mirror of
https://github.com/servo/servo.git
synced 2025-07-24 15:50:21 +01:00
Implement GPURenderPassEncoder
Add webidls for GPURenderPassEncoder and GPURenderEncoderBase and implement relevant methods.
This commit is contained in:
parent
e452570be0
commit
1d4efb48ba
11 changed files with 524 additions and 35 deletions
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@ -6,6 +6,10 @@ use crate::dom::bindings::cell::DomRefCell;
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use crate::dom::bindings::codegen::Bindings::GPUBufferBinding::GPUSize64;
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use crate::dom::bindings::codegen::Bindings::GPUBufferBinding::GPUSize64;
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use crate::dom::bindings::codegen::Bindings::GPUCommandEncoderBinding::{
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use crate::dom::bindings::codegen::Bindings::GPUCommandEncoderBinding::{
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GPUCommandBufferDescriptor, GPUCommandEncoderMethods, GPUComputePassDescriptor,
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GPUCommandBufferDescriptor, GPUCommandEncoderMethods, GPUComputePassDescriptor,
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GPURenderPassDescriptor, GPUStencilLoadValue, GPUStoreOp,
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};
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use crate::dom::bindings::codegen::UnionTypes::{
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GPULoadOpOrDoubleSequenceOrGPUColorDict as GPUColorLoad, GPULoadOpOrFloat,
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};
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};
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use crate::dom::bindings::reflector::DomObject;
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use crate::dom::bindings::reflector::DomObject;
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use crate::dom::bindings::reflector::{reflect_dom_object, Reflector};
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use crate::dom::bindings::reflector::{reflect_dom_object, Reflector};
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@ -15,17 +19,20 @@ use crate::dom::globalscope::GlobalScope;
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use crate::dom::gpubuffer::GPUBuffer;
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use crate::dom::gpubuffer::GPUBuffer;
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use crate::dom::gpucommandbuffer::GPUCommandBuffer;
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use crate::dom::gpucommandbuffer::GPUCommandBuffer;
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use crate::dom::gpucomputepassencoder::GPUComputePassEncoder;
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use crate::dom::gpucomputepassencoder::GPUComputePassEncoder;
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use crate::dom::gpurenderpassencoder::GPURenderPassEncoder;
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use dom_struct::dom_struct;
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use dom_struct::dom_struct;
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use std::cell::Cell;
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use std::cell::Cell;
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use std::collections::HashSet;
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use std::collections::HashSet;
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use webgpu::wgt::BufferUsage;
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use webgpu::wgpu::command::{
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use webgpu::{self, WebGPU, WebGPURequest};
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RawPass, RenderPassColorAttachmentDescriptor, RenderPassDepthStencilAttachmentDescriptor,
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RenderPassDescriptor,
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};
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use webgpu::{self, wgt, WebGPU, WebGPUDevice, WebGPURequest};
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const BUFFER_COPY_ALIGN_MASK: u64 = 3;
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const BUFFER_COPY_ALIGN_MASK: u64 = 3;
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// https://gpuweb.github.io/gpuweb/#enumdef-encoder-state
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// https://gpuweb.github.io/gpuweb/#enumdef-encoder-state
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#[derive(MallocSizeOf, PartialEq)]
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#[derive(MallocSizeOf, PartialEq)]
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#[allow(dead_code)]
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pub enum GPUCommandEncoderState {
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pub enum GPUCommandEncoderState {
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Open,
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Open,
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EncodingRenderPass,
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EncodingRenderPass,
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@ -42,19 +49,22 @@ pub struct GPUCommandEncoder {
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encoder: webgpu::WebGPUCommandEncoder,
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encoder: webgpu::WebGPUCommandEncoder,
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buffers: DomRefCell<HashSet<DomRoot<GPUBuffer>>>,
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buffers: DomRefCell<HashSet<DomRoot<GPUBuffer>>>,
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state: DomRefCell<GPUCommandEncoderState>,
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state: DomRefCell<GPUCommandEncoderState>,
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device: WebGPUDevice,
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valid: Cell<bool>,
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valid: Cell<bool>,
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}
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}
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impl GPUCommandEncoder {
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impl GPUCommandEncoder {
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pub fn new_inherited(
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pub fn new_inherited(
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channel: WebGPU,
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channel: WebGPU,
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device: WebGPUDevice,
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encoder: webgpu::WebGPUCommandEncoder,
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encoder: webgpu::WebGPUCommandEncoder,
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valid: bool,
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valid: bool,
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) -> GPUCommandEncoder {
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) -> Self {
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GPUCommandEncoder {
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Self {
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channel,
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channel,
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reflector_: Reflector::new(),
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reflector_: Reflector::new(),
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label: DomRefCell::new(None),
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label: DomRefCell::new(None),
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device,
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encoder,
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encoder,
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buffers: DomRefCell::new(HashSet::new()),
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buffers: DomRefCell::new(HashSet::new()),
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state: DomRefCell::new(GPUCommandEncoderState::Open),
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state: DomRefCell::new(GPUCommandEncoderState::Open),
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@ -65,11 +75,14 @@ impl GPUCommandEncoder {
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pub fn new(
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pub fn new(
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global: &GlobalScope,
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global: &GlobalScope,
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channel: WebGPU,
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channel: WebGPU,
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device: WebGPUDevice,
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encoder: webgpu::WebGPUCommandEncoder,
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encoder: webgpu::WebGPUCommandEncoder,
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valid: bool,
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valid: bool,
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) -> DomRoot<GPUCommandEncoder> {
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) -> DomRoot<Self> {
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reflect_dom_object(
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reflect_dom_object(
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Box::new(GPUCommandEncoder::new_inherited(channel, encoder, valid)),
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Box::new(GPUCommandEncoder::new_inherited(
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channel, device, encoder, valid,
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)),
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global,
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global,
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)
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)
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}
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}
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@ -113,6 +126,92 @@ impl GPUCommandEncoderMethods for GPUCommandEncoder {
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GPUComputePassEncoder::new(&self.global(), self.channel.clone(), &self)
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GPUComputePassEncoder::new(&self.global(), self.channel.clone(), &self)
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}
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}
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#[allow(unsafe_code)]
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/// https://gpuweb.github.io/gpuweb/#dom-gpucommandencoder-beginrenderpass
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fn BeginRenderPass(
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&self,
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descriptor: &GPURenderPassDescriptor,
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) -> DomRoot<GPURenderPassEncoder> {
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self.set_state(
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GPUCommandEncoderState::EncodingRenderPass,
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GPUCommandEncoderState::Open,
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);
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let colors = descriptor
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.colorAttachments
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.iter()
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.map(|color| {
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let (load_op, clear_color) = match color.loadValue {
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GPUColorLoad::GPULoadOp(_) => (wgt::LoadOp::Load, wgt::Color::TRANSPARENT),
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GPUColorLoad::DoubleSequence(ref s) => (
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wgt::LoadOp::Clear,
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wgt::Color {
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r: *s[0],
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g: *s[1],
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b: *s[2],
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a: *s[3],
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},
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),
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GPUColorLoad::GPUColorDict(ref d) => (
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wgt::LoadOp::Clear,
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wgt::Color {
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r: *d.r,
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g: *d.g,
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b: *d.b,
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a: *d.a,
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},
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),
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};
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RenderPassColorAttachmentDescriptor {
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attachment: color.attachment.id().0,
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resolve_target: color.resolveTarget.as_ref().map(|t| t.id().0),
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load_op,
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store_op: match color.storeOp {
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GPUStoreOp::Store => wgt::StoreOp::Store,
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GPUStoreOp::Clear => wgt::StoreOp::Clear,
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},
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clear_color,
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}
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})
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.collect::<Vec<_>>();
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let depth_stencil = descriptor.depthStencilAttachment.as_ref().map(|depth| {
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let (depth_load_op, clear_depth) = match depth.depthLoadValue {
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GPULoadOpOrFloat::GPULoadOp(_) => (wgt::LoadOp::Load, 0.0f32),
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GPULoadOpOrFloat::Float(f) => (wgt::LoadOp::Clear, *f),
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};
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let (stencil_load_op, clear_stencil) = match depth.stencilLoadValue {
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GPUStencilLoadValue::GPULoadOp(_) => (wgt::LoadOp::Load, 0u32),
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GPUStencilLoadValue::RangeEnforcedUnsignedLong(l) => (wgt::LoadOp::Clear, l),
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};
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RenderPassDepthStencilAttachmentDescriptor {
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attachment: depth.attachment.id().0,
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depth_load_op,
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depth_store_op: match depth.depthStoreOp {
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GPUStoreOp::Store => wgt::StoreOp::Store,
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GPUStoreOp::Clear => wgt::StoreOp::Clear,
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},
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clear_depth,
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stencil_load_op,
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stencil_store_op: match depth.stencilStoreOp {
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GPUStoreOp::Store => wgt::StoreOp::Store,
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GPUStoreOp::Clear => wgt::StoreOp::Clear,
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},
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clear_stencil,
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}
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});
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let desc = RenderPassDescriptor {
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color_attachments: colors.as_ptr(),
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color_attachments_length: colors.len(),
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depth_stencil_attachment: depth_stencil.as_ref(),
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};
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let raw_pass = unsafe { RawPass::new_render(self.id().0, &desc) };
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GPURenderPassEncoder::new(&self.global(), self.channel.clone(), raw_pass, &self)
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}
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/// https://gpuweb.github.io/gpuweb/#dom-gpucommandencoder-copybuffertobuffer
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/// https://gpuweb.github.io/gpuweb/#dom-gpucommandencoder-copybuffertobuffer
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fn CopyBufferToBuffer(
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fn CopyBufferToBuffer(
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&self,
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&self,
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@ -130,12 +229,12 @@ impl GPUCommandEncoderMethods for GPUCommandEncoder {
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Some(_) => true,
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Some(_) => true,
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None => false,
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None => false,
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};
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};
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valid &= match BufferUsage::from_bits(source.usage()) {
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valid &= match wgt::BufferUsage::from_bits(source.usage()) {
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Some(usage) => usage.contains(BufferUsage::COPY_SRC),
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Some(usage) => usage.contains(wgt::BufferUsage::COPY_SRC),
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None => false,
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None => false,
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};
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};
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valid &= match BufferUsage::from_bits(destination.usage()) {
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valid &= match wgt::BufferUsage::from_bits(destination.usage()) {
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Some(usage) => usage.contains(BufferUsage::COPY_DST),
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Some(usage) => usage.contains(wgt::BufferUsage::COPY_DST),
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None => false,
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None => false,
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};
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};
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valid &= (*self.state.borrow() == GPUCommandEncoderState::Open) &&
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valid &= (*self.state.borrow() == GPUCommandEncoderState::Open) &&
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@ -2,6 +2,8 @@
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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#![allow(unsafe_code)]
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use crate::dom::bindings::cell::DomRefCell;
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use crate::dom::bindings::cell::DomRefCell;
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use crate::dom::bindings::codegen::Bindings::GPUComputePassEncoderBinding::GPUComputePassEncoderMethods;
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use crate::dom::bindings::codegen::Bindings::GPUComputePassEncoderBinding::GPUComputePassEncoderMethods;
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use crate::dom::bindings::reflector::{reflect_dom_object, Reflector};
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use crate::dom::bindings::reflector::{reflect_dom_object, Reflector};
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@ -12,7 +14,6 @@ use crate::dom::gpubindgroup::GPUBindGroup;
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use crate::dom::gpucommandencoder::{GPUCommandEncoder, GPUCommandEncoderState};
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use crate::dom::gpucommandencoder::{GPUCommandEncoder, GPUCommandEncoderState};
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use crate::dom::gpucomputepipeline::GPUComputePipeline;
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use crate::dom::gpucomputepipeline::GPUComputePipeline;
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use dom_struct::dom_struct;
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use dom_struct::dom_struct;
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use std::cell::RefCell;
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use webgpu::{
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use webgpu::{
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wgpu::command::{
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wgpu::command::{
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compute_ffi::{
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compute_ffi::{
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@ -31,27 +32,22 @@ pub struct GPUComputePassEncoder {
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channel: WebGPU,
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channel: WebGPU,
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label: DomRefCell<Option<DOMString>>,
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label: DomRefCell<Option<DOMString>>,
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#[ignore_malloc_size_of = "defined in wgpu-core"]
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#[ignore_malloc_size_of = "defined in wgpu-core"]
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raw_pass: RefCell<Option<RawPass>>,
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raw_pass: DomRefCell<Option<RawPass>>,
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command_encoder: Dom<GPUCommandEncoder>,
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command_encoder: Dom<GPUCommandEncoder>,
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}
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}
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impl GPUComputePassEncoder {
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impl GPUComputePassEncoder {
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#[allow(unsafe_code)]
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fn new_inherited(channel: WebGPU, parent: &GPUCommandEncoder) -> Self {
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fn new_inherited(channel: WebGPU, parent: &GPUCommandEncoder) -> GPUComputePassEncoder {
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Self {
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GPUComputePassEncoder {
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channel,
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channel,
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reflector_: Reflector::new(),
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reflector_: Reflector::new(),
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label: DomRefCell::new(None),
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label: DomRefCell::new(None),
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raw_pass: RefCell::new(Some(unsafe { RawPass::new_compute(parent.id().0) })),
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raw_pass: DomRefCell::new(Some(unsafe { RawPass::new_compute(parent.id().0) })),
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command_encoder: Dom::from_ref(parent),
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command_encoder: Dom::from_ref(parent),
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}
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}
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}
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}
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pub fn new(
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pub fn new(global: &GlobalScope, channel: WebGPU, parent: &GPUCommandEncoder) -> DomRoot<Self> {
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global: &GlobalScope,
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channel: WebGPU,
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parent: &GPUCommandEncoder,
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) -> DomRoot<GPUComputePassEncoder> {
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reflect_dom_object(
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reflect_dom_object(
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Box::new(GPUComputePassEncoder::new_inherited(channel, parent)),
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Box::new(GPUComputePassEncoder::new_inherited(channel, parent)),
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global,
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global,
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@ -70,7 +66,6 @@ impl GPUComputePassEncoderMethods for GPUComputePassEncoder {
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*self.label.borrow_mut() = value;
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*self.label.borrow_mut() = value;
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}
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}
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#[allow(unsafe_code)]
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/// https://gpuweb.github.io/gpuweb/#dom-gpucomputepassencoder-dispatch
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/// https://gpuweb.github.io/gpuweb/#dom-gpucomputepassencoder-dispatch
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fn Dispatch(&self, x: u32, y: u32, z: u32) {
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fn Dispatch(&self, x: u32, y: u32, z: u32) {
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if let Some(raw_pass) = self.raw_pass.borrow_mut().as_mut() {
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if let Some(raw_pass) = self.raw_pass.borrow_mut().as_mut() {
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@ -78,7 +73,6 @@ impl GPUComputePassEncoderMethods for GPUComputePassEncoder {
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}
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}
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}
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}
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#[allow(unsafe_code)]
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/// https://gpuweb.github.io/gpuweb/#dom-gpurenderpassencoder-endpass
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/// https://gpuweb.github.io/gpuweb/#dom-gpurenderpassencoder-endpass
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fn EndPass(&self) {
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fn EndPass(&self) {
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if let Some(raw_pass) = self.raw_pass.borrow_mut().take() {
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if let Some(raw_pass) = self.raw_pass.borrow_mut().take() {
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@ -99,7 +93,6 @@ impl GPUComputePassEncoderMethods for GPUComputePassEncoder {
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}
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}
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}
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}
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#[allow(unsafe_code)]
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/// https://gpuweb.github.io/gpuweb/#dom-gpuprogrammablepassencoder-setbindgroup
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/// https://gpuweb.github.io/gpuweb/#dom-gpuprogrammablepassencoder-setbindgroup
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fn SetBindGroup(&self, index: u32, bind_group: &GPUBindGroup, dynamic_offsets: Vec<u32>) {
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fn SetBindGroup(&self, index: u32, bind_group: &GPUBindGroup, dynamic_offsets: Vec<u32>) {
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if let Some(raw_pass) = self.raw_pass.borrow_mut().as_mut() {
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if let Some(raw_pass) = self.raw_pass.borrow_mut().as_mut() {
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@ -115,7 +108,6 @@ impl GPUComputePassEncoderMethods for GPUComputePassEncoder {
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}
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}
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}
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}
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#[allow(unsafe_code)]
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/// https://gpuweb.github.io/gpuweb/#dom-gpucomputepassencoder-setpipeline
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/// https://gpuweb.github.io/gpuweb/#dom-gpucomputepassencoder-setpipeline
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fn SetPipeline(&self, pipeline: &GPUComputePipeline) {
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fn SetPipeline(&self, pipeline: &GPUComputePipeline) {
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if let Some(raw_pass) = self.raw_pass.borrow_mut().as_mut() {
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if let Some(raw_pass) = self.raw_pass.borrow_mut().as_mut() {
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|
|
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@ -98,7 +98,6 @@ impl GPUDevice {
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}
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}
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}
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}
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|
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#[allow(unsafe_code)]
|
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pub fn new(
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pub fn new(
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global: &GlobalScope,
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global: &GlobalScope,
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channel: WebGPU,
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channel: WebGPU,
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@ -647,7 +646,13 @@ impl GPUDeviceMethods for GPUDevice {
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let encoder = webgpu::WebGPUCommandEncoder(command_encoder_id);
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let encoder = webgpu::WebGPUCommandEncoder(command_encoder_id);
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GPUCommandEncoder::new(&self.global(), self.channel.clone(), encoder, true)
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GPUCommandEncoder::new(
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&self.global(),
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self.channel.clone(),
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self.device,
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encoder,
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true,
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)
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}
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}
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/// https://gpuweb.github.io/gpuweb/#dom-gpudevice-createtexture
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/// https://gpuweb.github.io/gpuweb/#dom-gpudevice-createtexture
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275
components/script/dom/gpurenderpassencoder.rs
Normal file
275
components/script/dom/gpurenderpassencoder.rs
Normal file
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@ -0,0 +1,275 @@
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/* This Source Code Form is subject to the terms of the Mozilla Public
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|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||||
|
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
|
||||||
|
|
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#![allow(unsafe_code)]
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|
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use crate::dom::bindings::cell::DomRefCell;
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use crate::dom::bindings::codegen::Bindings::GPUCommandEncoderBinding::GPUColor;
|
||||||
|
use crate::dom::bindings::codegen::Bindings::GPURenderPassEncoderBinding::GPURenderPassEncoderMethods;
|
||||||
|
use crate::dom::bindings::num::Finite;
|
||||||
|
use crate::dom::bindings::reflector::{reflect_dom_object, Reflector};
|
||||||
|
use crate::dom::bindings::root::{Dom, DomRoot};
|
||||||
|
use crate::dom::bindings::str::DOMString;
|
||||||
|
use crate::dom::globalscope::GlobalScope;
|
||||||
|
use crate::dom::gpubindgroup::GPUBindGroup;
|
||||||
|
use crate::dom::gpubuffer::GPUBuffer;
|
||||||
|
use crate::dom::gpucommandencoder::{GPUCommandEncoder, GPUCommandEncoderState};
|
||||||
|
use crate::dom::gpurenderpipeline::GPURenderPipeline;
|
||||||
|
use dom_struct::dom_struct;
|
||||||
|
use webgpu::{
|
||||||
|
wgpu::command::{render_ffi as wgpu_render, RawPass},
|
||||||
|
wgt, WebGPU, WebGPURequest,
|
||||||
|
};
|
||||||
|
|
||||||
|
#[dom_struct]
|
||||||
|
pub struct GPURenderPassEncoder {
|
||||||
|
reflector_: Reflector,
|
||||||
|
#[ignore_malloc_size_of = "defined in webgpu"]
|
||||||
|
channel: WebGPU,
|
||||||
|
label: DomRefCell<Option<DOMString>>,
|
||||||
|
#[ignore_malloc_size_of = "defined in wgpu-core"]
|
||||||
|
raw_pass: DomRefCell<Option<RawPass>>,
|
||||||
|
command_encoder: Dom<GPUCommandEncoder>,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl GPURenderPassEncoder {
|
||||||
|
fn new_inherited(channel: WebGPU, raw_pass: RawPass, parent: &GPUCommandEncoder) -> Self {
|
||||||
|
Self {
|
||||||
|
channel,
|
||||||
|
reflector_: Reflector::new(),
|
||||||
|
label: DomRefCell::new(None),
|
||||||
|
raw_pass: DomRefCell::new(Some(raw_pass)),
|
||||||
|
command_encoder: Dom::from_ref(parent),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn new(
|
||||||
|
global: &GlobalScope,
|
||||||
|
channel: WebGPU,
|
||||||
|
raw_pass: RawPass,
|
||||||
|
parent: &GPUCommandEncoder,
|
||||||
|
) -> DomRoot<Self> {
|
||||||
|
reflect_dom_object(
|
||||||
|
Box::new(GPURenderPassEncoder::new_inherited(
|
||||||
|
channel, raw_pass, parent,
|
||||||
|
)),
|
||||||
|
global,
|
||||||
|
)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
impl GPURenderPassEncoderMethods for GPURenderPassEncoder {
|
||||||
|
/// https://gpuweb.github.io/gpuweb/#dom-gpuobjectbase-label
|
||||||
|
fn GetLabel(&self) -> Option<DOMString> {
|
||||||
|
self.label.borrow().clone()
|
||||||
|
}
|
||||||
|
|
||||||
|
/// https://gpuweb.github.io/gpuweb/#dom-gpuobjectbase-label
|
||||||
|
fn SetLabel(&self, value: Option<DOMString>) {
|
||||||
|
*self.label.borrow_mut() = value;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// https://gpuweb.github.io/gpuweb/#dom-gpuprogrammablepassencoder-setbindgroup
|
||||||
|
fn SetBindGroup(&self, index: u32, bind_group: &GPUBindGroup, dynamic_offsets: Vec<u32>) {
|
||||||
|
if let Some(raw_pass) = self.raw_pass.borrow_mut().as_mut() {
|
||||||
|
unsafe {
|
||||||
|
wgpu_render::wgpu_render_pass_set_bind_group(
|
||||||
|
raw_pass,
|
||||||
|
index,
|
||||||
|
bind_group.id().0,
|
||||||
|
dynamic_offsets.as_ptr(),
|
||||||
|
dynamic_offsets.len(),
|
||||||
|
)
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// https://gpuweb.github.io/gpuweb/#dom-gpurenderpassencoder-setviewport
|
||||||
|
fn SetViewport(
|
||||||
|
&self,
|
||||||
|
x: Finite<f32>,
|
||||||
|
y: Finite<f32>,
|
||||||
|
width: Finite<f32>,
|
||||||
|
height: Finite<f32>,
|
||||||
|
min_depth: Finite<f32>,
|
||||||
|
max_depth: Finite<f32>,
|
||||||
|
) {
|
||||||
|
if let Some(raw_pass) = self.raw_pass.borrow_mut().as_mut() {
|
||||||
|
unsafe {
|
||||||
|
wgpu_render::wgpu_render_pass_set_viewport(
|
||||||
|
raw_pass, *x, *y, *width, *height, *min_depth, *max_depth,
|
||||||
|
)
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// https://gpuweb.github.io/gpuweb/#dom-gpurenderpassencoder-setscissorrect
|
||||||
|
fn SetScissorRect(&self, x: u32, y: u32, width: u32, height: u32) {
|
||||||
|
if width <= 0 || height <= 0 {
|
||||||
|
return warn!("Cannot set scissor rect- width and height must greater than 0");
|
||||||
|
}
|
||||||
|
if let Some(raw_pass) = self.raw_pass.borrow_mut().as_mut() {
|
||||||
|
unsafe {
|
||||||
|
wgpu_render::wgpu_render_pass_set_scissor_rect(raw_pass, x, y, width, height)
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// https://gpuweb.github.io/gpuweb/#dom-gpurenderpassencoder-setblendcolor
|
||||||
|
fn SetBlendColor(&self, color: GPUColor) {
|
||||||
|
let colors = match color {
|
||||||
|
GPUColor::GPUColorDict(d) => wgt::Color {
|
||||||
|
r: *d.r,
|
||||||
|
g: *d.g,
|
||||||
|
b: *d.b,
|
||||||
|
a: *d.a,
|
||||||
|
},
|
||||||
|
GPUColor::DoubleSequence(s) => wgt::Color {
|
||||||
|
r: *s[0],
|
||||||
|
g: *s[1],
|
||||||
|
b: *s[2],
|
||||||
|
a: *s[3],
|
||||||
|
},
|
||||||
|
};
|
||||||
|
if let Some(raw_pass) = self.raw_pass.borrow_mut().as_mut() {
|
||||||
|
unsafe { wgpu_render::wgpu_render_pass_set_blend_color(raw_pass, &colors) };
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// https://gpuweb.github.io/gpuweb/#dom-gpurenderpassencoder-setstencilreference
|
||||||
|
fn SetStencilReference(&self, reference: u32) {
|
||||||
|
if let Some(raw_pass) = self.raw_pass.borrow_mut().as_mut() {
|
||||||
|
unsafe { wgpu_render::wgpu_render_pass_set_stencil_reference(raw_pass, reference) };
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// https://gpuweb.github.io/gpuweb/#dom-gpurenderpassencoder-endpass
|
||||||
|
fn EndPass(&self) {
|
||||||
|
if let Some(raw_pass) = self.raw_pass.borrow_mut().take() {
|
||||||
|
let (pass_data, command_encoder_id) = unsafe { raw_pass.finish_render() };
|
||||||
|
|
||||||
|
self.channel
|
||||||
|
.0
|
||||||
|
.send(WebGPURequest::RunRenderPass {
|
||||||
|
command_encoder_id,
|
||||||
|
pass_data,
|
||||||
|
})
|
||||||
|
.unwrap();
|
||||||
|
|
||||||
|
self.command_encoder.set_state(
|
||||||
|
GPUCommandEncoderState::Open,
|
||||||
|
GPUCommandEncoderState::EncodingRenderPass,
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// https://gpuweb.github.io/gpuweb/#dom-gpurenderencoderbase-setpipeline
|
||||||
|
fn SetPipeline(&self, pipeline: &GPURenderPipeline) {
|
||||||
|
if let Some(raw_pass) = self.raw_pass.borrow_mut().as_mut() {
|
||||||
|
unsafe { wgpu_render::wgpu_render_pass_set_pipeline(raw_pass, pipeline.id().0) };
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// https://gpuweb.github.io/gpuweb/#dom-gpurenderencoderbase-setindexbuffer
|
||||||
|
fn SetIndexBuffer(&self, buffer: &GPUBuffer, offset: u64, size: u64) {
|
||||||
|
let s;
|
||||||
|
if size == 0 {
|
||||||
|
s = buffer.size() - offset;
|
||||||
|
} else {
|
||||||
|
s = size;
|
||||||
|
}
|
||||||
|
|
||||||
|
if let Some(raw_pass) = self.raw_pass.borrow_mut().as_mut() {
|
||||||
|
unsafe {
|
||||||
|
wgpu_render::wgpu_render_pass_set_index_buffer(raw_pass, buffer.id().0, offset, s)
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// https://gpuweb.github.io/gpuweb/#dom-gpurenderencoderbase-setvertexbuffer
|
||||||
|
fn SetVertexBuffer(&self, slot: u32, buffer: &GPUBuffer, offset: u64, size: u64) {
|
||||||
|
let s;
|
||||||
|
if size == 0 {
|
||||||
|
s = buffer.size() - offset;
|
||||||
|
} else {
|
||||||
|
s = size;
|
||||||
|
}
|
||||||
|
|
||||||
|
if let Some(raw_pass) = self.raw_pass.borrow_mut().as_mut() {
|
||||||
|
unsafe {
|
||||||
|
wgpu_render::wgpu_render_pass_set_vertex_buffer(
|
||||||
|
raw_pass,
|
||||||
|
slot,
|
||||||
|
buffer.id().0,
|
||||||
|
offset,
|
||||||
|
s,
|
||||||
|
)
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// https://gpuweb.github.io/gpuweb/#dom-gpurenderencoderbase-draw
|
||||||
|
fn Draw(&self, vertex_count: u32, instance_count: u32, first_vertex: u32, first_instance: u32) {
|
||||||
|
if let Some(raw_pass) = self.raw_pass.borrow_mut().as_mut() {
|
||||||
|
unsafe {
|
||||||
|
wgpu_render::wgpu_render_pass_draw(
|
||||||
|
raw_pass,
|
||||||
|
vertex_count,
|
||||||
|
instance_count,
|
||||||
|
first_vertex,
|
||||||
|
first_instance,
|
||||||
|
)
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// https://gpuweb.github.io/gpuweb/#dom-gpurenderencoderbase-drawindexed
|
||||||
|
fn DrawIndexed(
|
||||||
|
&self,
|
||||||
|
index_count: u32,
|
||||||
|
instance_count: u32,
|
||||||
|
first_index: u32,
|
||||||
|
base_vertex: i32,
|
||||||
|
first_instance: u32,
|
||||||
|
) {
|
||||||
|
if let Some(raw_pass) = self.raw_pass.borrow_mut().as_mut() {
|
||||||
|
unsafe {
|
||||||
|
wgpu_render::wgpu_render_pass_draw_indexed(
|
||||||
|
raw_pass,
|
||||||
|
index_count,
|
||||||
|
instance_count,
|
||||||
|
first_index,
|
||||||
|
base_vertex,
|
||||||
|
first_instance,
|
||||||
|
)
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// https://gpuweb.github.io/gpuweb/#dom-gpurenderencoderbase-drawindirect
|
||||||
|
fn DrawIndirect(&self, indirect_buffer: &GPUBuffer, indirect_offset: u64) {
|
||||||
|
if let Some(raw_pass) = self.raw_pass.borrow_mut().as_mut() {
|
||||||
|
unsafe {
|
||||||
|
wgpu_render::wgpu_render_pass_draw_indirect(
|
||||||
|
raw_pass,
|
||||||
|
indirect_buffer.id().0,
|
||||||
|
indirect_offset,
|
||||||
|
)
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// https://gpuweb.github.io/gpuweb/#dom-gpurenderencoderbase-drawindexedindirect
|
||||||
|
fn DrawIndexedIndirect(&self, indirect_buffer: &GPUBuffer, indirect_offset: u64) {
|
||||||
|
if let Some(raw_pass) = self.raw_pass.borrow_mut().as_mut() {
|
||||||
|
unsafe {
|
||||||
|
wgpu_render::wgpu_render_pass_draw_indexed_indirect(
|
||||||
|
raw_pass,
|
||||||
|
indirect_buffer.id().0,
|
||||||
|
indirect_offset,
|
||||||
|
)
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -54,6 +54,12 @@ impl GPURenderPipeline {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
impl GPURenderPipeline {
|
||||||
|
pub fn id(&self) -> WebGPURenderPipeline {
|
||||||
|
self.render_pipeline
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
impl GPURenderPipelineMethods for GPURenderPipeline {
|
impl GPURenderPipelineMethods for GPURenderPipeline {
|
||||||
/// https://gpuweb.github.io/gpuweb/#dom-gpuobjectbase-label
|
/// https://gpuweb.github.io/gpuweb/#dom-gpuobjectbase-label
|
||||||
fn GetLabel(&self) -> Option<DOMString> {
|
fn GetLabel(&self) -> Option<DOMString> {
|
||||||
|
|
|
@ -22,11 +22,7 @@ pub struct GPUTextureView {
|
||||||
}
|
}
|
||||||
|
|
||||||
impl GPUTextureView {
|
impl GPUTextureView {
|
||||||
fn new_inherited(
|
fn new_inherited(texture_view: WebGPUTextureView, device: WebGPUDevice, valid: bool) -> Self {
|
||||||
texture_view: WebGPUTextureView,
|
|
||||||
device: WebGPUDevice,
|
|
||||||
valid: bool,
|
|
||||||
) -> GPUTextureView {
|
|
||||||
Self {
|
Self {
|
||||||
reflector_: Reflector::new(),
|
reflector_: Reflector::new(),
|
||||||
device,
|
device,
|
||||||
|
@ -41,7 +37,7 @@ impl GPUTextureView {
|
||||||
texture_view: WebGPUTextureView,
|
texture_view: WebGPUTextureView,
|
||||||
device: WebGPUDevice,
|
device: WebGPUDevice,
|
||||||
valid: bool,
|
valid: bool,
|
||||||
) -> DomRoot<GPUTextureView> {
|
) -> DomRoot<Self> {
|
||||||
reflect_dom_object(
|
reflect_dom_object(
|
||||||
Box::new(GPUTextureView::new_inherited(texture_view, device, valid)),
|
Box::new(GPUTextureView::new_inherited(texture_view, device, valid)),
|
||||||
global,
|
global,
|
||||||
|
@ -49,6 +45,12 @@ impl GPUTextureView {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
impl GPUTextureView {
|
||||||
|
pub fn id(&self) -> WebGPUTextureView {
|
||||||
|
self.texture_view
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
impl GPUTextureViewMethods for GPUTextureView {
|
impl GPUTextureViewMethods for GPUTextureView {
|
||||||
/// https://gpuweb.github.io/gpuweb/#dom-gpuobjectbase-label
|
/// https://gpuweb.github.io/gpuweb/#dom-gpuobjectbase-label
|
||||||
fn GetLabel(&self) -> Option<DOMString> {
|
fn GetLabel(&self) -> Option<DOMString> {
|
||||||
|
|
|
@ -333,6 +333,7 @@ pub mod gpucomputepipeline;
|
||||||
pub mod gpudevice;
|
pub mod gpudevice;
|
||||||
pub mod gpupipelinelayout;
|
pub mod gpupipelinelayout;
|
||||||
pub mod gpuqueue;
|
pub mod gpuqueue;
|
||||||
|
pub mod gpurenderpassencoder;
|
||||||
pub mod gpurenderpipeline;
|
pub mod gpurenderpipeline;
|
||||||
pub mod gpusampler;
|
pub mod gpusampler;
|
||||||
pub mod gpushadermodule;
|
pub mod gpushadermodule;
|
||||||
|
|
|
@ -5,7 +5,7 @@
|
||||||
// https://gpuweb.github.io/gpuweb/#gpucommandencoder
|
// https://gpuweb.github.io/gpuweb/#gpucommandencoder
|
||||||
[Exposed=(Window, DedicatedWorker), Serializable, Pref="dom.webgpu.enabled"]
|
[Exposed=(Window, DedicatedWorker), Serializable, Pref="dom.webgpu.enabled"]
|
||||||
interface GPUCommandEncoder {
|
interface GPUCommandEncoder {
|
||||||
// GPURenderPassEncoder beginRenderPass(GPURenderPassDescriptor descriptor);
|
GPURenderPassEncoder beginRenderPass(GPURenderPassDescriptor descriptor);
|
||||||
GPUComputePassEncoder beginComputePass(optional GPUComputePassDescriptor descriptor = {});
|
GPUComputePassEncoder beginComputePass(optional GPUComputePassDescriptor descriptor = {});
|
||||||
|
|
||||||
void copyBufferToBuffer(
|
void copyBufferToBuffer(
|
||||||
|
@ -43,3 +43,48 @@ dictionary GPUComputePassDescriptor : GPUObjectDescriptorBase {
|
||||||
|
|
||||||
dictionary GPUCommandBufferDescriptor : GPUObjectDescriptorBase {
|
dictionary GPUCommandBufferDescriptor : GPUObjectDescriptorBase {
|
||||||
};
|
};
|
||||||
|
|
||||||
|
dictionary GPURenderPassDescriptor : GPUObjectDescriptorBase {
|
||||||
|
required sequence<GPURenderPassColorAttachmentDescriptor> colorAttachments;
|
||||||
|
GPURenderPassDepthStencilAttachmentDescriptor depthStencilAttachment;
|
||||||
|
//GPUQuerySet occlusionQuerySet;
|
||||||
|
};
|
||||||
|
|
||||||
|
dictionary GPURenderPassColorAttachmentDescriptor {
|
||||||
|
required GPUTextureView attachment;
|
||||||
|
GPUTextureView resolveTarget;
|
||||||
|
|
||||||
|
required (GPULoadOp or GPUColor) loadValue;
|
||||||
|
GPUStoreOp storeOp = "store";
|
||||||
|
};
|
||||||
|
|
||||||
|
dictionary GPURenderPassDepthStencilAttachmentDescriptor {
|
||||||
|
required GPUTextureView attachment;
|
||||||
|
|
||||||
|
required (GPULoadOp or float) depthLoadValue;
|
||||||
|
required GPUStoreOp depthStoreOp;
|
||||||
|
boolean depthReadOnly = false;
|
||||||
|
|
||||||
|
required GPUStencilLoadValue stencilLoadValue;
|
||||||
|
required GPUStoreOp stencilStoreOp;
|
||||||
|
boolean stencilReadOnly = false;
|
||||||
|
};
|
||||||
|
|
||||||
|
typedef (GPULoadOp or GPUStencilValue) GPUStencilLoadValue;
|
||||||
|
|
||||||
|
enum GPULoadOp {
|
||||||
|
"load"
|
||||||
|
};
|
||||||
|
|
||||||
|
enum GPUStoreOp {
|
||||||
|
"store",
|
||||||
|
"clear"
|
||||||
|
};
|
||||||
|
|
||||||
|
dictionary GPUColorDict {
|
||||||
|
required double r;
|
||||||
|
required double g;
|
||||||
|
required double b;
|
||||||
|
required double a;
|
||||||
|
};
|
||||||
|
typedef (sequence<double> or GPUColorDict) GPUColor;
|
||||||
|
|
24
components/script/dom/webidls/GPURenderEncoderBase.webidl
Normal file
24
components/script/dom/webidls/GPURenderEncoderBase.webidl
Normal file
|
@ -0,0 +1,24 @@
|
||||||
|
/* This Source Code Form is subject to the terms of the Mozilla Public
|
||||||
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||||
|
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
|
||||||
|
|
||||||
|
// https://gpuweb.github.io/gpuweb/#gpurenderencoderbase
|
||||||
|
[Exposed=(Window, DedicatedWorker)]
|
||||||
|
interface mixin GPURenderEncoderBase {
|
||||||
|
void setPipeline(GPURenderPipeline pipeline);
|
||||||
|
|
||||||
|
void setIndexBuffer(GPUBuffer buffer, optional GPUSize64 offset = 0, optional GPUSize64 size = 0);
|
||||||
|
void setVertexBuffer(GPUIndex32 slot, GPUBuffer buffer, optional GPUSize64 offset = 0, optional GPUSize64 size = 0);
|
||||||
|
|
||||||
|
void draw(GPUSize32 vertexCount, optional GPUSize32 instanceCount = 1,
|
||||||
|
optional GPUSize32 firstVertex = 0, optional GPUSize32 firstInstance = 0);
|
||||||
|
void drawIndexed(GPUSize32 indexCount, optional GPUSize32 instanceCount = 1,
|
||||||
|
optional GPUSize32 firstIndex = 0,
|
||||||
|
optional GPUSignedOffset32 baseVertex = 0,
|
||||||
|
optional GPUSize32 firstInstance = 0);
|
||||||
|
|
||||||
|
void drawIndirect(GPUBuffer indirectBuffer, GPUSize64 indirectOffset);
|
||||||
|
void drawIndexedIndirect(GPUBuffer indirectBuffer, GPUSize64 indirectOffset);
|
||||||
|
};
|
||||||
|
|
||||||
|
typedef [EnforceRange] long GPUSignedOffset32;
|
26
components/script/dom/webidls/GPURenderPassEncoder.webidl
Normal file
26
components/script/dom/webidls/GPURenderPassEncoder.webidl
Normal file
|
@ -0,0 +1,26 @@
|
||||||
|
/* This Source Code Form is subject to the terms of the Mozilla Public
|
||||||
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||||
|
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
|
||||||
|
|
||||||
|
// https://gpuweb.github.io/gpuweb/#gpurenderpassencoder
|
||||||
|
[Exposed=(Window, DedicatedWorker), Pref="dom.webgpu.enabled"]
|
||||||
|
interface GPURenderPassEncoder {
|
||||||
|
void setViewport(float x, float y,
|
||||||
|
float width, float height,
|
||||||
|
float minDepth, float maxDepth);
|
||||||
|
|
||||||
|
void setScissorRect(GPUIntegerCoordinate x, GPUIntegerCoordinate y,
|
||||||
|
GPUIntegerCoordinate width, GPUIntegerCoordinate height);
|
||||||
|
|
||||||
|
void setBlendColor(GPUColor color);
|
||||||
|
void setStencilReference(GPUStencilValue reference);
|
||||||
|
|
||||||
|
//void beginOcclusionQuery(GPUSize32 queryIndex);
|
||||||
|
//void endOcclusionQuery(GPUSize32 queryIndex);
|
||||||
|
|
||||||
|
//void executeBundles(sequence<GPURenderBundle> bundles);
|
||||||
|
void endPass();
|
||||||
|
};
|
||||||
|
GPURenderPassEncoder includes GPUObjectBase;
|
||||||
|
GPURenderPassEncoder includes GPUProgrammablePassEncoder;
|
||||||
|
GPURenderPassEncoder includes GPURenderEncoderBase;
|
|
@ -155,6 +155,10 @@ pub enum WebGPURequest {
|
||||||
command_encoder_id: id::CommandEncoderId,
|
command_encoder_id: id::CommandEncoderId,
|
||||||
pass_data: Vec<u8>,
|
pass_data: Vec<u8>,
|
||||||
},
|
},
|
||||||
|
RunRenderPass {
|
||||||
|
command_encoder_id: id::CommandEncoderId,
|
||||||
|
pass_data: Vec<u8>,
|
||||||
|
},
|
||||||
Submit {
|
Submit {
|
||||||
queue_id: id::QueueId,
|
queue_id: id::QueueId,
|
||||||
command_buffers: Vec<id::CommandBufferId>,
|
command_buffers: Vec<id::CommandBufferId>,
|
||||||
|
@ -586,6 +590,16 @@ impl WGPU {
|
||||||
&pass_data
|
&pass_data
|
||||||
));
|
));
|
||||||
},
|
},
|
||||||
|
WebGPURequest::RunRenderPass {
|
||||||
|
command_encoder_id,
|
||||||
|
pass_data,
|
||||||
|
} => {
|
||||||
|
let global = &self.global;
|
||||||
|
gfx_select!(command_encoder_id => global.command_encoder_run_render_pass(
|
||||||
|
command_encoder_id,
|
||||||
|
&pass_data
|
||||||
|
));
|
||||||
|
},
|
||||||
WebGPURequest::Submit {
|
WebGPURequest::Submit {
|
||||||
queue_id,
|
queue_id,
|
||||||
command_buffers,
|
command_buffers,
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue