From 203898c941e4ac2c3a3a2f247ea3924c60858633 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Emilio=20Cobos=20=C3=81lvarez?= Date: Thu, 12 May 2016 15:39:54 +0200 Subject: [PATCH] codegen: Use the non-mangled name in set_dictionary_property Fixes #11152 --- components/script/dom/bindings/codegen/CodegenRust.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/components/script/dom/bindings/codegen/CodegenRust.py b/components/script/dom/bindings/codegen/CodegenRust.py index 3c0593d6e58..bfdea910159 100644 --- a/components/script/dom/bindings/codegen/CodegenRust.py +++ b/components/script/dom/bindings/codegen/CodegenRust.py @@ -5301,7 +5301,7 @@ class CGDictionary(CGThing): insertion = ("let mut %s = RootedValue::new(cx, UndefinedValue());\n" "self.%s.to_jsval(cx, %s.handle_mut());\n" "set_dictionary_property(cx, obj.handle(), \"%s\", %s.handle()).unwrap();" - % (name, name, name, name, name)) + % (name, name, name, member.identifier.name, name)) return CGGeneric("%s\n" % insertion) memberInits = CGList([memberInit(m) for m in self.memberInfo])