webgpu: Simplify presentation and handle cleared in script (#38717)

There are many important changes here:

- Generalize the presentation buffer into standalone staging buffers
that hold their own state. This allow them to be used by getImage.
- Move all clear handling to the ScriptThread and send the configuration
on each request present/getimage, thus avoiding any recreate/clearing
messages. This means that we prepare staging buffers lazily, on the
first request.

Try run for this change:
https://github.com/sagudev/servo/actions/runs/17341982368
Testing: This is covered by existing WebGPU CTS tests. There are some
bad expectations updates, but they are also on main (presumably from
last update the rendering work) although I think CTS is actually wrong
(see https://github.com/gpuweb/cts/issues/4440).
Fixes: #36820
Fixes: #37705
Fixes: #33368 (we now keep reference alive in hashmap)

---------

Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>
This commit is contained in:
Sam 2025-09-09 05:35:12 +02:00 committed by GitHub
parent 8d2723b2c9
commit 1f0f079203
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
29 changed files with 1023 additions and 935 deletions

View file

@ -117,8 +117,6 @@ use crate::dom::bindings::reflector::{DomGlobal, reflect_dom_object_with_proto};
use crate::dom::bindings::root::{Dom, DomRoot, LayoutDom, MutNullableDom, ToLayout};
use crate::dom::bindings::str::{DOMString, USVString};
use crate::dom::bindings::trace::{HashMapTracedValues, NoTrace};
#[cfg(feature = "webgpu")]
use crate::dom::bindings::weakref::WeakRef;
use crate::dom::bindings::xmlname::matches_name_production;
use crate::dom::canvasrenderingcontext2d::CanvasRenderingContext2D;
use crate::dom::cdatasection::CDATASection;
@ -280,9 +278,6 @@ pub(crate) enum DeclarativeRefresh {
},
CreatedAfterLoad,
}
#[cfg(feature = "webgpu")]
pub(crate) type WebGPUContextsMap =
Rc<RefCell<HashMapTracedValues<WebGPUContextId, WeakRef<GPUCanvasContext>>>>;
/// <https://dom.spec.whatwg.org/#document>
#[dom_struct]
@ -485,10 +480,9 @@ pub(crate) struct Document {
DomRefCell<HashMapTracedValues<WebGLContextId, Dom<WebGLRenderingContext>>>,
/// Whether or not animated images need to have their contents updated.
has_pending_animated_image_update: Cell<bool>,
/// List of all WebGPU contexts.
/// List of all WebGPU contexts that need flushing.
#[cfg(feature = "webgpu")]
#[ignore_malloc_size_of = "Rc are hard"]
webgpu_contexts: WebGPUContextsMap,
dirty_webgpu_contexts: DomRefCell<HashMapTracedValues<WebGPUContextId, Dom<GPUCanvasContext>>>,
/// <https://w3c.github.io/slection-api/#dfn-selection>
selection: MutNullableDom<Selection>,
/// A timeline for animations which is used for synchronizing animations.
@ -2648,8 +2642,11 @@ impl Document {
}
#[cfg(feature = "webgpu")]
pub(crate) fn webgpu_contexts(&self) -> WebGPUContextsMap {
self.webgpu_contexts.clone()
pub(crate) fn add_dirty_webgpu_context(&self, context: &GPUCanvasContext) {
self.dirty_webgpu_contexts
.borrow_mut()
.entry(context.context_id())
.or_insert_with(|| Dom::from_ref(context));
}
/// Whether or not this [`Document`] needs a rendering update, due to changed
@ -2706,12 +2703,11 @@ impl Document {
#[cfg(feature = "webgpu")]
image_keys.extend(
self.webgpu_contexts
self.dirty_webgpu_contexts
.borrow_mut()
.iter()
.filter_map(|(_, context)| context.root())
.filter(|context| context.update_rendering(canvas_epoch))
.map(|context| context.image_key()),
.drain()
.filter(|(_, context)| context.update_rendering(canvas_epoch))
.map(|(_, context)| context.image_key()),
);
image_keys.extend(
@ -3426,7 +3422,7 @@ impl Document {
dirty_webgl_contexts: DomRefCell::new(HashMapTracedValues::new()),
has_pending_animated_image_update: Cell::new(false),
#[cfg(feature = "webgpu")]
webgpu_contexts: Rc::new(RefCell::new(HashMapTracedValues::new())),
dirty_webgpu_contexts: DomRefCell::new(HashMapTracedValues::new()),
selection: MutNullableDom::new(None),
animation_timeline: if pref!(layout_animations_test_enabled) {
DomRefCell::new(AnimationTimeline::new_for_testing())

View file

@ -3,19 +3,20 @@
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
use std::borrow::Cow;
use std::cell::RefCell;
use std::cell::{Cell, RefCell};
use arrayvec::ArrayVec;
use base::Epoch;
use dom_struct::dom_struct;
use ipc_channel::ipc::{self};
use pixels::Snapshot;
use script_bindings::codegen::GenericBindings::WebGPUBinding::GPUTextureFormat;
use script_bindings::inheritance::Castable;
use webgpu_traits::{
ContextConfiguration, PRESENTATION_BUFFER_COUNT, WebGPU, WebGPUContextId, WebGPURequest,
WebGPUTexture,
ContextConfiguration, PRESENTATION_BUFFER_COUNT, PendingTexture, WebGPU, WebGPUContextId,
WebGPURequest,
};
use webrender_api::ImageKey;
use webrender_api::units::DeviceIntSize;
use webrender_api::{ImageFormat, ImageKey};
use wgpu_core::id;
use super::gpuconvert::convert_texture_descriptor;
@ -24,24 +25,20 @@ use crate::canvas_context::{
CanvasContext, CanvasHelpers, HTMLCanvasElementOrOffscreenCanvas,
LayoutCanvasRenderingContextHelpers,
};
use crate::conversions::Convert;
use crate::dom::bindings::codegen::Bindings::GPUCanvasContextBinding::GPUCanvasContextMethods;
use crate::dom::bindings::codegen::Bindings::WebGPUBinding::GPUTexture_Binding::GPUTextureMethods;
use crate::dom::bindings::codegen::Bindings::WebGPUBinding::{
GPUCanvasAlphaMode, GPUCanvasConfiguration, GPUDeviceMethods, GPUExtent3D, GPUExtent3DDict,
GPUObjectDescriptorBase, GPUTextureDescriptor, GPUTextureDimension, GPUTextureFormat,
GPUTextureUsageConstants,
GPUObjectDescriptorBase, GPUTextureDescriptor, GPUTextureDimension, GPUTextureUsageConstants,
};
use crate::dom::bindings::codegen::UnionTypes::HTMLCanvasElementOrOffscreenCanvas as RootedHTMLCanvasElementOrOffscreenCanvas;
use crate::dom::bindings::error::{Error, Fallible};
use crate::dom::bindings::reflector::{DomGlobal, Reflector, reflect_dom_object};
use crate::dom::bindings::root::{Dom, DomRoot, LayoutDom, MutNullableDom};
use crate::dom::bindings::str::USVString;
use crate::dom::bindings::weakref::WeakRef;
use crate::dom::document::WebGPUContextsMap;
use crate::dom::globalscope::GlobalScope;
use crate::dom::html::htmlcanvaselement::HTMLCanvasElement;
use crate::dom::node::NodeTraits;
use crate::dom::node::{Node, NodeDamage, NodeTraits};
use crate::script_runtime::CanGc;
/// <https://gpuweb.github.io/gpuweb/#supported-context-formats>
@ -53,18 +50,6 @@ fn supported_context_format(format: GPUTextureFormat) -> bool {
)
}
#[derive(Clone, Debug, Default, JSTraceable, MallocSizeOf)]
/// Helps observe changes on swapchain
struct DrawingBuffer {
#[no_trace]
size: DeviceIntSize,
/// image is transparent black
cleared: bool,
#[ignore_malloc_size_of = "Defined in wgpu"]
#[no_trace]
config: Option<ContextConfiguration>,
}
#[dom_struct]
pub(crate) struct GPUCanvasContext {
reflector_: Reflector,
@ -73,7 +58,6 @@ pub(crate) struct GPUCanvasContext {
channel: WebGPU,
/// <https://gpuweb.github.io/gpuweb/#dom-gpucanvascontext-canvas>
canvas: HTMLCanvasElementOrOffscreenCanvas,
// TODO: can we have wgpu surface that is hw accelerated inside wr ...
#[ignore_malloc_size_of = "Defined in webrender"]
#[no_trace]
webrender_image: ImageKey,
@ -84,13 +68,11 @@ pub(crate) struct GPUCanvasContext {
configuration: RefCell<Option<GPUCanvasConfiguration>>,
/// <https://gpuweb.github.io/gpuweb/#dom-gpucanvascontext-texturedescriptor-slot>
texture_descriptor: RefCell<Option<GPUTextureDescriptor>>,
/// Conceptually <https://gpuweb.github.io/gpuweb/#dom-gpucanvascontext-drawingbuffer-slot>
drawing_buffer: RefCell<DrawingBuffer>,
/// <https://gpuweb.github.io/gpuweb/#dom-gpucanvascontext-currenttexture-slot>
current_texture: MutNullableDom<GPUTexture>,
/// This is used for clearing
#[ignore_malloc_size_of = "Rc are hard"]
webgpu_contexts: WebGPUContextsMap,
/// Set if image is cleared
/// (usually done by [`GPUCanvasContext::replace_drawing_buffer`])
cleared: Cell<bool>,
}
impl GPUCanvasContext {
@ -99,7 +81,6 @@ impl GPUCanvasContext {
global: &GlobalScope,
canvas: HTMLCanvasElementOrOffscreenCanvas,
channel: WebGPU,
webgpu_contexts: WebGPUContextsMap,
) -> Self {
let (sender, receiver) = ipc::channel().unwrap();
let size = canvas.size().cast().cast_unit();
@ -121,15 +102,10 @@ impl GPUCanvasContext {
canvas,
webrender_image,
context_id: WebGPUContextId(external_id.0),
drawing_buffer: RefCell::new(DrawingBuffer {
size,
cleared: true,
..Default::default()
}),
configuration: RefCell::new(None),
texture_descriptor: RefCell::new(None),
current_texture: MutNullableDom::default(),
webgpu_contexts,
cleared: Cell::new(true),
}
}
@ -139,45 +115,38 @@ impl GPUCanvasContext {
channel: WebGPU,
can_gc: CanGc,
) -> DomRoot<Self> {
let document = canvas.owner_document();
let this = reflect_dom_object(
reflect_dom_object(
Box::new(GPUCanvasContext::new_inherited(
global,
HTMLCanvasElementOrOffscreenCanvas::HTMLCanvasElement(Dom::from_ref(canvas)),
channel,
document.webgpu_contexts(),
)),
global,
can_gc,
);
this.webgpu_contexts
.borrow_mut()
.entry(this.context_id())
.or_insert_with(|| WeakRef::new(&this));
this
)
}
}
// Abstract ops from spec
impl GPUCanvasContext {
/// <https://gpuweb.github.io/gpuweb/#abstract-opdef-gputexturedescriptor-for-the-canvas-and-configuration>
fn texture_descriptor_for_canvas(
fn texture_descriptor_for_canvas_and_configuration(
&self,
configuration: &GPUCanvasConfiguration,
) -> GPUTextureDescriptor {
let size = self.size();
GPUTextureDescriptor {
format: configuration.format,
// We need to add `COPY_SRC` so we can copy texture to presentation buffer
// causes FAIL on webgpu:web_platform,canvas,configure:usage:*
usage: configuration.usage | GPUTextureUsageConstants::COPY_SRC,
size: GPUExtent3D::GPUExtent3DDict(GPUExtent3DDict {
width: size.width,
height: size.height,
depthOrArrayLayers: 1,
}),
format: configuration.format,
// We need to add `COPY_SRC` so we can copy texture to presentation buffer
// causes FAIL on webgpu:web_platform,canvas,configure:usage:*
usage: configuration.usage | GPUTextureUsageConstants::COPY_SRC,
viewFormats: configuration.viewFormats.clone(),
// other members to default
// All other members set to their defaults.
mipLevelCount: 1,
sampleCount: 1,
parent: GPUObjectDescriptorBase {
@ -188,89 +157,65 @@ impl GPUCanvasContext {
}
/// <https://gpuweb.github.io/gpuweb/#abstract-opdef-expire-the-current-texture>
fn expire_current_texture(&self, canvas_epoch: Option<Epoch>) -> bool {
// Step 1: If context.[[currentTexture]] is not null:
let Some(current_texture) = self.current_texture.take() else {
return false;
};
fn expire_current_texture(&self, skip_dirty: bool) {
// 1. If context.[[currentTexture]] is not null:
// Make copy of texture content
let did_swap = self.send_swap_chain_present(current_texture.id(), canvas_epoch);
if let Some(current_texture) = self.current_texture.take() {
// 1.2 Set context.[[currentTexture]] to null.
// Step 1.1: Call context.currentTexture.destroy() (without destroying
// context.drawingBuffer) to terminate write access to the image.
current_texture.Destroy();
// Step 1.2: Set context.[[currentTexture]] to null.
// This is handled by the call to `.take()` above.
did_swap
// 1.1 Call context.[[currentTexture]].destroy()
// (without destroying context.[[drawingBuffer]])
// to terminate write access to the image.
current_texture.Destroy()
// we can safely destroy content here,
// because we already copied content when doing present
// or current texture is getting cleared
}
// We skip marking the canvas as dirty again if we are already
// in the process of updating the rendering.
if !skip_dirty {
// texture is either cleared or applied to canvas
self.mark_as_dirty();
}
}
/// <https://gpuweb.github.io/gpuweb/#abstract-opdef-replace-the-drawing-buffer>
fn replace_drawing_buffer(&self) {
// Step 1
self.expire_current_texture(None);
// Step 2
let configuration = self.configuration.borrow();
// Step 3
let mut drawing_buffer = self.drawing_buffer.borrow_mut();
drawing_buffer.size = self.size().cast().cast_unit();
drawing_buffer.cleared = true;
if let Some(configuration) = configuration.as_ref() {
drawing_buffer.config = Some(ContextConfiguration {
device_id: configuration.device.id().0,
queue_id: configuration.device.queue_id().0,
format: configuration.format.convert(),
is_opaque: matches!(configuration.alphaMode, GPUCanvasAlphaMode::Opaque),
});
} else {
drawing_buffer.config.take();
};
// TODO: send less
self.channel
.0
.send(WebGPURequest::UpdateContext {
context_id: self.context_id,
size: drawing_buffer.size,
configuration: drawing_buffer.config,
})
.expect("Failed to update webgpu context");
// 1. Expire the current texture of context.
self.expire_current_texture(false);
// 2. Let configuration be context.[[configuration]].
// 3. Set context.[[drawingBuffer]] to
// a transparent black image of the same size as context.canvas
self.cleared.set(true);
}
}
// Internal helper methods
impl GPUCanvasContext {
fn layout_handle(&self) -> Option<ImageKey> {
if self.drawing_buffer.borrow().cleared {
None
} else {
Some(self.webrender_image)
}
fn context_configuration(&self) -> Option<ContextConfiguration> {
let configuration = self.configuration.borrow();
let configuration = configuration.as_ref()?;
Some(ContextConfiguration {
device_id: configuration.device.id().0,
queue_id: configuration.device.queue_id().0,
format: match configuration.format {
GPUTextureFormat::Bgra8unorm => ImageFormat::BGRA8,
GPUTextureFormat::Rgba8unorm => ImageFormat::RGBA8,
_ => unreachable!("Configure method should set valid texture format"),
},
is_opaque: matches!(configuration.alphaMode, GPUCanvasAlphaMode::Opaque),
size: self.size(),
})
}
fn send_swap_chain_present(
&self,
texture_id: WebGPUTexture,
canvas_epoch: Option<Epoch>,
) -> bool {
self.drawing_buffer.borrow_mut().cleared = false;
let encoder_id = self.global().wgpu_id_hub().create_command_encoder_id();
let send_result = self.channel.0.send(WebGPURequest::SwapChainPresent {
context_id: self.context_id,
texture_id: texture_id.0,
encoder_id,
canvas_epoch,
});
if let Err(error) = &send_result {
warn!(
"Failed to send UpdateWebrenderData({:?}) ({error})",
self.context_id,
);
}
send_result.is_ok()
fn pending_texture(&self) -> Option<PendingTexture> {
self.current_texture.get().map(|texture| PendingTexture {
texture_id: texture.id().0,
encoder_id: self.global().wgpu_id_hub().create_command_encoder_id(),
configuration: self
.context_configuration()
.expect("Context should be configured if there is a texture."),
})
}
}
@ -281,32 +226,45 @@ impl CanvasContext for GPUCanvasContext {
self.context_id
}
/// <https://gpuweb.github.io/gpuweb/#abstract-opdef-updating-the-rendering-of-a-webgpu-canvas>
fn update_rendering(&self, canvas_epoch: Epoch) -> bool {
if !self.onscreen() {
return false;
}
// Step 1: Expire the current texture of context.
self.expire_current_texture(Some(canvas_epoch))
// Step 2: Set context.[[lastPresentedImage]] to context.[[drawingBuffer]].
// TODO: Implement this.
}
fn image_key(&self) -> Option<ImageKey> {
Some(self.webrender_image)
}
/// <https://gpuweb.github.io/gpuweb/#abstract-opdef-updating-the-rendering-of-a-webgpu-canvas>
fn update_rendering(&self, canvas_epoch: Epoch) -> bool {
// Present by updating the image in WebRender. This will copy the texture into
// the presentation buffer and use it for presenting or send a cleared image to WebRender.
if let Err(error) = self.channel.0.send(WebGPURequest::Present {
context_id: self.context_id,
pending_texture: self.pending_texture(),
size: self.size(),
canvas_epoch,
}) {
warn!(
"Failed to send WebGPURequest::Present({:?}) ({error})",
self.context_id
);
}
// 1. Expire the current texture of context.
self.expire_current_texture(true);
true
}
/// <https://gpuweb.github.io/gpuweb/#abstract-opdef-update-the-canvas-size>
fn resize(&self) {
// Step 1
// 1. Replace the drawing buffer of context.
self.replace_drawing_buffer();
// Step 2
// 2. Let configuration be context.[[configuration]]
let configuration = self.configuration.borrow();
// Step 3
// 3. If configuration is not null:
if let Some(configuration) = configuration.as_ref() {
self.texture_descriptor
.replace(Some(self.texture_descriptor_for_canvas(configuration)));
// 3.1. Set context.[[textureDescriptor]] to the
// GPUTextureDescriptor for the canvas and configuration(canvas, configuration).
self.texture_descriptor.replace(Some(
self.texture_descriptor_for_canvas_and_configuration(configuration),
));
}
}
@ -317,7 +275,7 @@ impl CanvasContext for GPUCanvasContext {
/// <https://gpuweb.github.io/gpuweb/#ref-for-abstract-opdef-get-a-copy-of-the-image-contents-of-a-context%E2%91%A5>
fn get_image_data(&self) -> Option<Snapshot> {
// 1. Return a copy of the image contents of context.
Some(if self.drawing_buffer.borrow().cleared {
Some(if self.cleared.get() {
Snapshot::cleared(self.size())
} else {
let (sender, receiver) = ipc::channel().unwrap();
@ -325,21 +283,30 @@ impl CanvasContext for GPUCanvasContext {
.0
.send(WebGPURequest::GetImage {
context_id: self.context_id,
// We need to read from the pending texture, if one exists.
pending_texture: self.pending_texture(),
sender,
})
.unwrap();
receiver.recv().unwrap().to_owned()
.ok()?;
receiver.recv().ok()?.to_owned()
})
}
fn canvas(&self) -> Option<RootedHTMLCanvasElementOrOffscreenCanvas> {
Some(RootedHTMLCanvasElementOrOffscreenCanvas::from(&self.canvas))
}
fn mark_as_dirty(&self) {
if let HTMLCanvasElementOrOffscreenCanvas::HTMLCanvasElement(ref canvas) = self.canvas {
canvas.upcast::<Node>().dirty(NodeDamage::Other);
canvas.owner_document().add_dirty_webgpu_context(self);
}
}
}
impl LayoutCanvasRenderingContextHelpers for LayoutDom<'_, GPUCanvasContext> {
fn canvas_data_source(self) -> Option<ImageKey> {
(*self.unsafe_get()).layout_handle()
(*self.unsafe_get()).image_key()
}
}
@ -351,19 +318,20 @@ impl GPUCanvasContextMethods<crate::DomTypeHolder> for GPUCanvasContext {
/// <https://gpuweb.github.io/gpuweb/#dom-gpucanvascontext-configure>
fn Configure(&self, configuration: &GPUCanvasConfiguration) -> Fallible<()> {
// Step 1: Let device be configuration.device
// 1. Let device be configuration.device
let device = &configuration.device;
// Step 5: Let descriptor be the GPUTextureDescriptor for the canvas and configuration.
let descriptor = self.texture_descriptor_for_canvas(configuration);
// 5. Let descriptor be the GPUTextureDescriptor for the canvas and configuration.
let descriptor = self.texture_descriptor_for_canvas_and_configuration(configuration);
// Step 2&3: Validate texture format required features
let (mut desc, _) = convert_texture_descriptor(&descriptor, device)?;
desc.label = Some(Cow::Borrowed(
// 2. Validate texture format required features of configuration.format with device.[[device]].
// 3. Validate texture format required features of each element of configuration.viewFormats with device.[[device]].
let (mut wgpu_descriptor, _) = convert_texture_descriptor(&descriptor, device)?;
wgpu_descriptor.label = Some(Cow::Borrowed(
"dummy texture for texture descriptor validation",
));
// Step 4: If Supported context formats does not contain configuration.format, throw a TypeError
// 4. If Supported context formats does not contain configuration.format, throw a TypeError
if !supported_context_format(configuration.format) {
return Err(Error::Type(format!(
"Unsupported context format: {:?}",
@ -371,23 +339,23 @@ impl GPUCanvasContextMethods<crate::DomTypeHolder> for GPUCanvasContext {
)));
}
// Step 5
// 6. Let this.[[configuration]] to configuration.
self.configuration.replace(Some(configuration.clone()));
// Step 6
// 7. Set this.[[textureDescriptor]] to descriptor.
self.texture_descriptor.replace(Some(descriptor));
// Step 7
// 8. Replace the drawing buffer of this.
self.replace_drawing_buffer();
// Step 8: Validate texture descriptor
// 9. Validate texture descriptor
let texture_id = self.global().wgpu_id_hub().create_texture_id();
self.channel
.0
.send(WebGPURequest::ValidateTextureDescriptor {
device_id: device.id().0,
texture_id,
descriptor: desc,
descriptor: wgpu_descriptor,
})
.expect("Failed to create WebGPU SwapChain");
@ -396,45 +364,49 @@ impl GPUCanvasContextMethods<crate::DomTypeHolder> for GPUCanvasContext {
/// <https://gpuweb.github.io/gpuweb/#dom-gpucanvascontext-unconfigure>
fn Unconfigure(&self) {
// Step 1
// 1. Set this.[[configuration]] to null.
self.configuration.take();
// Step 2
// 2. Set this.[[textureDescriptor]] to null.
self.current_texture.take();
// Step 3
// 3. Replace the drawing buffer of this.
self.replace_drawing_buffer();
}
/// <https://gpuweb.github.io/gpuweb/#dom-gpucanvascontext-getcurrenttexture>
fn GetCurrentTexture(&self) -> Fallible<DomRoot<GPUTexture>> {
// Step 1: If this.[[configuration]] is null, throw an InvalidStateError and return.
// 1. If this.[[configuration]] is null, throw an InvalidStateError and return.
let configuration = self.configuration.borrow();
let Some(configuration) = configuration.as_ref() else {
return Err(Error::InvalidState);
};
// Step 2: Assert this.[[textureDescriptor]] is not null.
// 2. Assert this.[[textureDescriptor]] is not null.
let texture_descriptor = self.texture_descriptor.borrow();
let texture_descriptor = texture_descriptor.as_ref().unwrap();
// Step 6
// 3. Let device be this.[[configuration]].device.
let device = &configuration.device;
let current_texture = if let Some(current_texture) = self.current_texture.get() {
current_texture
} else {
// Step 4.1
// If this.[[currentTexture]] is null:
// 4.1. Replace the drawing buffer of this.
self.replace_drawing_buffer();
// Step 4.2
let current_texture = configuration.device.CreateTexture(texture_descriptor)?;
// 4.2. Set this.[[currentTexture]] to the result of calling device.createTexture() with this.[[textureDescriptor]],
// except with the GPUTextures underlying storage pointing to this.[[drawingBuffer]].
let current_texture = device.CreateTexture(texture_descriptor)?;
self.current_texture.set(Some(&current_texture));
// We only need to mark new texture
self.mark_as_dirty();
// The content of the texture is the content of the canvas.
self.cleared.set(false);
current_texture
};
// Step 6
// 6. Return this.[[currentTexture]].
Ok(current_texture)
}
}
impl Drop for GPUCanvasContext {
fn drop(&mut self) {
self.webgpu_contexts.borrow_mut().remove(&self.context_id());
if let Err(e) = self.channel.0.send(WebGPURequest::DestroyContext {
context_id: self.context_id,
}) {