mirror of
https://github.com/servo/servo.git
synced 2025-07-25 16:20:36 +01:00
constellation: Make setting up the WebGL state fallible.
This fixes a regression caused by the glutin update. We now are creating EGL contexts in Linux Wayland, instead of X context, so the GLContextFactory assumption of one GL back-end per platform is broken. This just works around it, for now, but in general I think not relying on available WebGL state is a good thing, and we do that already for WebVR anyway.
This commit is contained in:
parent
3fc5bf87d3
commit
21df4014db
8 changed files with 48 additions and 31 deletions
|
@ -539,8 +539,8 @@ pub struct InitialScriptState {
|
|||
pub pipeline_namespace_id: PipelineNamespaceId,
|
||||
/// A ping will be sent on this channel once the script thread shuts down.
|
||||
pub content_process_shutdown_chan: IpcSender<()>,
|
||||
/// A channel to the webgl thread used in this pipeline.
|
||||
pub webgl_chan: WebGLPipeline,
|
||||
/// A channel to the WebGL thread used in this pipeline.
|
||||
pub webgl_chan: Option<WebGLPipeline>,
|
||||
/// A channel to the webvr thread, if available.
|
||||
pub webvr_chan: Option<IpcSender<WebVRMsg>>,
|
||||
/// The Webrender document ID associated with this thread.
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue