task -> thread

This commit is contained in:
rohan.prinja 2015-11-14 05:07:55 +09:00 committed by Rohan Prinja
parent f00532bab0
commit 1f02c4ebbb
119 changed files with 1209 additions and 1207 deletions

View file

@ -4,7 +4,7 @@
//! Abstract windowing methods. The concrete implementations of these can be found in `platform/`.
use compositor_task::{CompositorProxy, CompositorReceiver};
use compositor_thread::{CompositorProxy, CompositorReceiver};
use euclid::point::TypedPoint2D;
use euclid::scale_factor::ScaleFactor;
use euclid::size::TypedSize2D;
@ -41,7 +41,7 @@ pub enum WindowEvent {
///
/// FIXME(pcwalton): This is kind of ugly and may not work well with multiprocess Servo.
/// It's possible that this should be something like
/// `CompositorMessageWindowEvent(compositor_task::Msg)` instead.
/// `CompositorMessageWindowEvent(compositor_thread::Msg)` instead.
Idle,
/// Sent when part of the window is marked dirty and needs to be redrawn. Before sending this
/// message, the window must make the same GL context as in `PrepareRenderingEvent` current.