Ensure unique LayerIds for pseudo-elements

Currently pseudo-elements, like the fragments created for ::before and
::after, with layers will have the same LayerId as the body of their
owning fragments. Instead all LayerIds should be unique.

Fixes #2010.
This commit is contained in:
Martin Robinson 2015-09-08 18:59:30 -07:00
parent 1b6d4daf85
commit 1e6f797268
9 changed files with 128 additions and 41 deletions

View file

@ -692,7 +692,7 @@ impl StackingContextLayerCreator {
fn finish_building_current_layer(&mut self, stacking_context: &mut StackingContext) { fn finish_building_current_layer(&mut self, stacking_context: &mut StackingContext) {
if let Some(display_list) = self.display_list_for_next_layer.take() { if let Some(display_list) = self.display_list_for_next_layer.take() {
let next_layer_id = let next_layer_id =
stacking_context.display_list.layered_children.back().unwrap().id.next_layer_id(); stacking_context.display_list.layered_children.back().unwrap().id.companion_layer_id();
let child_stacking_context = let child_stacking_context =
Arc::new(stacking_context.create_layered_child(next_layer_id, display_list)); Arc::new(stacking_context.create_layered_child(next_layer_id, display_list));
stacking_context.display_list.layered_children.push_back( stacking_context.display_list.layered_children.push_back(

View file

@ -48,10 +48,11 @@ use layout_debug;
use layout_task::DISPLAY_PORT_SIZE_FACTOR; use layout_task::DISPLAY_PORT_SIZE_FACTOR;
use model::{IntrinsicISizes, MarginCollapseInfo}; use model::{IntrinsicISizes, MarginCollapseInfo};
use model::{MaybeAuto, CollapsibleMargins, specified, specified_or_none}; use model::{MaybeAuto, CollapsibleMargins, specified, specified_or_none};
use wrapper::PseudoElementType;
use euclid::{Point2D, Rect, Size2D}; use euclid::{Point2D, Rect, Size2D};
use gfx::display_list::{ClippingRegion, DisplayList}; use gfx::display_list::{ClippingRegion, DisplayList};
use msg::compositor_msg::LayerId; use msg::compositor_msg::{LayerId, LayerType};
use rustc_serialize::{Encoder, Encodable}; use rustc_serialize::{Encoder, Encodable};
use std::cmp::{max, min}; use std::cmp::{max, min};
use std::fmt; use std::fmt;
@ -1977,7 +1978,7 @@ impl Flow for BlockFlow {
let stacking_relative_position_of_display_port_for_children = let stacking_relative_position_of_display_port_for_children =
if is_stacking_context || self.is_root() { if is_stacking_context || self.is_root() {
let visible_rect = let visible_rect =
match layout_context.shared.visible_rects.get(&self.layer_id(0)) { match layout_context.shared.visible_rects.get(&self.layer_id()) {
Some(visible_rect) => *visible_rect, Some(visible_rect) => *visible_rect,
None => Rect::new(Point2D::zero(), layout_context.shared.screen_size), None => Rect::new(Point2D::zero(), layout_context.shared.screen_size),
}; };
@ -2075,11 +2076,17 @@ impl Flow for BlockFlow {
(self.fragment.border_box - self.fragment.style().logical_border_width()).size (self.fragment.border_box - self.fragment.style().logical_border_width()).size
} }
fn layer_id(&self, fragment_index: u32) -> LayerId { fn layer_id(&self) -> LayerId {
// FIXME(#2010, pcwalton): This is a hack and is totally bogus in the presence of pseudo- let layer_type = match self.fragment.pseudo {
// elements. But until we have incremental reflow we can't do better--we recreate the flow PseudoElementType::Normal => LayerType::FragmentBody,
// for every DOM node so otherwise we nuke layers on every reflow. PseudoElementType::Before(_) => LayerType::BeforePseudoContent,
LayerId(self.fragment.node.id() as usize, fragment_index, 0) PseudoElementType::After(_) => LayerType::AfterPseudoContent
};
LayerId::new_of_type(layer_type, self.fragment.node.id() as usize)
}
fn layer_id_for_overflow_scroll(&self) -> LayerId {
LayerId::new_of_type(LayerType::OverflowScroll, self.fragment.node.id() as usize)
} }
fn is_absolute_containing_block(&self) -> bool { fn is_absolute_containing_block(&self) -> bool {

View file

@ -66,11 +66,6 @@ use util::logical_geometry::{LogicalPoint, LogicalRect, LogicalSize, WritingMode
use util::opts; use util::opts;
use util::range::Range; use util::range::Range;
/// The fake fragment ID we use to indicate the inner display list for `overflow: scroll`.
///
/// FIXME(pcwalton): This is pretty ugly. Consider modifying `LayerId` somehow.
const FAKE_FRAGMENT_ID_FOR_OVERFLOW_SCROLL: u32 = 1000000;
/// The logical width of an insertion point: at the moment, a one-pixel-wide line. /// The logical width of an insertion point: at the moment, a one-pixel-wide line.
const INSERTION_POINT_LOGICAL_WIDTH: Au = Au(1 * AU_PER_PX); const INSERTION_POINT_LOGICAL_WIDTH: Au = Au(1 * AU_PER_PX);
@ -1641,7 +1636,7 @@ impl BlockFlowDisplayListBuilding for BlockFlow {
&self.base, &self.base,
display_list, display_list,
layout_context, layout_context,
StackingContextLayerNecessity::Always(self.layer_id(0), scroll_policy), StackingContextLayerNecessity::Always(self.layer_id(), scroll_policy),
StackingContextCreationMode::Normal); StackingContextCreationMode::Normal);
DisplayListBuildingResult::StackingContext(stacking_context) DisplayListBuildingResult::StackingContext(stacking_context)
} else if self.fragment.establishes_stacking_context() { } else if self.fragment.establishes_stacking_context() {
@ -1650,7 +1645,7 @@ impl BlockFlowDisplayListBuilding for BlockFlow {
&self.base, &self.base,
display_list, display_list,
layout_context, layout_context,
StackingContextLayerNecessity::IfCanvas(self.layer_id(0)), StackingContextLayerNecessity::IfCanvas(self.layer_id()),
StackingContextCreationMode::Normal)) StackingContextCreationMode::Normal))
} else { } else {
match self.fragment.style.get_box().position { match self.fragment.style.get_box().position {
@ -1727,7 +1722,7 @@ impl BlockFlowDisplayListBuilding for BlockFlow {
&self.base, &self.base,
display_list, display_list,
layout_context, layout_context,
StackingContextLayerNecessity::IfCanvas(self.layer_id(0)), StackingContextLayerNecessity::IfCanvas(self.layer_id()),
StackingContextCreationMode::Normal)); StackingContextCreationMode::Normal));
} }
return return
@ -1747,9 +1742,9 @@ impl BlockFlowDisplayListBuilding for BlockFlow {
}; };
let layer_id = if outer_display_list_for_overflow_scroll.is_some() { let layer_id = if outer_display_list_for_overflow_scroll.is_some() {
self.layer_id(FAKE_FRAGMENT_ID_FOR_OVERFLOW_SCROLL) self.layer_id_for_overflow_scroll()
} else { } else {
self.layer_id(0) self.layer_id()
}; };
let stacking_context = self.fragment.create_stacking_context( let stacking_context = self.fragment.create_stacking_context(
&self.base, &self.base,
@ -1766,7 +1761,7 @@ impl BlockFlowDisplayListBuilding for BlockFlow {
&self.base, &self.base,
outer_display_list_for_overflow_scroll, outer_display_list_for_overflow_scroll,
layout_context, layout_context,
StackingContextLayerNecessity::Always(self.layer_id(0), scroll_policy), StackingContextLayerNecessity::Always(self.layer_id(), scroll_policy),
StackingContextCreationMode::OuterScrollWrapper) StackingContextCreationMode::OuterScrollWrapper)
} }
None => stacking_context, None => stacking_context,
@ -1792,7 +1787,7 @@ impl BlockFlowDisplayListBuilding for BlockFlow {
&self.base, &self.base,
display_list, display_list,
layout_context, layout_context,
StackingContextLayerNecessity::IfCanvas(self.layer_id(0)), StackingContextLayerNecessity::IfCanvas(self.layer_id()),
StackingContextCreationMode::Normal)) StackingContextCreationMode::Normal))
} else { } else {
DisplayListBuildingResult::Normal(display_list) DisplayListBuildingResult::Normal(display_list)
@ -1892,7 +1887,7 @@ impl InlineFlowDisplayListBuilding for InlineFlow {
&self.base, &self.base,
display_list, display_list,
layout_context, layout_context,
StackingContextLayerNecessity::IfCanvas(self.layer_id(0)), StackingContextLayerNecessity::IfCanvas(self.layer_id()),
StackingContextCreationMode::Normal)) StackingContextCreationMode::Normal))
} else { } else {
DisplayListBuildingResult::Normal(display_list) DisplayListBuildingResult::Normal(display_list)

View file

@ -48,7 +48,7 @@ use wrapper::{PseudoElementType, ThreadSafeLayoutNode};
use euclid::{Point2D, Rect, Size2D}; use euclid::{Point2D, Rect, Size2D};
use gfx::display_list::ClippingRegion; use gfx::display_list::ClippingRegion;
use msg::compositor_msg::LayerId; use msg::compositor_msg::{LayerId, LayerType};
use msg::constellation_msg::ConstellationChan; use msg::constellation_msg::ConstellationChan;
use rustc_serialize::{Encoder, Encodable}; use rustc_serialize::{Encoder, Encodable};
use std::fmt; use std::fmt;
@ -359,9 +359,16 @@ pub trait Flow: fmt::Debug + Sync + Send + 'static {
/// Returns a layer ID for the given fragment. /// Returns a layer ID for the given fragment.
#[allow(unsafe_code)] #[allow(unsafe_code)]
fn layer_id(&self, fragment_id: u32) -> LayerId { fn layer_id(&self) -> LayerId {
let obj = unsafe { mem::transmute::<&&Self, &raw::TraitObject>(&self) }; let obj = unsafe { mem::transmute::<&&Self, &raw::TraitObject>(&self) };
LayerId(obj.data as usize, fragment_id, 0) LayerId::new_of_type(LayerType::FragmentBody, obj.data as usize)
}
/// Returns a layer ID for the given fragment.
#[allow(unsafe_code)]
fn layer_id_for_overflow_scroll(&self) -> LayerId {
let obj = unsafe { mem::transmute::<&&Self, &raw::TraitObject>(&self) };
LayerId::new_of_type(LayerType::OverflowScroll, obj.data as usize)
} }
/// Attempts to perform incremental fixup of this flow by replacing its fragment's style with /// Attempts to perform incremental fixup of this flow by replacing its fragment's style with

View file

@ -1057,7 +1057,7 @@ impl LayoutTask {
.display_list_building_result .display_list_building_result
.add_to(&mut *display_list); .add_to(&mut *display_list);
let origin = Rect::new(Point2D::new(Au(0), Au(0)), root_size); let origin = Rect::new(Point2D::new(Au(0), Au(0)), root_size);
let layer_id = layout_root.layer_id(0); let layer_id = layout_root.layer_id();
let stacking_context = Arc::new(StackingContext::new(display_list, let stacking_context = Arc::new(StackingContext::new(display_list,
&origin, &origin,
&origin, &origin,

View file

@ -35,36 +35,63 @@ impl FrameTreeId {
} }
} }
#[derive(Clone, PartialEq, Eq, Copy, Hash, Deserialize, Serialize, HeapSizeOf)]
pub enum LayerType {
/// A layer for the fragment body itself.
FragmentBody,
/// An extra layer created for a DOM fragments with overflow:scroll.
OverflowScroll,
/// A layer created to contain ::before pseudo-element content.
BeforePseudoContent,
/// A layer created to contain ::after pseudo-element content.
AfterPseudoContent,
}
#[derive(Clone, PartialEq, Eq, Copy, Hash, Deserialize, Serialize, HeapSizeOf)] #[derive(Clone, PartialEq, Eq, Copy, Hash, Deserialize, Serialize, HeapSizeOf)]
pub struct LayerId( pub struct LayerId(
/// A base layer ID, currently derived from DOM element pointer address. /// The type of the layer. This serves to differentiate layers that share fragments.
pub usize, LayerType,
/// The identifier for this layer's fragment, derived from the fragment memory address.
/// FIXME(#2010, pcwalton): A marker for overflow scroll layers. usize,
pub u32, /// Whether or not this layer is a companion layer, synthesized to ensure that
/// content on top of this layer's fragment has the proper rendering order.
/// A sub ID, which is used for synthesizing new layers for content that bool
/// belongs on top of this layer. This prevents accidentally making colliding
/// layer ids.
pub u32
); );
impl Debug for LayerId { impl Debug for LayerId {
fn fmt(&self, f: &mut Formatter) -> fmt::Result { fn fmt(&self, f: &mut Formatter) -> fmt::Result {
let LayerId(a, b, c) = *self; let LayerId(layer_type, id, companion) = *self;
write!(f, "Layer({}, {}, {})", a, b, c) let type_string = match layer_type {
LayerType::FragmentBody => "-FragmentBody",
LayerType::OverflowScroll => "-OverflowScroll",
LayerType::BeforePseudoContent => "-BeforePseudoContent",
LayerType::AfterPseudoContent => "-AfterPseudoContent",
};
let companion_string = if companion {
"-companion"
} else {
""
};
write!(f, "{}{}{}", id, type_string, companion_string)
} }
} }
impl LayerId { impl LayerId {
/// FIXME(#2011, pcwalton): This is unfortunate. Maybe remove this in the future. /// FIXME(#2011, pcwalton): This is unfortunate. Maybe remove this in the future.
pub fn null() -> LayerId { pub fn null() -> LayerId {
LayerId(0, 0, 0) LayerId(LayerType::FragmentBody, 0, false)
} }
pub fn next_layer_id(&self) -> LayerId { pub fn new_of_type(layer_type: LayerType, fragment_id: usize) -> LayerId {
let LayerId(a, b, sub_id) = *self; LayerId(layer_type, fragment_id, false)
LayerId(a, b, sub_id + 1) }
pub fn companion_layer_id(&self) -> LayerId {
let LayerId(layer_type, id, companion) = *self;
assert!(!companion);
LayerId(layer_type, id, true)
} }
} }

View file

@ -312,6 +312,7 @@ flaky_cpu == linebreak_simple_a.html linebreak_simple_b.html
== position_relative_vertical_percentage_overflow_a.html position_relative_vertical_percentage_overflow_ref.html == position_relative_vertical_percentage_overflow_a.html position_relative_vertical_percentage_overflow_ref.html
== pre_ignorable_whitespace_a.html pre_ignorable_whitespace_ref.html == pre_ignorable_whitespace_a.html pre_ignorable_whitespace_ref.html
== pre_with_tab.html pre_with_tab_ref.html == pre_with_tab.html pre_with_tab_ref.html
== pseudo_content_with_layers.html pseudo_content_with_layers_ref.html
== pseudo_element_a.html pseudo_element_b.html == pseudo_element_a.html pseudo_element_b.html
== pseudo_inherit.html pseudo_inherit_ref.html == pseudo_inherit.html pseudo_inherit_ref.html
== quotes_none_a.html quotes_none_ref.html == quotes_none_a.html quotes_none_ref.html

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@ -0,0 +1,32 @@
<!DOCTYPE html>
<html>
<body>
<style>
.before-test::before {
content: " ";
position: fixed;
width: 100px;
height: 100px;
background: green;
}
.after-test::after {
content: " ";
position: fixed;
width: 100px;
height: 100px;
background: green;
}
div {
position: fixed;
width: 110px;
height: 110px;
background: blue;
}
</style>
<div class="before-test"> </div>
<div style="left: 150px;" class="after-test"> </div>
</body>
</html>

View file

@ -0,0 +1,18 @@
<!DOCTYPE html>
<html>
<body>
<style>
div {
position: absolute;
width: 100px;
height: 100px;
background: green;
border-right: 10px blue solid;
border-bottom: 10px blue solid;
}
</style>
<div> </div>
<div style="left: 150px;"> </div>
</body>
</html>