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Use isize for FragmentIndex.
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parent
2cc3c1d9c2
commit
232dadc81d
2 changed files with 4 additions and 4 deletions
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@ -154,7 +154,7 @@ pub struct Line {
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int_range_index! {
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#[derive(RustcEncodable)]
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#[doc = "The index of a fragment in a flattened vector of DOM elements."]
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struct FragmentIndex(int)
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struct FragmentIndex(isize)
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}
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bitflags! {
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@ -642,8 +642,8 @@ impl LineBreaker {
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fn push_fragment_to_line(&mut self, layout_context: &LayoutContext, fragment: Fragment) {
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let indentation = self.indentation_for_pending_fragment();
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if self.pending_line_is_empty() {
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assert!(self.new_fragments.len() <= (u16::MAX as uint));
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self.pending_line.range.reset(FragmentIndex(self.new_fragments.len() as int),
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assert!(self.new_fragments.len() <= (u16::MAX as usize));
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self.pending_line.range.reset(FragmentIndex(self.new_fragments.len() as isize),
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FragmentIndex(0));
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}
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@ -192,7 +192,7 @@ impl ImageResponder<UntrustedNodeAddress> for LayoutImageResponder {
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let script_chan = self.script_chan.clone();
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box move |_, node_address| {
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let ScriptControlChan(ref chan) = script_chan;
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debug!("Dirtying {:x}", node_address.0 as uint);
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debug!("Dirtying {:x}", node_address.0 as usize);
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let mut nodes = SmallVec1::new();
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nodes.vec_push(node_address);
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drop(chan.send(ConstellationControlMsg::SendEvent(
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