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style: Remove the Mutex from new_animations_sender by moving it to the local StyleContext.
As a follow-up, we could move all the data living under a mutex in the SharedLayoutContext only in order to create the local context to the same place. This should increase animation performance when there are multiple animations in one page that happen to be on different threads.
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5478e605ae
commit
203d2a62c2
15 changed files with 166 additions and 134 deletions
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@ -19,8 +19,8 @@ use properties::style_struct_traits::Box;
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use properties::{self, ComputedValues};
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use selector_impl::SelectorImplExt;
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use selectors::matching::DeclarationBlock;
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use std::sync::Arc;
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use std::sync::mpsc::Sender;
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use std::sync::{Arc, Mutex};
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use string_cache::Atom;
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use time;
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use values::computed::Time;
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@ -356,7 +356,7 @@ impl<T> GetMod for Vec<T> {
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//
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// TODO(emilio): Take rid of this mutex splitting SharedLayoutContex into a
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// cloneable part and a non-cloneable part..
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pub fn start_transitions_if_applicable<Impl: SelectorImplExt>(new_animations_sender: &Mutex<Sender<Animation<Impl>>>,
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pub fn start_transitions_if_applicable<Impl: SelectorImplExt>(new_animations_sender: &Sender<Animation<Impl>>,
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node: OpaqueNode,
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old_style: &Impl::ComputedValues,
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new_style: &mut Arc<Impl::ComputedValues>)
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@ -377,7 +377,6 @@ pub fn start_transitions_if_applicable<Impl: SelectorImplExt>(new_animations_sen
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let start_time =
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now + (box_style.transition_delay.0.get_mod(i).seconds() as f64);
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new_animations_sender
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.lock().unwrap()
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.send(Animation::Transition(node, start_time, AnimationFrame {
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duration: box_style.transition_duration.0.get_mod(i).seconds() as f64,
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property_animation: property_animation,
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@ -417,6 +416,7 @@ fn compute_style_for_animation_step<Impl: SelectorImplExt>(context: &SharedStyle
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}
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pub fn maybe_start_animations<Impl: SelectorImplExt>(context: &SharedStyleContext<Impl>,
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new_animations_sender: &Sender<Animation<Impl>>,
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node: OpaqueNode,
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new_style: &Arc<Impl::ComputedValues>) -> bool
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{
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@ -465,19 +465,18 @@ pub fn maybe_start_animations<Impl: SelectorImplExt>(context: &SharedStyleContex
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};
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context.new_animations_sender
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.lock().unwrap()
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.send(Animation::Keyframes(node, name.clone(), KeyframesAnimationState {
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started_at: animation_start,
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duration: duration as f64,
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delay: delay as f64,
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iteration_state: iteration_state,
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running_state: running_state,
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direction: animation_direction,
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current_direction: initial_direction,
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expired: false,
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cascade_style: new_style.clone(),
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})).unwrap();
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new_animations_sender
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.send(Animation::Keyframes(node, name.clone(), KeyframesAnimationState {
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started_at: animation_start,
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duration: duration as f64,
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delay: delay as f64,
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iteration_state: iteration_state,
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running_state: running_state,
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direction: animation_direction,
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current_direction: initial_direction,
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expired: false,
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cascade_style: new_style.clone(),
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})).unwrap();
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had_animations = true;
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}
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}
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