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Introduce HTMLInputElement::new.
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2 changed files with 18 additions and 1 deletions
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@ -2,13 +2,30 @@
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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use dom::bindings::codegen::HTMLInputElementBinding;
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use dom::bindings::utils::{DOMString, ErrorResult, Fallible};
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use dom::document::AbstractDocument;
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use dom::element::HTMLInputElementTypeId;
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use dom::htmlelement::HTMLElement;
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use dom::node::{AbstractNode, Node, ScriptView};
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pub struct HTMLInputElement {
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htmlelement: HTMLElement,
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}
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impl HTMLInputElement {
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pub fn new_inherited(localName: ~str, document: AbstractDocument) -> HTMLInputElement {
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HTMLInputElement {
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htmlelement: HTMLElement::new(HTMLInputElementTypeId, localName, document)
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}
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}
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pub fn new(localName: ~str, document: AbstractDocument) -> AbstractNode<ScriptView> {
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let element = HTMLInputElement::new_inherited(localName, document);
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Node::reflect_node(@mut element, document, HTMLInputElementBinding::Wrap)
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}
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}
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impl HTMLInputElement {
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pub fn Accept(&self) -> DOMString {
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None
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@ -231,7 +231,6 @@ pub fn build_element_from_tag(cx: *JSContext, tag: &str, document: AbstractDocum
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handle_element!(cx, document, tag, "hr", HTMLHRElementTypeId, HTMLHRElement, []);
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handle_element!(cx, document, tag, "head", HTMLHeadElementTypeId, HTMLHeadElement, []);
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handle_element!(cx, document, tag, "html", HTMLHtmlElementTypeId, HTMLHtmlElement, []);
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handle_element!(cx, document, tag, "input", HTMLInputElementTypeId, HTMLInputElement, []);
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handle_htmlelement!(cx, document, tag, "aside", HTMLElementTypeId, HTMLElement);
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handle_htmlelement!(cx, document, tag, "b", HTMLElementTypeId, HTMLElement);
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@ -252,6 +251,7 @@ pub fn build_element_from_tag(cx: *JSContext, tag: &str, document: AbstractDocum
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handle_newable_element!(document, tag, "h6", HTMLHeadingElement, Heading6);
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handle_newable_element!(document, tag, "iframe", HTMLIFrameElement);
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handle_newable_element!(document, tag, "img", HTMLImageElement);
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handle_newable_element!(document, tag, "input", HTMLInputElement);
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handle_newable_element!(document, tag, "ins", HTMLModElement);
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handle_newable_element!(document, tag, "label", HTMLLabelElement);
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handle_newable_element!(document, tag, "legend", HTMLLegendElement);
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