Refactoring of the Glutin port in preparation of the compositor refactoring.

This commit is contained in:
Paul Rouget 2019-04-17 10:18:14 +02:00
parent d58ea974ba
commit 21ed7653f4
30 changed files with 1287 additions and 1067 deletions

View file

@ -103,7 +103,7 @@ impl FrameTreeId {
enum LayerPixel {}
/// NB: Never block on the constellation, because sometimes the constellation blocks on us.
pub struct IOCompositor<Window: WindowMethods> {
pub struct IOCompositor<Window: WindowMethods + ?Sized> {
/// The application window.
pub window: Rc<Window>,
@ -258,7 +258,7 @@ enum CompositeTarget {
PngFile,
}
impl<Window: WindowMethods> IOCompositor<Window> {
impl<Window: WindowMethods + ?Sized> IOCompositor<Window> {
fn new(window: Rc<Window>, state: InitialCompositorState) -> Self {
let composite_target = match opts::get().output_file {
Some(_) => CompositeTarget::PngFile,

View file

@ -148,8 +148,6 @@ pub trait WindowMethods {
/// Return the GL function pointer trait.
#[cfg(feature = "gl")]
fn gl(&self) -> Rc<dyn gl::Gl>;
/// Returns a thread-safe object to wake up the window's event loop.
fn create_event_loop_waker(&self) -> Box<dyn EventLoopWaker>;
/// Get the coordinates of the native window, the screen and the framebuffer.
fn get_coordinates(&self) -> EmbedderCoordinates;
/// Set whether the application is currently animating.
@ -157,6 +155,11 @@ pub trait WindowMethods {
/// will want to avoid blocking on UI events, and just
/// run the event loop at the vsync interval.
fn set_animation_state(&self, _state: AnimationState);
}
pub trait EmbedderMethods {
/// Returns a thread-safe object to wake up the window's event loop.
fn create_event_loop_waker(&self) -> Box<dyn EventLoopWaker>;
/// Register services with a VRServiceManager.
fn register_vr_services(
&self,

View file

@ -67,7 +67,7 @@ use canvas::webgl_thread::WebGLThreads;
use compositing::compositor_thread::{
CompositorProxy, CompositorReceiver, InitialCompositorState, Msg,
};
use compositing::windowing::{WindowEvent, WindowMethods};
use compositing::windowing::{EmbedderMethods, WindowEvent, WindowMethods};
use compositing::{CompositingReason, IOCompositor, ShutdownState};
#[cfg(all(
not(target_os = "windows"),
@ -148,7 +148,7 @@ type MediaBackend = media_platform::MediaBackend;
/// application Servo is embedded in. Clients then create an event
/// loop to pump messages between the embedding application and
/// various browser components.
pub struct Servo<Window: WindowMethods + 'static> {
pub struct Servo<Window: WindowMethods + 'static + ?Sized> {
compositor: IOCompositor<Window>,
constellation_chan: Sender<ConstellationMsg>,
embedder_receiver: EmbedderReceiver,
@ -197,9 +197,9 @@ impl webrender_api::RenderNotifier for RenderNotifier {
impl<Window> Servo<Window>
where
Window: WindowMethods + 'static,
Window: WindowMethods + 'static + ?Sized,
{
pub fn new(window: Rc<Window>) -> Servo<Window> {
pub fn new(embedder: Box<EmbedderMethods>, window: Rc<Window>) -> Servo<Window> {
// Global configuration options, parsed from the command line.
let opts = opts::get();
@ -218,9 +218,9 @@ where
// messages to client may need to pump a platform-specific event loop
// to deliver the message.
let (compositor_proxy, compositor_receiver) =
create_compositor_channel(window.create_event_loop_waker());
create_compositor_channel(embedder.create_event_loop_waker());
let (embedder_proxy, embedder_receiver) =
create_embedder_channel(window.create_event_loop_waker());
create_embedder_channel(embedder.create_event_loop_waker());
let time_profiler_chan = profile_time::Profiler::create(
&opts.time_profiling,
opts.time_profiler_trace_path.clone(),
@ -288,7 +288,7 @@ where
let webvr_services = if pref!(dom.webvr.enabled) {
let mut services = VRServiceManager::new();
services.register_defaults();
window.register_vr_services(&mut services, &mut webvr_heartbeats);
embedder.register_vr_services(&mut services, &mut webvr_heartbeats);
Some(services)
} else {
None