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libservo: Move size handling to RenderContext
from WindowMethods
(#35621)
This is the first step toward removing `WindowMethods`, which will gradually be integrated into the `WebView` and `WebViewDelegate`. Sizing of the `WebView` is now handled by the a size associated with a `RenderingContext`. `WebView`s will eventually just paint the entire size of their `RenderingContext`. Notes: - This is transitionary step so now there is a `WebView::resize` and a `WebView::move_resize`. The first is the future which will resize the `WebView` and its associated `RenderingContext`. The second is a function that the virtual `WebView`s that will soon be replaced by a the one-`WebView` per `WebView` model. - We do not need to call `WebView::move_resize` at as much any longer because the default size of the `WebView` is to take up the whole `RenderingContext`. - `SurfmanRenderingContext` is no longer exposed in the API, as a surfman context doesn't naturally have a size unless a surface is bound to it. Signed-off-by: Martin Robinson <mrobinson@igalia.com>
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19 changed files with 200 additions and 312 deletions
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@ -86,7 +86,7 @@ impl WindowPortsMethods for Window {
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// Because we are managing the rendering surface ourselves, there will be no other
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// notification (such as from the display manager) that it has changed size, so we
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// must notify the compositor here.
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webview.notify_rendering_context_resized();
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webview.resize(PhysicalSize::new(size.width as u32, size.height as u32));
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Some(new_size)
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}
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@ -149,10 +149,7 @@ impl WindowPortsMethods for Window {
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impl WindowMethods for Window {
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fn get_coordinates(&self) -> EmbedderCoordinates {
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let inner_size = self.inner_size.get();
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EmbedderCoordinates {
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viewport: Box2D::from_origin_and_size(Point2D::zero(), inner_size),
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framebuffer: inner_size,
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window_rect: self.window_rect,
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screen_size: self.screen_size,
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available_screen_size: self.screen_size,
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