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Add makeXRCompatible for WebGL2, update WebXR WPT expectations (#33097)
* Add makeXRCompatible to WebGLRenderContextBase Signed-off-by: Daniel Adams <msub2official@gmail.com> * Activate webgl2 for webxr wpt, update meta expectations Signed-off-by: Daniel Adams <msub2official@gmail.com> * Update meta legacy layout expectations Signed-off-by: Daniel Adams <msub2official@gmail.com> * Remove no longer existing expectations from meta files Signed-off-by: Daniel Adams <msub2official@gmail.com> * Remove files for fully passing tests Signed-off-by: Daniel Adams <msub2official@gmail.com> * Remove out-of-date expectations from meta legacy layout Signed-off-by: Daniel Adams <msub2official@gmail.com> * Update webgl conformance expectations Signed-off-by: Daniel Adams <msub2official@gmail.com> * Fix test numbering in expectations Signed-off-by: Daniel Adams <msub2official@gmail.com> --------- Signed-off-by: Daniel Adams <msub2official@gmail.com>
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@ -36,6 +36,6 @@ interface XRWebGLLayer: XRLayer {
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// static double getNativeFramebufferScaleFactor(XRSession session);
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};
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partial interface WebGLRenderingContext {
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partial interface mixin WebGLRenderingContextBase {
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[Pref="dom.webxr.enabled"] Promise<undefined> makeXRCompatible();
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};
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