Use external mutability for FramerateActor::ticks.

This commit is contained in:
Ms2ger 2015-08-12 11:51:57 +02:00
parent a35360aa31
commit 2126301c2d
2 changed files with 8 additions and 13 deletions

View file

@ -185,8 +185,8 @@ fn run_server(sender: Sender<DevtoolsControlMsg>,
}
fn handle_framerate_tick(actors: Arc<Mutex<ActorRegistry>>, actor_name: String, tick: f64) {
let actors = actors.lock().unwrap();
let framerate_actor = actors.find::<FramerateActor>(&actor_name);
let mut actors = actors.lock().unwrap();
let framerate_actor = actors.find_mut::<FramerateActor>(&actor_name);
framerate_actor.add_tick(tick);
}