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task -> thread
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119 changed files with 1209 additions and 1207 deletions
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@ -29,7 +29,7 @@ use gfx::display_list::{GradientDisplayItem};
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use gfx::display_list::{GradientStop, ImageDisplayItem, LayeredItem, LayerInfo};
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use gfx::display_list::{LineDisplayItem, OpaqueNode, SolidColorDisplayItem};
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use gfx::display_list::{StackingContext, TextDisplayItem, TextOrientation};
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use gfx::paint_task::THREAD_TINT_COLORS;
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use gfx::paint_thread::THREAD_TINT_COLORS;
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use gfx::text::glyph::CharIndex;
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use gfx_traits::{color, ScrollPolicy};
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use inline::{FIRST_FRAGMENT_OF_ELEMENT, InlineFlow, LAST_FRAGMENT_OF_ELEMENT};
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@ -37,7 +37,7 @@ use ipc_channel::ipc::{self, IpcSharedMemory};
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use list_item::ListItemFlow;
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use model::{self, MaybeAuto, ToGfxMatrix};
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use net_traits::image::base::{Image, PixelFormat};
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use net_traits::image_cache_task::UsePlaceholder;
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use net_traits::image_cache_thread::UsePlaceholder;
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use std::default::Default;
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use std::sync::Arc;
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use std::sync::mpsc::channel;
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@ -1141,7 +1141,7 @@ impl FragmentDisplayListBuilding for Fragment {
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FromLayoutMsg::SendPixelContents(sender))).unwrap();
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let data = receiver.recv().unwrap();
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// Propagate the layer and the renderer to the paint task.
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// Propagate the layer and the renderer to the paint thread.
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layout_context.shared.canvas_layers_sender.lock().unwrap().send(
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(layer_id, (*ipc_renderer).clone())).unwrap();
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