libservo: Move size handling to RenderContext from WindowMethods (#35621)

This is the first step toward removing `WindowMethods`, which will
gradually be integrated into the `WebView` and `WebViewDelegate`. Sizing
of the `WebView` is now handled by the a size associated with a
`RenderingContext`. `WebView`s will eventually just paint the entire
size of their `RenderingContext`. Notes:

- This is transitionary step so now there is a `WebView::resize` and a
  `WebView::move_resize`. The first is the future which will resize the
  `WebView` and its associated `RenderingContext`. The second is a
  function that the virtual `WebView`s that will soon be replaced by a
  the one-`WebView` per `WebView` model.
- We do not need to call `WebView::move_resize` at as much any longer
  because the default size of the `WebView` is to take up the whole
  `RenderingContext`.
- `SurfmanRenderingContext` is no longer exposed in the API, as a
  surfman context doesn't naturally have a size unless a surface is
  bound to it.

Signed-off-by: Martin Robinson <mrobinson@igalia.com>
This commit is contained in:
Martin Robinson 2025-02-25 16:03:53 +01:00 committed by GitHub
parent ebb19bcd60
commit 23524a5413
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19 changed files with 200 additions and 312 deletions

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@ -86,7 +86,7 @@ impl WindowPortsMethods for Window {
// Because we are managing the rendering surface ourselves, there will be no other
// notification (such as from the display manager) that it has changed size, so we
// must notify the compositor here.
webview.notify_rendering_context_resized();
webview.resize(PhysicalSize::new(size.width as u32, size.height as u32));
Some(new_size)
}
@ -149,10 +149,7 @@ impl WindowPortsMethods for Window {
impl WindowMethods for Window {
fn get_coordinates(&self) -> EmbedderCoordinates {
let inner_size = self.inner_size.get();
EmbedderCoordinates {
viewport: Box2D::from_origin_and_size(Point2D::zero(), inner_size),
framebuffer: inner_size,
window_rect: self.window_rect,
screen_size: self.screen_size,
available_screen_size: self.screen_size,