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@ -9,7 +9,7 @@ use std::collections::hash_map::Entry::{Occupied, Vacant};
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use std::hash::{Hash, Hasher};
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/// This is a struct used to store surfaces when they are not in use.
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/// The paint task can quickly query for a particular size of surface when it
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/// The paint thread can quickly query for a particular size of surface when it
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/// needs it.
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pub struct SurfaceMap {
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/// A HashMap that stores the Buffers.
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