Implement GPURenderPassEncoder

Add webidls for GPURenderPassEncoder and  GPURenderEncoderBase and
implement relevant methods.
This commit is contained in:
Kunal Mohan 2020-06-02 21:02:06 +05:30
parent e452570be0
commit 1d4efb48ba
11 changed files with 524 additions and 35 deletions

View file

@ -5,7 +5,7 @@
// https://gpuweb.github.io/gpuweb/#gpucommandencoder
[Exposed=(Window, DedicatedWorker), Serializable, Pref="dom.webgpu.enabled"]
interface GPUCommandEncoder {
// GPURenderPassEncoder beginRenderPass(GPURenderPassDescriptor descriptor);
GPURenderPassEncoder beginRenderPass(GPURenderPassDescriptor descriptor);
GPUComputePassEncoder beginComputePass(optional GPUComputePassDescriptor descriptor = {});
void copyBufferToBuffer(
@ -43,3 +43,48 @@ dictionary GPUComputePassDescriptor : GPUObjectDescriptorBase {
dictionary GPUCommandBufferDescriptor : GPUObjectDescriptorBase {
};
dictionary GPURenderPassDescriptor : GPUObjectDescriptorBase {
required sequence<GPURenderPassColorAttachmentDescriptor> colorAttachments;
GPURenderPassDepthStencilAttachmentDescriptor depthStencilAttachment;
//GPUQuerySet occlusionQuerySet;
};
dictionary GPURenderPassColorAttachmentDescriptor {
required GPUTextureView attachment;
GPUTextureView resolveTarget;
required (GPULoadOp or GPUColor) loadValue;
GPUStoreOp storeOp = "store";
};
dictionary GPURenderPassDepthStencilAttachmentDescriptor {
required GPUTextureView attachment;
required (GPULoadOp or float) depthLoadValue;
required GPUStoreOp depthStoreOp;
boolean depthReadOnly = false;
required GPUStencilLoadValue stencilLoadValue;
required GPUStoreOp stencilStoreOp;
boolean stencilReadOnly = false;
};
typedef (GPULoadOp or GPUStencilValue) GPUStencilLoadValue;
enum GPULoadOp {
"load"
};
enum GPUStoreOp {
"store",
"clear"
};
dictionary GPUColorDict {
required double r;
required double g;
required double b;
required double a;
};
typedef (sequence<double> or GPUColorDict) GPUColor;

View file

@ -0,0 +1,24 @@
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
// https://gpuweb.github.io/gpuweb/#gpurenderencoderbase
[Exposed=(Window, DedicatedWorker)]
interface mixin GPURenderEncoderBase {
void setPipeline(GPURenderPipeline pipeline);
void setIndexBuffer(GPUBuffer buffer, optional GPUSize64 offset = 0, optional GPUSize64 size = 0);
void setVertexBuffer(GPUIndex32 slot, GPUBuffer buffer, optional GPUSize64 offset = 0, optional GPUSize64 size = 0);
void draw(GPUSize32 vertexCount, optional GPUSize32 instanceCount = 1,
optional GPUSize32 firstVertex = 0, optional GPUSize32 firstInstance = 0);
void drawIndexed(GPUSize32 indexCount, optional GPUSize32 instanceCount = 1,
optional GPUSize32 firstIndex = 0,
optional GPUSignedOffset32 baseVertex = 0,
optional GPUSize32 firstInstance = 0);
void drawIndirect(GPUBuffer indirectBuffer, GPUSize64 indirectOffset);
void drawIndexedIndirect(GPUBuffer indirectBuffer, GPUSize64 indirectOffset);
};
typedef [EnforceRange] long GPUSignedOffset32;

View file

@ -0,0 +1,26 @@
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
// https://gpuweb.github.io/gpuweb/#gpurenderpassencoder
[Exposed=(Window, DedicatedWorker), Pref="dom.webgpu.enabled"]
interface GPURenderPassEncoder {
void setViewport(float x, float y,
float width, float height,
float minDepth, float maxDepth);
void setScissorRect(GPUIntegerCoordinate x, GPUIntegerCoordinate y,
GPUIntegerCoordinate width, GPUIntegerCoordinate height);
void setBlendColor(GPUColor color);
void setStencilReference(GPUStencilValue reference);
//void beginOcclusionQuery(GPUSize32 queryIndex);
//void endOcclusionQuery(GPUSize32 queryIndex);
//void executeBundles(sequence<GPURenderBundle> bundles);
void endPass();
};
GPURenderPassEncoder includes GPUObjectBase;
GPURenderPassEncoder includes GPUProgrammablePassEncoder;
GPURenderPassEncoder includes GPURenderEncoderBase;