Remove border collapse argument from compute_border_and_padding

This commit is contained in:
Keith Yeung 2017-08-25 23:41:55 -07:00
parent 3c42792efa
commit 1df72ba935
6 changed files with 12 additions and 33 deletions

View file

@ -51,7 +51,7 @@ use servo_geometry::max_rect;
use std::cmp::{max, min};
use std::fmt;
use std::sync::Arc;
use style::computed_values::{border_collapse, box_sizing, display, float, overflow_x};
use style::computed_values::{box_sizing, display, float, overflow_x};
use style::computed_values::{position, text_align};
use style::context::SharedStyleContext;
use style::logical_geometry::{LogicalPoint, LogicalRect, LogicalSize, WritingMode};
@ -2268,8 +2268,7 @@ impl ISizeConstraintSolution {
pub trait ISizeAndMarginsComputer {
/// Instructs the fragment to compute its border and padding.
fn compute_border_and_padding(&self, block: &mut BlockFlow, containing_block_inline_size: Au) {
block.fragment.compute_border_and_padding(containing_block_inline_size,
border_collapse::T::separate);
block.fragment.compute_border_and_padding(containing_block_inline_size);
}
/// Compute the inputs for the ISize constraint equation.