec<_>>();
|
||||
|
||||
let depth_stencil = descriptor.depthStencilAttachment.as_ref().map(|depth| {
|
||||
let (depth_load_op, clear_depth) = match depth.depthLoadValue {
|
||||
GPULoadOpOrFloat::GPULoadOp(_) => (wgt::LoadOp::Load, 0.0f32),
|
||||
GPULoadOpOrFloat::Float(f) => (wgt::LoadOp::Clear, *f),
|
||||
};
|
||||
let (stencil_load_op, clear_stencil) = match depth.stencilLoadValue {
|
||||
GPUStencilLoadValue::GPULoadOp(_) => (wgt::LoadOp::Load, 0u32),
|
||||
GPUStencilLoadValue::RangeEnforcedUnsignedLong(l) => (wgt::LoadOp::Clear, l),
|
||||
};
|
||||
RenderPassDepthStencilAttachmentDescriptor {
|
||||
attachment: depth.attachment.id().0,
|
||||
depth_load_op,
|
||||
depth_store_op: match depth.depthStoreOp {
|
||||
GPUStoreOp::Store => wgt::StoreOp::Store,
|
||||
GPUStoreOp::Clear => wgt::StoreOp::Clear,
|
||||
},
|
||||
clear_depth,
|
||||
stencil_load_op,
|
||||
stencil_store_op: match depth.stencilStoreOp {
|
||||
GPUStoreOp::Store => wgt::StoreOp::Store,
|
||||
GPUStoreOp::Clear => wgt::StoreOp::Clear,
|
||||
},
|
||||
clear_stencil,
|
||||
}
|
||||
});
|
||||
|
||||
let desc = RenderPassDescriptor {
|
||||
color_attachments: colors.as_ptr(),
|
||||
color_attachments_length: colors.len(),
|
||||
depth_stencil_attachment: depth_stencil.as_ref(),
|
||||
};
|
||||
|
||||
let raw_pass = unsafe { RawPass::new_render(self.id().0, &desc) };
|
||||
|
||||
GPURenderPassEncoder::new(&self.global(), self.channel.clone(), raw_pass, &self)
|
||||
}
|
||||
|
||||
/// https://gpuweb.github.io/gpuweb/#dom-gpucommandencoder-copybuffertobuffer
|
||||
fn CopyBufferToBuffer(
|
||||
&self,
|
||||
|
@ -130,12 +229,12 @@ impl GPUCommandEncoderMethods for GPUCommandEncoder {
|
|||
Some(_) => true,
|
||||
None => false,
|
||||
};
|
||||
valid &= match BufferUsage::from_bits(source.usage()) {
|
||||
Some(usage) => usage.contains(BufferUsage::COPY_SRC),
|
||||
valid &= match wgt::BufferUsage::from_bits(source.usage()) {
|
||||
Some(usage) => usage.contains(wgt::BufferUsage::COPY_SRC),
|
||||
None => false,
|
||||
};
|
||||
valid &= match BufferUsage::from_bits(destination.usage()) {
|
||||
Some(usage) => usage.contains(BufferUsage::COPY_DST),
|
||||
valid &= match wgt::BufferUsage::from_bits(destination.usage()) {
|
||||
Some(usage) => usage.contains(wgt::BufferUsage::COPY_DST),
|
||||
None => false,
|
||||
};
|
||||
valid &= (*self.state.borrow() == GPUCommandEncoderState::Open) &&
|
||||
|
|
|
@ -2,6 +2,8 @@
|
|||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
|
||||
|
||||
#![allow(unsafe_code)]
|
||||
|
||||
use crate::dom::bindings::cell::DomRefCell;
|
||||
use crate::dom::bindings::codegen::Bindings::GPUComputePassEncoderBinding::GPUComputePassEncoderMethods;
|
||||
use crate::dom::bindings::reflector::{reflect_dom_object, Reflector};
|
||||
|
@ -12,7 +14,6 @@ use crate::dom::gpubindgroup::GPUBindGroup;
|
|||
use crate::dom::gpucommandencoder::{GPUCommandEncoder, GPUCommandEncoderState};
|
||||
use crate::dom::gpucomputepipeline::GPUComputePipeline;
|
||||
use dom_struct::dom_struct;
|
||||
use std::cell::RefCell;
|
||||
use webgpu::{
|
||||
wgpu::command::{
|
||||
compute_ffi::{
|
||||
|
@ -31,27 +32,22 @@ pub struct GPUComputePassEncoder {
|
|||
channel: WebGPU,
|
||||
label: DomRefCell<Option<DOMString>>,
|
||||
#[ignore_malloc_size_of = "defined in wgpu-core"]
|
||||
raw_pass: RefCell<Option<RawPass>>,
|
||||
raw_pass: DomRefCell<Option<RawPass>>,
|
||||
command_encoder: Dom<GPUCommandEncoder>,
|
||||
}
|
||||
|
||||
impl GPUComputePassEncoder {
|
||||
#[allow(unsafe_code)]
|
||||
fn new_inherited(channel: WebGPU, parent: &GPUCommandEncoder) -> GPUComputePassEncoder {
|
||||
GPUComputePassEncoder {
|
||||
fn new_inherited(channel: WebGPU, parent: &GPUCommandEncoder) -> Self {
|
||||
Self {
|
||||
channel,
|
||||
reflector_: Reflector::new(),
|
||||
label: DomRefCell::new(None),
|
||||
raw_pass: RefCell::new(Some(unsafe { RawPass::new_compute(parent.id().0) })),
|
||||
raw_pass: DomRefCell::new(Some(unsafe { RawPass::new_compute(parent.id().0) })),
|
||||
command_encoder: Dom::from_ref(parent),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn new(
|
||||
global: &GlobalScope,
|
||||
channel: WebGPU,
|
||||
parent: &GPUCommandEncoder,
|
||||
) -> DomRoot<GPUComputePassEncoder> {
|
||||
pub fn new(global: &GlobalScope, channel: WebGPU, parent: &GPUCommandEncoder) -> DomRoot<Self> {
|
||||
reflect_dom_object(
|
||||
Box::new(GPUComputePassEncoder::new_inherited(channel, parent)),
|
||||
global,
|
||||
|
@ -70,7 +66,6 @@ impl GPUComputePassEncoderMethods for GPUComputePassEncoder {
|
|||
*self.label.borrow_mut() = value;
|
||||
}
|
||||
|
||||
#[allow(unsafe_code)]
|
||||
/// https://gpuweb.github.io/gpuweb/#dom-gpucomputepassencoder-dispatch
|
||||
fn Dispatch(&self, x: u32, y: u32, z: u32) {
|
||||
if let Some(raw_pass) = self.raw_pass.borrow_mut().as_mut() {
|
||||
|
@ -78,7 +73,6 @@ impl GPUComputePassEncoderMethods for GPUComputePassEncoder {
|
|||
}
|
||||
}
|
||||
|
||||
#[allow(unsafe_code)]
|
||||
/// https://gpuweb.github.io/gpuweb/#dom-gpurenderpassencoder-endpass
|
||||
fn EndPass(&self) {
|
||||
if let Some(raw_pass) = self.raw_pass.borrow_mut().take() {
|
||||
|
@ -99,7 +93,6 @@ impl GPUComputePassEncoderMethods for GPUComputePassEncoder {
|
|||
}
|
||||
}
|
||||
|
||||
#[allow(unsafe_code)]
|
||||
/// https://gpuweb.github.io/gpuweb/#dom-gpuprogrammablepassencoder-setbindgroup
|
||||
fn SetBindGroup(&self, index: u32, bind_group: &GPUBindGroup, dynamic_offsets: Vec<u32>) {
|
||||
if let Some(raw_pass) = self.raw_pass.borrow_mut().as_mut() {
|
||||
|
@ -115,7 +108,6 @@ impl GPUComputePassEncoderMethods for GPUComputePassEncoder {
|
|||
}
|
||||
}
|
||||
|
||||
#[allow(unsafe_code)]
|
||||
/// https://gpuweb.github.io/gpuweb/#dom-gpucomputepassencoder-setpipeline
|
||||
fn SetPipeline(&self, pipeline: &GPUComputePipeline) {
|
||||
if let Some(raw_pass) = self.raw_pass.borrow_mut().as_mut() {
|
||||
|
|
|
@ -98,7 +98,6 @@ impl GPUDevice {
|
|||
}
|
||||
}
|
||||
|
||||
#[allow(unsafe_code)]
|
||||
pub fn new(
|
||||
global: &GlobalScope,
|
||||
channel: WebGPU,
|
||||
|
@ -647,7 +646,13 @@ impl GPUDeviceMethods for GPUDevice {
|
|||
|
||||
let encoder = webgpu::WebGPUCommandEncoder(command_encoder_id);
|
||||
|
||||
GPUCommandEncoder::new(&self.global(), self.channel.clone(), encoder, true)
|
||||
GPUCommandEncoder::new(
|
||||
&self.global(),
|
||||
self.channel.clone(),
|
||||
self.device,
|
||||
encoder,
|
||||
true,
|
||||
)
|
||||
}
|
||||
|
||||
/// https://gpuweb.github.io/gpuweb/#dom-gpudevice-createtexture
|
||||
|
|
275
components/script/dom/gpurenderpassencoder.rs
Normal file
275
components/script/dom/gpurenderpassencoder.rs
Normal file
|
@ -0,0 +1,275 @@
|
|||
/* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
|
||||
|
||||
#![allow(unsafe_code)]
|
||||
|
||||
use crate::dom::bindings::cell::DomRefCell;
|
||||
use crate::dom::bindings::codegen::Bindings::GPUCommandEncoderBinding::GPUColor;
|
||||
use crate::dom::bindings::codegen::Bindings::GPURenderPassEncoderBinding::GPURenderPassEncoderMethods;
|
||||
use crate::dom::bindings::num::Finite;
|
||||
use crate::dom::bindings::reflector::{reflect_dom_object, Reflector};
|
||||
use crate::dom::bindings::root::{Dom, DomRoot};
|
||||
use crate::dom::bindings::str::DOMString;
|
||||
use crate::dom::globalscope::GlobalScope;
|
||||
use crate::dom::gpubindgroup::GPUBindGroup;
|
||||
use crate::dom::gpubuffer::GPUBuffer;
|
||||
use crate::dom::gpucommandencoder::{GPUCommandEncoder, GPUCommandEncoderState};
|
||||
use crate::dom::gpurenderpipeline::GPURenderPipeline;
|
||||
use dom_struct::dom_struct;
|
||||
use webgpu::{
|
||||
wgpu::command::{render_ffi as wgpu_render, RawPass},
|
||||
wgt, WebGPU, WebGPURequest,
|
||||
};
|
||||
|
||||
#[dom_struct]
|
||||
pub struct GPURenderPassEncoder {
|
||||
reflector_: Reflector,
|
||||
#[ignore_malloc_size_of = "defined in webgpu"]
|
||||
channel: WebGPU,
|
||||
label: DomRefCell<Option<DOMString>>,
|
||||
#[ignore_malloc_size_of = "defined in wgpu-core"]
|
||||
raw_pass: DomRefCell<Option<RawPass>>,
|
||||
command_encoder: Dom<GPUCommandEncoder>,
|
||||
}
|
||||
|
||||
impl GPURenderPassEncoder {
|
||||
fn new_inherited(channel: WebGPU, raw_pass: RawPass, parent: &GPUCommandEncoder) -> Self {
|
||||
Self {
|
||||
channel,
|
||||
reflector_: Reflector::new(),
|
||||
label: DomRefCell::new(None),
|
||||
raw_pass: DomRefCell::new(Some(raw_pass)),
|
||||
command_encoder: Dom::from_ref(parent),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn new(
|
||||
global: &GlobalScope,
|
||||
channel: WebGPU,
|
||||
raw_pass: RawPass,
|
||||
parent: &GPUCommandEncoder,
|
||||
) -> DomRoot<Self> {
|
||||
reflect_dom_object(
|
||||
Box::new(GPURenderPassEncoder::new_inherited(
|
||||
channel, raw_pass, parent,
|
||||
)),
|
||||
global,
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
impl GPURenderPassEncoderMethods for GPURenderPassEncoder {
|
||||
/// https://gpuweb.github.io/gpuweb/#dom-gpuobjectbase-label
|
||||
fn GetLabel(&self) -> Option<DOMString> {
|
||||
self.label.borrow().clone()
|
||||
}
|
||||
|
||||
/// https://gpuweb.github.io/gpuweb/#dom-gpuobjectbase-label
|
||||
fn SetLabel(&self, value: Option<DOMString>) {
|
||||
*self.label.borrow_mut() = value;
|
||||
}
|
||||
|
||||
/// https://gpuweb.github.io/gpuweb/#dom-gpuprogrammablepassencoder-setbindgroup
|
||||
fn SetBindGroup(&self, index: u32, bind_group: &GPUBindGroup, dynamic_offsets: Vec<u32>) {
|
||||
if let Some(raw_pass) = self.raw_pass.borrow_mut().as_mut() {
|
||||
unsafe {
|
||||
wgpu_render::wgpu_render_pass_set_bind_group(
|
||||
raw_pass,
|
||||
index,
|
||||
bind_group.id().0,
|
||||
dynamic_offsets.as_ptr(),
|
||||
dynamic_offsets.len(),
|
||||
)
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
/// https://gpuweb.github.io/gpuweb/#dom-gpurenderpassencoder-setviewport
|
||||
fn SetViewport(
|
||||
&self,
|
||||
x: Finite<f32>,
|
||||
y: Finite<f32>,
|
||||
width: Finite<f32>,
|
||||
height: Finite<f32>,
|
||||
min_depth: Finite<f32>,
|
||||
max_depth: Finite<f32>,
|
||||
) {
|
||||
if let Some(raw_pass) = self.raw_pass.borrow_mut().as_mut() {
|
||||
unsafe {
|
||||
wgpu_render::wgpu_render_pass_set_viewport(
|
||||
raw_pass, *x, *y, *width, *height, *min_depth, *max_depth,
|
||||
)
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
/// https://gpuweb.github.io/gpuweb/#dom-gpurenderpassencoder-setscissorrect
|
||||
fn SetScissorRect(&self, x: u32, y: u32, width: u32, height: u32) {
|
||||
if width <= 0 || height <= 0 {
|
||||
return warn!("Cannot set scissor rect- width and height must greater than 0");
|
||||
}
|
||||
if let Some(raw_pass) = self.raw_pass.borrow_mut().as_mut() {
|
||||
unsafe {
|
||||
wgpu_render::wgpu_render_pass_set_scissor_rect(raw_pass, x, y, width, height)
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
/// https://gpuweb.github.io/gpuweb/#dom-gpurenderpassencoder-setblendcolor
|
||||
fn SetBlendColor(&self, color: GPUColor) {
|
||||
let colors = match color {
|
||||
GPUColor::GPUColorDict(d) => wgt::Color {
|
||||
r: *d.r,
|
||||
g: *d.g,
|
||||
b: *d.b,
|
||||
a: *d.a,
|
||||
},
|
||||
GPUColor::DoubleSequence(s) => wgt::Color {
|
||||
r: *s[0],
|
||||
g: *s[1],
|
||||
b: *s[2],
|
||||
a: *s[3],
|
||||
},
|
||||
};
|
||||
if let Some(raw_pass) = self.raw_pass.borrow_mut().as_mut() {
|
||||
unsafe { wgpu_render::wgpu_render_pass_set_blend_color(raw_pass, &colors) };
|
||||
}
|
||||
}
|
||||
|
||||
/// https://gpuweb.github.io/gpuweb/#dom-gpurenderpassencoder-setstencilreference
|
||||
fn SetStencilReference(&self, reference: u32) {
|
||||
if let Some(raw_pass) = self.raw_pass.borrow_mut().as_mut() {
|
||||
unsafe { wgpu_render::wgpu_render_pass_set_stencil_reference(raw_pass, reference) };
|
||||
}
|
||||
}
|
||||
|
||||
/// https://gpuweb.github.io/gpuweb/#dom-gpurenderpassencoder-endpass
|
||||
fn EndPass(&self) {
|
||||
if let Some(raw_pass) = self.raw_pass.borrow_mut().take() {
|
||||
let (pass_data, command_encoder_id) = unsafe { raw_pass.finish_render() };
|
||||
|
||||
self.channel
|
||||
.0
|
||||
.send(WebGPURequest::RunRenderPass {
|
||||
command_encoder_id,
|
||||
pass_data,
|
||||
})
|
||||
.unwrap();
|
||||
|
||||
self.command_encoder.set_state(
|
||||
GPUCommandEncoderState::Open,
|
||||
GPUCommandEncoderState::EncodingRenderPass,
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
/// https://gpuweb.github.io/gpuweb/#dom-gpurenderencoderbase-setpipeline
|
||||
fn SetPipeline(&self, pipeline: &GPURenderPipeline) {
|
||||
if let Some(raw_pass) = self.raw_pass.borrow_mut().as_mut() {
|
||||
unsafe { wgpu_render::wgpu_render_pass_set_pipeline(raw_pass, pipeline.id().0) };
|
||||
}
|
||||
}
|
||||
|
||||
/// https://gpuweb.github.io/gpuweb/#dom-gpurenderencoderbase-setindexbuffer
|
||||
fn SetIndexBuffer(&self, buffer: &GPUBuffer, offset: u64, size: u64) {
|
||||
let s;
|
||||
if size == 0 {
|
||||
s = buffer.size() - offset;
|
||||
} else {
|
||||
s = size;
|
||||
}
|
||||
|
||||
if let Some(raw_pass) = self.raw_pass.borrow_mut().as_mut() {
|
||||
unsafe {
|
||||
wgpu_render::wgpu_render_pass_set_index_buffer(raw_pass, buffer.id().0, offset, s)
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
/// https://gpuweb.github.io/gpuweb/#dom-gpurenderencoderbase-setvertexbuffer
|
||||
fn SetVertexBuffer(&self, slot: u32, buffer: &GPUBuffer, offset: u64, size: u64) {
|
||||
let s;
|
||||
if size == 0 {
|
||||
s = buffer.size() - offset;
|
||||
} else {
|
||||
s = size;
|
||||
}
|
||||
|
||||
if let Some(raw_pass) = self.raw_pass.borrow_mut().as_mut() {
|
||||
unsafe {
|
||||
wgpu_render::wgpu_render_pass_set_vertex_buffer(
|
||||
raw_pass,
|
||||
slot,
|
||||
buffer.id().0,
|
||||
offset,
|
||||
s,
|
||||
)
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
/// https://gpuweb.github.io/gpuweb/#dom-gpurenderencoderbase-draw
|
||||
fn Draw(&self, vertex_count: u32, instance_count: u32, first_vertex: u32, first_instance: u32) {
|
||||
if let Some(raw_pass) = self.raw_pass.borrow_mut().as_mut() {
|
||||
unsafe {
|
||||
wgpu_render::wgpu_render_pass_draw(
|
||||
raw_pass,
|
||||
vertex_count,
|
||||
instance_count,
|
||||
first_vertex,
|
||||
first_instance,
|
||||
)
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
/// https://gpuweb.github.io/gpuweb/#dom-gpurenderencoderbase-drawindexed
|
||||
fn DrawIndexed(
|
||||
&self,
|
||||
index_count: u32,
|
||||
instance_count: u32,
|
||||
first_index: u32,
|
||||
base_vertex: i32,
|
||||
first_instance: u32,
|
||||
) {
|
||||
if let Some(raw_pass) = self.raw_pass.borrow_mut().as_mut() {
|
||||
unsafe {
|
||||
wgpu_render::wgpu_render_pass_draw_indexed(
|
||||
raw_pass,
|
||||
index_count,
|
||||
instance_count,
|
||||
first_index,
|
||||
base_vertex,
|
||||
first_instance,
|
||||
)
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
/// https://gpuweb.github.io/gpuweb/#dom-gpurenderencoderbase-drawindirect
|
||||
fn DrawIndirect(&self, indirect_buffer: &GPUBuffer, indirect_offset: u64) {
|
||||
if let Some(raw_pass) = self.raw_pass.borrow_mut().as_mut() {
|
||||
unsafe {
|
||||
wgpu_render::wgpu_render_pass_draw_indirect(
|
||||
raw_pass,
|
||||
indirect_buffer.id().0,
|
||||
indirect_offset,
|
||||
)
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
/// https://gpuweb.github.io/gpuweb/#dom-gpurenderencoderbase-drawindexedindirect
|
||||
fn DrawIndexedIndirect(&self, indirect_buffer: &GPUBuffer, indirect_offset: u64) {
|
||||
if let Some(raw_pass) = self.raw_pass.borrow_mut().as_mut() {
|
||||
unsafe {
|
||||
wgpu_render::wgpu_render_pass_draw_indexed_indirect(
|
||||
raw_pass,
|
||||
indirect_buffer.id().0,
|
||||
indirect_offset,
|
||||
)
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
|
@ -54,6 +54,12 @@ impl GPURenderPipeline {
|
|||
}
|
||||
}
|
||||
|
||||
impl GPURenderPipeline {
|
||||
pub fn id(&self) -> WebGPURenderPipeline {
|
||||
self.render_pipeline
|
||||
}
|
||||
}
|
||||
|
||||
impl GPURenderPipelineMethods for GPURenderPipeline {
|
||||
/// https://gpuweb.github.io/gpuweb/#dom-gpuobjectbase-label
|
||||
fn GetLabel(&self) -> Option<DOMString> {
|
||||
|
|
|
@ -22,11 +22,7 @@ pub struct GPUTextureView {
|
|||
}
|
||||
|
||||
impl GPUTextureView {
|
||||
fn new_inherited(
|
||||
texture_view: WebGPUTextureView,
|
||||
device: WebGPUDevice,
|
||||
valid: bool,
|
||||
) -> GPUTextureView {
|
||||
fn new_inherited(texture_view: WebGPUTextureView, device: WebGPUDevice, valid: bool) -> Self {
|
||||
Self {
|
||||
reflector_: Reflector::new(),
|
||||
device,
|
||||
|
@ -41,7 +37,7 @@ impl GPUTextureView {
|
|||
texture_view: WebGPUTextureView,
|
||||
device: WebGPUDevice,
|
||||
valid: bool,
|
||||
) -> DomRoot<GPUTextureView> {
|
||||
) -> DomRoot<Self> {
|
||||
reflect_dom_object(
|
||||
Box::new(GPUTextureView::new_inherited(texture_view, device, valid)),
|
||||
global,
|
||||
|
@ -49,6 +45,12 @@ impl GPUTextureView {
|
|||
}
|
||||
}
|
||||
|
||||
impl GPUTextureView {
|
||||
pub fn id(&self) -> WebGPUTextureView {
|
||||
self.texture_view
|
||||
}
|
||||
}
|
||||
|
||||
impl GPUTextureViewMethods for GPUTextureView {
|
||||
/// https://gpuweb.github.io/gpuweb/#dom-gpuobjectbase-label
|
||||
fn GetLabel(&self) -> Option<DOMString> {
|
||||
|
|
|
@ -333,6 +333,7 @@ pub mod gpucomputepipeline;
|
|||
pub mod gpudevice;
|
||||
pub mod gpupipelinelayout;
|
||||
pub mod gpuqueue;
|
||||
pub mod gpurenderpassencoder;
|
||||
pub mod gpurenderpipeline;
|
||||
pub mod gpusampler;
|
||||
pub mod gpushadermodule;
|
||||
|
|
|
@ -5,7 +5,7 @@
|
|||
// https://gpuweb.github.io/gpuweb/#gpucommandencoder
|
||||
[Exposed=(Window, DedicatedWorker), Serializable, Pref="dom.webgpu.enabled"]
|
||||
interface GPUCommandEncoder {
|
||||
// GPURenderPassEncoder beginRenderPass(GPURenderPassDescriptor descriptor);
|
||||
GPURenderPassEncoder beginRenderPass(GPURenderPassDescriptor descriptor);
|
||||
GPUComputePassEncoder beginComputePass(optional GPUComputePassDescriptor descriptor = {});
|
||||
|
||||
void copyBufferToBuffer(
|
||||
|
@ -43,3 +43,48 @@ dictionary GPUComputePassDescriptor : GPUObjectDescriptorBase {
|
|||
|
||||
dictionary GPUCommandBufferDescriptor : GPUObjectDescriptorBase {
|
||||
};
|
||||
|
||||
dictionary GPURenderPassDescriptor : GPUObjectDescriptorBase {
|
||||
required sequence<GPURenderPassColorAttachmentDescriptor> colorAttachments;
|
||||
GPURenderPassDepthStencilAttachmentDescriptor depthStencilAttachment;
|
||||
//GPUQuerySet occlusionQuerySet;
|
||||
};
|
||||
|
||||
dictionary GPURenderPassColorAttachmentDescriptor {
|
||||
required GPUTextureView attachment;
|
||||
GPUTextureView resolveTarget;
|
||||
|
||||
required (GPULoadOp or GPUColor) loadValue;
|
||||
GPUStoreOp storeOp = "store";
|
||||
};
|
||||
|
||||
dictionary GPURenderPassDepthStencilAttachmentDescriptor {
|
||||
required GPUTextureView attachment;
|
||||
|
||||
required (GPULoadOp or float) depthLoadValue;
|
||||
required GPUStoreOp depthStoreOp;
|
||||
boolean depthReadOnly = false;
|
||||
|
||||
required GPUStencilLoadValue stencilLoadValue;
|
||||
required GPUStoreOp stencilStoreOp;
|
||||
boolean stencilReadOnly = false;
|
||||
};
|
||||
|
||||
typedef (GPULoadOp or GPUStencilValue) GPUStencilLoadValue;
|
||||
|
||||
enum GPULoadOp {
|
||||
"load"
|
||||
};
|
||||
|
||||
enum GPUStoreOp {
|
||||
"store",
|
||||
"clear"
|
||||
};
|
||||
|
||||
dictionary GPUColorDict {
|
||||
required double r;
|
||||
required double g;
|
||||
required double b;
|
||||
required double a;
|
||||
};
|
||||
typedef (sequence<double> or GPUColorDict) GPUColor;
|
||||
|
|
24
components/script/dom/webidls/GPURenderEncoderBase.webidl
Normal file
24
components/script/dom/webidls/GPURenderEncoderBase.webidl
Normal file
|
@ -0,0 +1,24 @@
|
|||
/* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
|
||||
|
||||
// https://gpuweb.github.io/gpuweb/#gpurenderencoderbase
|
||||
[Exposed=(Window, DedicatedWorker)]
|
||||
interface mixin GPURenderEncoderBase {
|
||||
void setPipeline(GPURenderPipeline pipeline);
|
||||
|
||||
void setIndexBuffer(GPUBuffer buffer, optional GPUSize64 offset = 0, optional GPUSize64 size = 0);
|
||||
void setVertexBuffer(GPUIndex32 slot, GPUBuffer buffer, optional GPUSize64 offset = 0, optional GPUSize64 size = 0);
|
||||
|
||||
void draw(GPUSize32 vertexCount, optional GPUSize32 instanceCount = 1,
|
||||
optional GPUSize32 firstVertex = 0, optional GPUSize32 firstInstance = 0);
|
||||
void drawIndexed(GPUSize32 indexCount, optional GPUSize32 instanceCount = 1,
|
||||
optional GPUSize32 firstIndex = 0,
|
||||
optional GPUSignedOffset32 baseVertex = 0,
|
||||
optional GPUSize32 firstInstance = 0);
|
||||
|
||||
void drawIndirect(GPUBuffer indirectBuffer, GPUSize64 indirectOffset);
|
||||
void drawIndexedIndirect(GPUBuffer indirectBuffer, GPUSize64 indirectOffset);
|
||||
};
|
||||
|
||||
typedef [EnforceRange] long GPUSignedOffset32;
|
26
components/script/dom/webidls/GPURenderPassEncoder.webidl
Normal file
26
components/script/dom/webidls/GPURenderPassEncoder.webidl
Normal file
|
@ -0,0 +1,26 @@
|
|||
/* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
|
||||
|
||||
// https://gpuweb.github.io/gpuweb/#gpurenderpassencoder
|
||||
[Exposed=(Window, DedicatedWorker), Pref="dom.webgpu.enabled"]
|
||||
interface GPURenderPassEncoder {
|
||||
void setViewport(float x, float y,
|
||||
float width, float height,
|
||||
float minDepth, float maxDepth);
|
||||
|
||||
void setScissorRect(GPUIntegerCoordinate x, GPUIntegerCoordinate y,
|
||||
GPUIntegerCoordinate width, GPUIntegerCoordinate height);
|
||||
|
||||
void setBlendColor(GPUColor color);
|
||||
void setStencilReference(GPUStencilValue reference);
|
||||
|
||||
//void beginOcclusionQuery(GPUSize32 queryIndex);
|
||||
//void endOcclusionQuery(GPUSize32 queryIndex);
|
||||
|
||||
//void executeBundles(sequence<GPURenderBundle> bundles);
|
||||
void endPass();
|
||||
};
|
||||
GPURenderPassEncoder includes GPUObjectBase;
|
||||
GPURenderPassEncoder includes GPUProgrammablePassEncoder;
|
||||
GPURenderPassEncoder includes GPURenderEncoderBase;
|
|
@ -155,6 +155,10 @@ pub enum WebGPURequest {
|
|||
command_encoder_id: id::CommandEncoderId,
|
||||
pass_data: Vec<u8>,
|
||||
},
|
||||
RunRenderPass {
|
||||
command_encoder_id: id::CommandEncoderId,
|
||||
pass_data: Vec<u8>,
|
||||
},
|
||||
Submit {
|
||||
queue_id: id::QueueId,
|
||||
command_buffers: Vec<id::CommandBufferId>,
|
||||
|
@ -586,6 +590,16 @@ impl WGPU {
|
|||
&pass_data
|
||||
));
|
||||
},
|
||||
WebGPURequest::RunRenderPass {
|
||||
command_encoder_id,
|
||||
pass_data,
|
||||
} => {
|
||||
let global = &self.global;
|
||||
gfx_select!(command_encoder_id => global.command_encoder_run_render_pass(
|
||||
command_encoder_id,
|
||||
&pass_data
|
||||
));
|
||||
},
|
||||
WebGPURequest::Submit {
|
||||
queue_id,
|
||||
command_buffers,
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue