libservo: Move size handling to RenderContext from WindowMethods (#35621)

This is the first step toward removing `WindowMethods`, which will
gradually be integrated into the `WebView` and `WebViewDelegate`. Sizing
of the `WebView` is now handled by the a size associated with a
`RenderingContext`. `WebView`s will eventually just paint the entire
size of their `RenderingContext`. Notes:

- This is transitionary step so now there is a `WebView::resize` and a
  `WebView::move_resize`. The first is the future which will resize the
  `WebView` and its associated `RenderingContext`. The second is a
  function that the virtual `WebView`s that will soon be replaced by a
  the one-`WebView` per `WebView` model.
- We do not need to call `WebView::move_resize` at as much any longer
  because the default size of the `WebView` is to take up the whole
  `RenderingContext`.
- `SurfmanRenderingContext` is no longer exposed in the API, as a
  surfman context doesn't naturally have a size unless a surface is
  bound to it.

Signed-off-by: Martin Robinson <mrobinson@igalia.com>
This commit is contained in:
Martin Robinson 2025-02-25 16:03:53 +01:00 committed by GitHub
parent ebb19bcd60
commit 23524a5413
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19 changed files with 200 additions and 312 deletions

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@ -7,6 +7,7 @@ use std::rc::Rc;
use std::sync::Arc;
use std::time::Instant;
use dpi::PhysicalSize;
use egui::text::{CCursor, CCursorRange};
use egui::text_edit::TextEditState;
use egui::{
@ -379,13 +380,11 @@ impl Minibrowser {
// If the top parts of the GUI changed size, then update the size of the WebView and also
// the size of its RenderingContext.
let available_size = ui.available_size();
let rect = Box2D::from_origin_and_size(
Point2D::origin(),
Size2D::new(available_size.x, available_size.y),
) * scale;
let size = Size2D::new(available_size.x, available_size.y) * scale;
let rect = Box2D::from_origin_and_size(Point2D::origin(), size);
if rect != webview.rect() {
webview.move_resize(rect);
rendering_context.resize(rect.size().to_i32().to_untyped());
webview.resize(PhysicalSize::new(size.width as u32, size.height as u32))
}
let min = ui.cursor().min;