Use DrawTarget::new instead of DrawTarget::new_with_data in CanvasPaintTask

This commit is contained in:
Edit Balint 2015-01-15 13:56:42 +01:00
parent ddf77a1cff
commit 1d91e9000c
2 changed files with 11 additions and 15 deletions

View file

@ -9,7 +9,6 @@ use geom::size::Size2D;
use servo_util::task::spawn_named;
use std::comm;
use std::sync::Arc;
#[deriving(Clone)]
pub enum CanvasMsg {
@ -17,7 +16,7 @@ pub enum CanvasMsg {
ClearRect(Rect<f32>),
StrokeRect(Rect<f32>),
Recreate(Size2D<i32>),
SendPixelContents(Sender<Arc<Vec<u8>>>),
SendPixelContents(Sender<Vec<u8>>),
Close,
}
@ -31,7 +30,7 @@ pub struct CanvasPaintTask {
impl CanvasPaintTask {
fn new(size: Size2D<i32>) -> CanvasPaintTask {
CanvasPaintTask {
drawtarget: CanvasPaintTask::create_with_data(size),
drawtarget: CanvasPaintTask::create(size),
fill_color: ColorPattern::new(Color::new(0., 0., 0., 1.)),
stroke_color: ColorPattern::new(Color::new(0., 0., 0., 1.)),
stroke_opts: StrokeOptions::new(1.0, 1.0),
@ -71,20 +70,17 @@ impl CanvasPaintTask {
self.drawtarget.stroke_rect(rect, &self.stroke_color, &self.stroke_opts, &drawopts);
}
fn create_with_data(size: Size2D<i32>) -> DrawTarget {
DrawTarget::new_with_data(BackendType::Skia,
Vec::from_elem((size.width * size.height * 4) as uint, 0u8),
0,
size,
size.width * 4,
SurfaceFormat::B8G8R8A8)
fn create(size: Size2D<i32>) -> DrawTarget {
DrawTarget::new(BackendType::Skia, size, SurfaceFormat::B8G8R8A8)
}
fn recreate(&mut self, size: Size2D<i32>) {
self.drawtarget = CanvasPaintTask::create_with_data(size);
self.drawtarget = CanvasPaintTask::create(size);
}
fn send_pixel_contents(&mut self, chan: Sender<Arc<Vec<u8>>>) {
chan.send(self.drawtarget.data.clone().unwrap());
fn send_pixel_contents(&mut self, chan: Sender<Vec<u8>>) {
self.drawtarget.snapshot().get_data_surface().with_data(|element| {
chan.send(element.to_vec());
})
}
}

View file

@ -875,11 +875,11 @@ impl FragmentDisplayListBuilding for Fragment {
let height = canvas_fragment_info.replaced_image_fragment_info
.computed_block_size.map_or(0, |h| to_px(h) as uint);
let (sender, receiver) = channel::<Arc<Vec<u8>>>();
let (sender, receiver) = channel::<Vec<u8>>();
let canvas_data = match canvas_fragment_info.renderer {
Some(ref renderer) => {
renderer.deref().lock().send(SendPixelContents(sender));
(*receiver.recv()).clone()
receiver.recv()
},
None => Vec::from_elem(width * height * 4, 0xFFu8)
};