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task -> thread
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119 changed files with 1209 additions and 1207 deletions
129
components/net_traits/image_cache_thread.rs
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129
components/net_traits/image_cache_thread.rs
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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use ipc_channel::ipc::{self, IpcSender};
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use msg::constellation_msg::Image;
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use std::sync::Arc;
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use url::Url;
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use util::mem::HeapSizeOf;
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/// This is optionally passed to the image cache when requesting
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/// and image, and returned to the specified event loop when the
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/// image load completes. It is typically used to trigger a reflow
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/// and/or repaint.
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#[derive(Deserialize, Serialize)]
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pub struct ImageResponder {
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sender: IpcSender<ImageResponse>,
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}
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impl ImageResponder {
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pub fn new(sender: IpcSender<ImageResponse>) -> ImageResponder {
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ImageResponder {
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sender: sender,
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}
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}
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pub fn respond(&self, response: ImageResponse) {
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self.sender.send(response).unwrap()
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}
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}
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/// The current state of an image in the cache.
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#[derive(PartialEq, Copy, Clone, Deserialize, Serialize)]
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pub enum ImageState {
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Pending,
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LoadError,
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NotRequested,
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}
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/// The returned image.
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#[derive(Clone, Deserialize, Serialize, HeapSizeOf)]
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pub enum ImageResponse {
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/// The requested image was loaded.
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Loaded(Arc<Image>),
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/// The requested image failed to load, so a placeholder was loaded instead.
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PlaceholderLoaded(Arc<Image>),
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/// Neither the requested image nor the placeholder could be loaded.
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None
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}
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/// Channel for sending commands to the image cache.
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#[derive(Clone, Deserialize, Serialize)]
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pub struct ImageCacheChan(pub IpcSender<ImageCacheResult>);
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/// The result of an image cache command that is returned to the
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/// caller.
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#[derive(Deserialize, Serialize)]
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pub struct ImageCacheResult {
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pub responder: Option<ImageResponder>,
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pub image_response: ImageResponse,
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}
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/// Commands that the image cache understands.
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#[derive(Deserialize, Serialize)]
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pub enum ImageCacheCommand {
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/// Request an image asynchronously from the cache. Supply a channel
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/// to receive the result, and optionally an image responder
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/// that is passed to the result channel.
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RequestImage(Url, ImageCacheChan, Option<ImageResponder>),
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/// Synchronously check the state of an image in the cache.
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/// TODO(gw): Profile this on some real world sites and see
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/// if it's worth caching the results of this locally in each
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/// layout / paint thread.
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GetImageIfAvailable(Url, UsePlaceholder, IpcSender<Result<Arc<Image>, ImageState>>),
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/// Clients must wait for a response before shutting down the ResourceThread
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Exit(IpcSender<()>),
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}
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#[derive(Copy, Clone, PartialEq, Deserialize, Serialize)]
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pub enum UsePlaceholder {
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No,
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Yes,
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}
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/// The client side of the image cache thread. This can be safely cloned
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/// and passed to different threads.
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#[derive(Clone, Deserialize, Serialize)]
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pub struct ImageCacheThread {
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chan: IpcSender<ImageCacheCommand>,
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}
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/// The public API for the image cache thread.
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impl ImageCacheThread {
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/// Construct a new image cache
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pub fn new(chan: IpcSender<ImageCacheCommand>) -> ImageCacheThread {
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ImageCacheThread {
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chan: chan,
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}
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}
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/// Asynchronously request and image. See ImageCacheCommand::RequestImage.
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pub fn request_image(&self,
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url: Url,
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result_chan: ImageCacheChan,
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responder: Option<ImageResponder>) {
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let msg = ImageCacheCommand::RequestImage(url, result_chan, responder);
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self.chan.send(msg).unwrap();
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}
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/// Get the current state of an image. See ImageCacheCommand::GetImageIfAvailable.
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pub fn find_image(&self, url: Url, use_placeholder: UsePlaceholder)
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-> Result<Arc<Image>, ImageState> {
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let (sender, receiver) = ipc::channel().unwrap();
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let msg = ImageCacheCommand::GetImageIfAvailable(url, use_placeholder, sender);
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self.chan.send(msg).unwrap();
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receiver.recv().unwrap()
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}
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/// Shutdown the image cache thread.
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pub fn exit(&self) {
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let (response_chan, response_port) = ipc::channel().unwrap();
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self.chan.send(ImageCacheCommand::Exit(response_chan)).unwrap();
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response_port.recv().unwrap();
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}
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}
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