Use the new WebRender conversion functions.

Remove the old ones.
This commit is contained in:
Pyfisch 2018-01-07 22:53:51 +01:00
parent 71e542c424
commit 246b54507a
5 changed files with 89 additions and 285 deletions

View file

@ -9,7 +9,7 @@
// FIXME(rust-lang/rust#26264): Remove GenericEndingShape and GenericGradientItem. // FIXME(rust-lang/rust#26264): Remove GenericEndingShape and GenericGradientItem.
use app_units::Au; use app_units::Au;
use display_list::ToGfxColor; use display_list::ToLayout;
use euclid::{Point2D, Size2D, Vector2D}; use euclid::{Point2D, Size2D, Vector2D};
use gfx::display_list; use gfx::display_list;
use model::MaybeAuto; use model::MaybeAuto;
@ -364,7 +364,7 @@ fn convert_gradient_stops(gradient_items: &[GradientItem], total_length: Au) ->
assert!(offset.is_finite()); assert!(offset.is_finite());
stops.push(GradientStop { stops.push(GradientStop {
offset: offset, offset: offset,
color: stop.color.to_gfx_color(), color: stop.color.to_layout(),
}) })
} }
stops stops

View file

@ -14,9 +14,10 @@ use app_units::{Au, AU_PER_PX};
use block::{BlockFlow, BlockStackingContextType}; use block::{BlockFlow, BlockStackingContextType};
use canvas_traits::canvas::{CanvasMsg, FromLayoutMsg}; use canvas_traits::canvas::{CanvasMsg, FromLayoutMsg};
use context::LayoutContext; use context::LayoutContext;
use display_list::ToLayout;
use display_list::background::{compute_background_image_size, tile_image_axis}; use display_list::background::{compute_background_image_size, tile_image_axis};
use display_list::background::{convert_linear_gradient, convert_radial_gradient}; use display_list::background::{convert_linear_gradient, convert_radial_gradient};
use display_list::webrender_helpers::{ToBorderRadius, ToMixBlendMode, ToRectF, ToTransformStyle}; use display_list::webrender_helpers::ToBorderRadius;
use euclid::{Point2D, Rect, SideOffsets2D, Size2D, Transform3D, TypedRect, TypedSize2D, Vector2D}; use euclid::{Point2D, Rect, SideOffsets2D, Size2D, Transform3D, TypedRect, TypedSize2D, Vector2D};
use flex::FlexFlow; use flex::FlexFlow;
use flow::{BaseFlow, Flow, FlowFlags}; use flow::{BaseFlow, Flow, FlowFlags};
@ -914,15 +915,15 @@ impl FragmentDisplayListBuilding for Fragment {
let clip = if !border_radii.is_square() { let clip = if !border_radii.is_square() {
LocalClip::RoundedRect( LocalClip::RoundedRect(
bounds.to_rectf(), bounds.to_layout(),
ComplexClipRegion::new( ComplexClipRegion::new(
bounds.to_rectf(), bounds.to_layout(),
border_radii.to_border_radius(), border_radii.to_border_radius(),
ClipMode::Clip, ClipMode::Clip,
), ),
) )
} else { } else {
LocalClip::Rect(bounds.to_rectf()) LocalClip::Rect(bounds.to_layout())
}; };
let base = state.create_base_display_item( let base = state.create_base_display_item(
@ -934,7 +935,7 @@ impl FragmentDisplayListBuilding for Fragment {
); );
state.add_display_item(DisplayItem::SolidColor(Box::new(SolidColorDisplayItem { state.add_display_item(DisplayItem::SolidColor(Box::new(SolidColorDisplayItem {
base: base, base: base,
color: background_color.to_gfx_color(), color: background_color.to_layout(),
}))); })));
// The background image is painted on top of the background color. // The background image is painted on top of the background color.
@ -1118,7 +1119,7 @@ impl FragmentDisplayListBuilding for Fragment {
// Create the image display item. // Create the image display item.
let base = state.create_base_display_item( let base = state.create_base_display_item(
&placement.bounds, &placement.bounds,
LocalClip::Rect(placement.css_clip.to_rectf()), LocalClip::Rect(placement.css_clip.to_layout()),
self.node, self.node,
style.get_cursor(Cursor::Default), style.get_cursor(Cursor::Default),
display_list_section, display_list_section,
@ -1210,7 +1211,7 @@ impl FragmentDisplayListBuilding for Fragment {
let base = state.create_base_display_item( let base = state.create_base_display_item(
&placement.bounds, &placement.bounds,
LocalClip::Rect(placement.css_clip.to_rectf()), LocalClip::Rect(placement.css_clip.to_layout()),
self.node, self.node,
style.get_cursor(Cursor::Default), style.get_cursor(Cursor::Default),
display_list_section, display_list_section,
@ -1271,7 +1272,7 @@ impl FragmentDisplayListBuilding for Fragment {
let base = state.create_base_display_item( let base = state.create_base_display_item(
&bounds, &bounds,
LocalClip::from(clip.to_rectf()), LocalClip::from(clip.to_layout()),
self.node, self.node,
style.get_cursor(Cursor::Default), style.get_cursor(Cursor::Default),
display_list_section, display_list_section,
@ -1284,7 +1285,7 @@ impl FragmentDisplayListBuilding for Fragment {
.base .base
.color .color
.unwrap_or(style.get_color().color) .unwrap_or(style.get_color().color)
.to_gfx_color(), .to_layout(),
offset: Vector2D::new( offset: Vector2D::new(
Au::from(box_shadow.base.horizontal), Au::from(box_shadow.base.horizontal),
Au::from(box_shadow.base.vertical), Au::from(box_shadow.base.vertical),
@ -1367,7 +1368,7 @@ impl FragmentDisplayListBuilding for Fragment {
// Append the border to the display list. // Append the border to the display list.
let base = state.create_base_display_item( let base = state.create_base_display_item(
&bounds, &bounds,
LocalClip::from(clip.to_rectf()), LocalClip::from(clip.to_layout()),
self.node, self.node,
style.get_cursor(Cursor::Default), style.get_cursor(Cursor::Default),
display_list_section, display_list_section,
@ -1380,10 +1381,10 @@ impl FragmentDisplayListBuilding for Fragment {
border_widths: border.to_physical(style.writing_mode), border_widths: border.to_physical(style.writing_mode),
details: BorderDetails::Normal(NormalBorder { details: BorderDetails::Normal(NormalBorder {
color: SideOffsets2D::new( color: SideOffsets2D::new(
colors.top.to_gfx_color(), colors.top.to_layout(),
colors.right.to_gfx_color(), colors.right.to_layout(),
colors.bottom.to_gfx_color(), colors.bottom.to_layout(),
colors.left.to_gfx_color(), colors.left.to_layout(),
), ),
style: border_style, style: border_style,
radius: build_border_radius(&bounds, border_style_struct), radius: build_border_radius(&bounds, border_style_struct),
@ -1533,10 +1534,10 @@ impl FragmentDisplayListBuilding for Fragment {
// Append the outline to the display list. // Append the outline to the display list.
let color = style let color = style
.resolve_color(style.get_outline().outline_color) .resolve_color(style.get_outline().outline_color)
.to_gfx_color(); .to_layout();
let base = state.create_base_display_item( let base = state.create_base_display_item(
&bounds, &bounds,
LocalClip::from(clip.to_rectf()), LocalClip::from(clip.to_layout()),
self.node, self.node,
style.get_cursor(Cursor::Default), style.get_cursor(Cursor::Default),
DisplayListSection::Outlines, DisplayListSection::Outlines,
@ -1567,7 +1568,7 @@ impl FragmentDisplayListBuilding for Fragment {
// Compute the text fragment bounds and draw a border surrounding them. // Compute the text fragment bounds and draw a border surrounding them.
let base = state.create_base_display_item( let base = state.create_base_display_item(
stacking_relative_border_box, stacking_relative_border_box,
LocalClip::from(clip.to_rectf()), LocalClip::from(clip.to_layout()),
self.node, self.node,
style.get_cursor(Cursor::Default), style.get_cursor(Cursor::Default),
DisplayListSection::Content, DisplayListSection::Content,
@ -1594,7 +1595,7 @@ impl FragmentDisplayListBuilding for Fragment {
let base = state.create_base_display_item( let base = state.create_base_display_item(
&baseline, &baseline,
LocalClip::from(clip.to_rectf()), LocalClip::from(clip.to_layout()),
self.node, self.node,
style.get_cursor(Cursor::Default), style.get_cursor(Cursor::Default),
DisplayListSection::Content, DisplayListSection::Content,
@ -1615,7 +1616,7 @@ impl FragmentDisplayListBuilding for Fragment {
// This prints a debug border around the border of this fragment. // This prints a debug border around the border of this fragment.
let base = state.create_base_display_item( let base = state.create_base_display_item(
stacking_relative_border_box, stacking_relative_border_box,
LocalClip::from(clip.to_rectf()), LocalClip::from(clip.to_layout()),
self.node, self.node,
self.style.get_cursor(Cursor::Default), self.style.get_cursor(Cursor::Default),
DisplayListSection::Content, DisplayListSection::Content,
@ -1653,14 +1654,14 @@ impl FragmentDisplayListBuilding for Fragment {
let background_color = style.resolve_color(style.get_background().background_color); let background_color = style.resolve_color(style.get_background().background_color);
let base = state.create_base_display_item( let base = state.create_base_display_item(
stacking_relative_border_box, stacking_relative_border_box,
LocalClip::from(clip.to_rectf()), LocalClip::from(clip.to_layout()),
self.node, self.node,
self.style.get_cursor(Cursor::Default), self.style.get_cursor(Cursor::Default),
display_list_section, display_list_section,
); );
state.add_display_item(DisplayItem::SolidColor(Box::new(SolidColorDisplayItem { state.add_display_item(DisplayItem::SolidColor(Box::new(SolidColorDisplayItem {
base: base, base: base,
color: background_color.to_gfx_color(), color: background_color.to_layout(),
}))); })));
} }
@ -1705,14 +1706,14 @@ impl FragmentDisplayListBuilding for Fragment {
let base = state.create_base_display_item( let base = state.create_base_display_item(
&insertion_point_bounds, &insertion_point_bounds,
LocalClip::from(clip.to_rectf()), LocalClip::from(clip.to_layout()),
self.node, self.node,
self.style.get_cursor(cursor), self.style.get_cursor(cursor),
display_list_section, display_list_section,
); );
state.add_display_item(DisplayItem::SolidColor(Box::new(SolidColorDisplayItem { state.add_display_item(DisplayItem::SolidColor(Box::new(SolidColorDisplayItem {
base: base, base: base,
color: self.style().get_color().color.to_gfx_color(), color: self.style().get_color().color.to_layout(),
}))); })));
} }
@ -1869,15 +1870,15 @@ impl FragmentDisplayListBuilding for Fragment {
let radii = build_border_radius_for_inner_rect(&stacking_relative_border_box, style); let radii = build_border_radius_for_inner_rect(&stacking_relative_border_box, style);
if !radii.is_square() { if !radii.is_square() {
LocalClip::RoundedRect( LocalClip::RoundedRect(
stacking_relative_border_box.to_rectf(), stacking_relative_border_box.to_layout(),
ComplexClipRegion::new( ComplexClipRegion::new(
stacking_relative_content_box.to_rectf(), stacking_relative_content_box.to_layout(),
radii.to_border_radius(), radii.to_border_radius(),
ClipMode::Clip, ClipMode::Clip,
), ),
) )
} else { } else {
LocalClip::Rect(stacking_relative_border_box.to_rectf()) LocalClip::Rect(stacking_relative_border_box.to_layout())
} }
}; };
@ -2096,12 +2097,9 @@ impl FragmentDisplayListBuilding for Fragment {
&overflow, &overflow,
self.effective_z_index(), self.effective_z_index(),
filters.into(), filters.into(),
self.style() self.style().get_effects().mix_blend_mode.to_layout(),
.get_effects()
.mix_blend_mode
.to_mix_blend_mode(),
self.transform_matrix(&border_box), self.transform_matrix(&border_box),
self.style().get_used_transform_style().to_transform_style(), self.style().get_used_transform_style().to_layout(),
self.perspective_matrix(&border_box), self.perspective_matrix(&border_box),
scroll_policy, scroll_policy,
parent_clipping_and_scrolling, parent_clipping_and_scrolling,
@ -2149,7 +2147,7 @@ impl FragmentDisplayListBuilding for Fragment {
// Base item for all text/shadows // Base item for all text/shadows
let base = state.create_base_display_item( let base = state.create_base_display_item(
&stacking_relative_content_box, &stacking_relative_content_box,
LocalClip::from(clip.to_rectf()), LocalClip::from(clip.to_layout()),
self.node, self.node,
self.style().get_cursor(cursor), self.style().get_cursor(cursor),
DisplayListSection::Content, DisplayListSection::Content,
@ -2168,7 +2166,7 @@ impl FragmentDisplayListBuilding for Fragment {
color: shadow color: shadow
.color .color
.unwrap_or(self.style().get_color().color) .unwrap_or(self.style().get_color().color)
.to_gfx_color(), .to_layout(),
}, },
))); )));
} }
@ -2215,7 +2213,7 @@ impl FragmentDisplayListBuilding for Fragment {
base: base.clone(), base: base.clone(),
text_run: text_fragment.run.clone(), text_run: text_fragment.run.clone(),
range: text_fragment.range, range: text_fragment.range,
text_color: text_color.to_gfx_color(), text_color: text_color.to_layout(),
orientation: orientation, orientation: orientation,
baseline_origin: baseline_origin, baseline_origin: baseline_origin,
}))); })));
@ -2258,7 +2256,7 @@ impl FragmentDisplayListBuilding for Fragment {
stacking_relative_box.to_physical(self.style.writing_mode, container_size); stacking_relative_box.to_physical(self.style.writing_mode, container_size);
let base = state.create_base_display_item( let base = state.create_base_display_item(
&stacking_relative_box, &stacking_relative_box,
LocalClip::from(clip.to_rectf()), LocalClip::from(clip.to_layout()),
self.node, self.node,
self.style.get_cursor(Cursor::Default), self.style.get_cursor(Cursor::Default),
DisplayListSection::Content, DisplayListSection::Content,
@ -2266,7 +2264,7 @@ impl FragmentDisplayListBuilding for Fragment {
state.add_display_item(DisplayItem::Line(Box::new(LineDisplayItem { state.add_display_item(DisplayItem::Line(Box::new(LineDisplayItem {
base: base, base: base,
color: color.to_gfx_color(), color: color.to_layout(),
style: LineStyle::Solid, style: LineStyle::Solid,
}))); })));
} }
@ -2736,10 +2734,8 @@ impl BlockFlowDisplayListBuilding for BlockFlow {
// If we already have a scroll root for this flow, just return. This can happen // If we already have a scroll root for this flow, just return. This can happen
// when fragments map to more than one flow, such as in the case of table // when fragments map to more than one flow, such as in the case of table
// wrappers. We just accept the first scroll root in that case. // wrappers. We just accept the first scroll root in that case.
let new_clip_scroll_node_id = ClipId::new( let new_clip_scroll_node_id =
self.fragment.unique_id(), ClipId::new(self.fragment.unique_id(), state.pipeline_id.to_webrender());
state.pipeline_id.to_webrender(),
);
let sensitivity = if StyleOverflow::Hidden == self.fragment.style.get_box().overflow_x && let sensitivity = if StyleOverflow::Hidden == self.fragment.style.get_box().overflow_x &&
StyleOverflow::Hidden == self.fragment.style.get_box().overflow_y StyleOverflow::Hidden == self.fragment.style.get_box().overflow_y
@ -3145,7 +3141,7 @@ impl BaseFlowDisplayListBuilding for BaseFlow {
color.a = 1.0; color.a = 1.0;
let base = state.create_base_display_item( let base = state.create_base_display_item(
&stacking_context_relative_bounds.inflate(Au::from_px(2), Au::from_px(2)), &stacking_context_relative_bounds.inflate(Au::from_px(2), Au::from_px(2)),
LocalClip::from(self.clip.to_rectf()), LocalClip::from(self.clip.to_layout()),
node, node,
None, None,
DisplayListSection::Content, DisplayListSection::Content,
@ -3208,23 +3204,6 @@ fn modify_border_width_for_inline_sides(
} }
} }
/// Allows a CSS color to be converted into a graphics color.
pub trait ToGfxColor {
/// Converts a CSS color to a graphics color.
fn to_gfx_color(&self) -> ColorF;
}
impl ToGfxColor for RGBA {
fn to_gfx_color(&self) -> ColorF {
ColorF::new(
self.red_f32(),
self.green_f32(),
self.blue_f32(),
self.alpha_f32(),
)
}
}
/// Describes how to paint the borders. /// Describes how to paint the borders.
#[derive(Clone, Copy)] #[derive(Clone, Copy)]
pub enum BorderPaintingMode<'a> { pub enum BorderPaintingMode<'a> {

View file

@ -10,7 +10,6 @@ pub use self::builder::InlineFlowDisplayListBuilding;
pub use self::builder::ListItemFlowDisplayListBuilding; pub use self::builder::ListItemFlowDisplayListBuilding;
pub use self::builder::StackingContextCollectionFlags; pub use self::builder::StackingContextCollectionFlags;
pub use self::builder::StackingContextCollectionState; pub use self::builder::StackingContextCollectionState;
pub use self::builder::ToGfxColor;
pub use self::conversions::ToLayout; pub use self::conversions::ToLayout;
pub use self::webrender_helpers::WebRenderDisplayListConverter; pub use self::webrender_helpers::WebRenderDisplayListConverter;

View file

@ -8,16 +8,12 @@
// completely converting layout to directly generate WebRender display lists, for example. // completely converting layout to directly generate WebRender display lists, for example.
use app_units::Au; use app_units::Au;
use euclid::{Point2D, Rect, SideOffsets2D, Size2D, Vector2D}; use display_list::ToLayout;
use euclid::Point2D;
use gfx::display_list::{BorderDetails, BorderRadii, BoxShadowClipMode, ClipScrollNode}; use gfx::display_list::{BorderDetails, BorderRadii, BoxShadowClipMode, ClipScrollNode};
use gfx::display_list::{ClipScrollNodeIndex, ClipScrollNodeType, ClippingRegion, DisplayItem}; use gfx::display_list::{ClipScrollNodeIndex, ClipScrollNodeType, ClippingRegion, DisplayItem};
use gfx::display_list::{DisplayList, StackingContextType}; use gfx::display_list::{DisplayList, StackingContextType};
use msg::constellation_msg::PipelineId; use msg::constellation_msg::PipelineId;
use style::computed_values::image_rendering::T as ImageRendering;
use style::computed_values::mix_blend_mode::T as MixBlendMode;
use style::computed_values::transform_style::T as TransformStyle;
use style::values::computed::{BorderStyle, Filter};
use style::values::generics::effects::Filter as GenericFilter;
use webrender_api::{self, ClipAndScrollInfo, ClipId, ClipMode, ComplexClipRegion}; use webrender_api::{self, ClipAndScrollInfo, ClipId, ClipMode, ComplexClipRegion};
use webrender_api::{DisplayListBuilder, ExtendMode, LayoutTransform}; use webrender_api::{DisplayListBuilder, ExtendMode, LayoutTransform};
@ -36,42 +32,6 @@ trait WebRenderDisplayItemConverter {
); );
} }
trait ToBorderStyle {
fn to_border_style(&self) -> webrender_api::BorderStyle;
}
impl ToBorderStyle for BorderStyle {
fn to_border_style(&self) -> webrender_api::BorderStyle {
match *self {
BorderStyle::None => webrender_api::BorderStyle::None,
BorderStyle::Solid => webrender_api::BorderStyle::Solid,
BorderStyle::Double => webrender_api::BorderStyle::Double,
BorderStyle::Dotted => webrender_api::BorderStyle::Dotted,
BorderStyle::Dashed => webrender_api::BorderStyle::Dashed,
BorderStyle::Hidden => webrender_api::BorderStyle::Hidden,
BorderStyle::Groove => webrender_api::BorderStyle::Groove,
BorderStyle::Ridge => webrender_api::BorderStyle::Ridge,
BorderStyle::Inset => webrender_api::BorderStyle::Inset,
BorderStyle::Outset => webrender_api::BorderStyle::Outset,
}
}
}
trait ToBorderWidths {
fn to_border_widths(&self) -> webrender_api::BorderWidths;
}
impl ToBorderWidths for SideOffsets2D<Au> {
fn to_border_widths(&self) -> webrender_api::BorderWidths {
webrender_api::BorderWidths {
left: self.left.to_f32_px(),
top: self.top.to_f32_px(),
right: self.right.to_f32_px(),
bottom: self.bottom.to_f32_px(),
}
}
}
trait ToBoxShadowClipMode { trait ToBoxShadowClipMode {
fn to_clip_mode(&self) -> webrender_api::BoxShadowClipMode; fn to_clip_mode(&self) -> webrender_api::BoxShadowClipMode;
} }
@ -85,52 +45,6 @@ impl ToBoxShadowClipMode for BoxShadowClipMode {
} }
} }
trait ToSizeF {
fn to_sizef(&self) -> webrender_api::LayoutSize;
}
trait ToPointF {
fn to_pointf(&self) -> webrender_api::LayoutPoint;
}
trait ToVectorF {
fn to_vectorf(&self) -> webrender_api::LayoutVector2D;
}
impl ToPointF for Point2D<Au> {
fn to_pointf(&self) -> webrender_api::LayoutPoint {
webrender_api::LayoutPoint::new(self.x.to_f32_px(), self.y.to_f32_px())
}
}
impl ToVectorF for Vector2D<Au> {
fn to_vectorf(&self) -> webrender_api::LayoutVector2D {
webrender_api::LayoutVector2D::new(self.x.to_f32_px(), self.y.to_f32_px())
}
}
impl ToSizeF for Size2D<Au> {
fn to_sizef(&self) -> webrender_api::LayoutSize {
webrender_api::LayoutSize::new(self.width.to_f32_px(), self.height.to_f32_px())
}
}
pub trait ToRectF {
fn to_rectf(&self) -> webrender_api::LayoutRect;
}
impl ToRectF for Rect<Au> {
fn to_rectf(&self) -> webrender_api::LayoutRect {
let x = self.origin.x.to_f32_px();
let y = self.origin.y.to_f32_px();
let w = self.size.width.to_f32_px();
let h = self.size.height.to_f32_px();
let point = webrender_api::LayoutPoint::new(x, y);
let size = webrender_api::LayoutSize::new(w, h);
webrender_api::LayoutRect::new(point, size)
}
}
pub trait ToBorderRadius { pub trait ToBorderRadius {
fn to_border_radius(&self) -> webrender_api::BorderRadius; fn to_border_radius(&self) -> webrender_api::BorderRadius;
} }
@ -138,107 +52,10 @@ pub trait ToBorderRadius {
impl ToBorderRadius for BorderRadii<Au> { impl ToBorderRadius for BorderRadii<Au> {
fn to_border_radius(&self) -> webrender_api::BorderRadius { fn to_border_radius(&self) -> webrender_api::BorderRadius {
webrender_api::BorderRadius { webrender_api::BorderRadius {
top_left: self.top_left.to_sizef(), top_left: self.top_left.to_layout(),
top_right: self.top_right.to_sizef(), top_right: self.top_right.to_layout(),
bottom_left: self.bottom_left.to_sizef(), bottom_left: self.bottom_left.to_layout(),
bottom_right: self.bottom_right.to_sizef(), bottom_right: self.bottom_right.to_layout(),
}
}
}
pub trait ToMixBlendMode {
fn to_mix_blend_mode(&self) -> webrender_api::MixBlendMode;
}
impl ToMixBlendMode for MixBlendMode {
fn to_mix_blend_mode(&self) -> webrender_api::MixBlendMode {
match *self {
MixBlendMode::Normal => webrender_api::MixBlendMode::Normal,
MixBlendMode::Multiply => webrender_api::MixBlendMode::Multiply,
MixBlendMode::Screen => webrender_api::MixBlendMode::Screen,
MixBlendMode::Overlay => webrender_api::MixBlendMode::Overlay,
MixBlendMode::Darken => webrender_api::MixBlendMode::Darken,
MixBlendMode::Lighten => webrender_api::MixBlendMode::Lighten,
MixBlendMode::ColorDodge => webrender_api::MixBlendMode::ColorDodge,
MixBlendMode::ColorBurn => webrender_api::MixBlendMode::ColorBurn,
MixBlendMode::HardLight => webrender_api::MixBlendMode::HardLight,
MixBlendMode::SoftLight => webrender_api::MixBlendMode::SoftLight,
MixBlendMode::Difference => webrender_api::MixBlendMode::Difference,
MixBlendMode::Exclusion => webrender_api::MixBlendMode::Exclusion,
MixBlendMode::Hue => webrender_api::MixBlendMode::Hue,
MixBlendMode::Saturation => webrender_api::MixBlendMode::Saturation,
MixBlendMode::Color => webrender_api::MixBlendMode::Color,
MixBlendMode::Luminosity => webrender_api::MixBlendMode::Luminosity,
}
}
}
trait ToImageRendering {
fn to_image_rendering(&self) -> webrender_api::ImageRendering;
}
impl ToImageRendering for ImageRendering {
fn to_image_rendering(&self) -> webrender_api::ImageRendering {
match *self {
ImageRendering::CrispEdges => webrender_api::ImageRendering::CrispEdges,
ImageRendering::Auto => webrender_api::ImageRendering::Auto,
ImageRendering::Pixelated => webrender_api::ImageRendering::Pixelated,
}
}
}
trait ToFilterOps {
fn to_filter_ops(&self) -> Vec<webrender_api::FilterOp>;
}
impl ToFilterOps for Vec<Filter> {
fn to_filter_ops(&self) -> Vec<webrender_api::FilterOp> {
let mut result = Vec::with_capacity(self.len());
for filter in self.iter() {
match *filter {
GenericFilter::Blur(radius) => {
result.push(webrender_api::FilterOp::Blur(radius.px()))
},
GenericFilter::Brightness(amount) => {
result.push(webrender_api::FilterOp::Brightness(amount.0))
},
GenericFilter::Contrast(amount) => {
result.push(webrender_api::FilterOp::Contrast(amount.0))
},
GenericFilter::Grayscale(amount) => {
result.push(webrender_api::FilterOp::Grayscale(amount.0))
},
GenericFilter::HueRotate(angle) => {
result.push(webrender_api::FilterOp::HueRotate(angle.radians()))
},
GenericFilter::Invert(amount) => {
result.push(webrender_api::FilterOp::Invert(amount.0))
},
GenericFilter::Opacity(amount) => {
result.push(webrender_api::FilterOp::Opacity(amount.0.into(), amount.0));
},
GenericFilter::Saturate(amount) => {
result.push(webrender_api::FilterOp::Saturate(amount.0))
},
GenericFilter::Sepia(amount) => {
result.push(webrender_api::FilterOp::Sepia(amount.0))
},
GenericFilter::DropShadow(ref shadow) => match *shadow {},
}
}
result
}
}
pub trait ToTransformStyle {
fn to_transform_style(&self) -> webrender_api::TransformStyle;
}
impl ToTransformStyle for TransformStyle {
fn to_transform_style(&self) -> webrender_api::TransformStyle {
match *self {
TransformStyle::Auto | TransformStyle::Flat => webrender_api::TransformStyle::Flat,
TransformStyle::Preserve3d => webrender_api::TransformStyle::Preserve3D,
} }
} }
} }
@ -247,7 +64,7 @@ impl WebRenderDisplayListConverter for DisplayList {
fn convert_to_webrender(&self, pipeline_id: PipelineId) -> DisplayListBuilder { fn convert_to_webrender(&self, pipeline_id: PipelineId) -> DisplayListBuilder {
let mut builder = DisplayListBuilder::with_capacity( let mut builder = DisplayListBuilder::with_capacity(
pipeline_id.to_webrender(), pipeline_id.to_webrender(),
self.bounds().size.to_sizef(), self.bounds().size.to_layout(),
1024 * 1024, 1024 * 1024,
); // 1 MB of space ); // 1 MB of space
@ -277,7 +94,7 @@ impl WebRenderDisplayItemConverter for DisplayItem {
None => None, None => None,
}; };
webrender_api::LayoutPrimitiveInfo { webrender_api::LayoutPrimitiveInfo {
rect: self.base().bounds.to_rectf(), rect: self.base().bounds.to_layout(),
local_clip: self.base().local_clip, local_clip: self.base().local_clip,
// TODO(gw): Make use of the WR backface visibility functionality. // TODO(gw): Make use of the WR backface visibility functionality.
is_backface_visible: true, is_backface_visible: true,
@ -359,34 +176,34 @@ impl WebRenderDisplayItemConverter for DisplayItem {
if item.stretch_size.width > Au(0) && item.stretch_size.height > Au(0) { if item.stretch_size.width > Au(0) && item.stretch_size.height > Au(0) {
builder.push_image( builder.push_image(
&self.prim_info(), &self.prim_info(),
item.stretch_size.to_sizef(), item.stretch_size.to_layout(),
item.tile_spacing.to_sizef(), item.tile_spacing.to_layout(),
item.image_rendering.to_image_rendering(), item.image_rendering.to_layout(),
id, id,
); );
} }
} }
}, },
DisplayItem::Border(ref item) => { DisplayItem::Border(ref item) => {
let widths = item.border_widths.to_border_widths(); let widths = item.border_widths.to_layout();
let details = match item.details { let details = match item.details {
BorderDetails::Normal(ref border) => { BorderDetails::Normal(ref border) => {
let left = webrender_api::BorderSide { let left = webrender_api::BorderSide {
color: border.color.left, color: border.color.left,
style: border.style.left.to_border_style(), style: border.style.left.to_layout(),
}; };
let top = webrender_api::BorderSide { let top = webrender_api::BorderSide {
color: border.color.top, color: border.color.top,
style: border.style.top.to_border_style(), style: border.style.top.to_layout(),
}; };
let right = webrender_api::BorderSide { let right = webrender_api::BorderSide {
color: border.color.right, color: border.color.right,
style: border.style.right.to_border_style(), style: border.style.right.to_layout(),
}; };
let bottom = webrender_api::BorderSide { let bottom = webrender_api::BorderSide {
color: border.color.bottom, color: border.color.bottom,
style: border.style.bottom.to_border_style(), style: border.style.bottom.to_layout(),
}; };
let radius = border.radius.to_border_radius(); let radius = border.radius.to_border_radius();
webrender_api::BorderDetails::Normal(webrender_api::NormalBorder { webrender_api::BorderDetails::Normal(webrender_api::NormalBorder {
@ -422,8 +239,8 @@ impl WebRenderDisplayItemConverter for DisplayItem {
}; };
webrender_api::BorderDetails::Gradient(webrender_api::GradientBorder { webrender_api::BorderDetails::Gradient(webrender_api::GradientBorder {
gradient: builder.create_gradient( gradient: builder.create_gradient(
gradient.gradient.start_point.to_pointf(), gradient.gradient.start_point.to_layout(),
gradient.gradient.end_point.to_pointf(), gradient.gradient.end_point.to_layout(),
gradient.gradient.stops.clone(), gradient.gradient.stops.clone(),
extend_mode, extend_mode,
), ),
@ -439,8 +256,8 @@ impl WebRenderDisplayItemConverter for DisplayItem {
webrender_api::BorderDetails::RadialGradient( webrender_api::BorderDetails::RadialGradient(
webrender_api::RadialGradientBorder { webrender_api::RadialGradientBorder {
gradient: builder.create_radial_gradient( gradient: builder.create_radial_gradient(
gradient.gradient.center.to_pointf(), gradient.gradient.center.to_layout(),
gradient.gradient.radius.to_sizef(), gradient.gradient.radius.to_layout(),
gradient.gradient.stops.clone(), gradient.gradient.stops.clone(),
extend_mode, extend_mode,
), ),
@ -453,8 +270,8 @@ impl WebRenderDisplayItemConverter for DisplayItem {
builder.push_border(&self.prim_info(), widths, details); builder.push_border(&self.prim_info(), widths, details);
}, },
DisplayItem::Gradient(ref item) => { DisplayItem::Gradient(ref item) => {
let start_point = item.gradient.start_point.to_pointf(); let start_point = item.gradient.start_point.to_layout();
let end_point = item.gradient.end_point.to_pointf(); let end_point = item.gradient.end_point.to_layout();
let extend_mode = if item.gradient.repeating { let extend_mode = if item.gradient.repeating {
ExtendMode::Repeat ExtendMode::Repeat
} else { } else {
@ -469,13 +286,13 @@ impl WebRenderDisplayItemConverter for DisplayItem {
builder.push_gradient( builder.push_gradient(
&self.prim_info(), &self.prim_info(),
gradient, gradient,
item.tile.to_sizef(), item.tile.to_layout(),
item.tile_spacing.to_sizef(), item.tile_spacing.to_layout(),
); );
}, },
DisplayItem::RadialGradient(ref item) => { DisplayItem::RadialGradient(ref item) => {
let center = item.gradient.center.to_pointf(); let center = item.gradient.center.to_layout();
let radius = item.gradient.radius.to_sizef(); let radius = item.gradient.radius.to_layout();
let extend_mode = if item.gradient.repeating { let extend_mode = if item.gradient.repeating {
ExtendMode::Repeat ExtendMode::Repeat
} else { } else {
@ -490,8 +307,8 @@ impl WebRenderDisplayItemConverter for DisplayItem {
builder.push_radial_gradient( builder.push_radial_gradient(
&self.prim_info(), &self.prim_info(),
gradient, gradient,
item.tile.to_sizef(), item.tile.to_layout(),
item.tile_spacing.to_sizef(), item.tile_spacing.to_layout(),
); );
}, },
DisplayItem::Line(ref item) => { DisplayItem::Line(ref item) => {
@ -505,11 +322,11 @@ impl WebRenderDisplayItemConverter for DisplayItem {
); );
}, },
DisplayItem::BoxShadow(ref item) => { DisplayItem::BoxShadow(ref item) => {
let box_bounds = item.box_bounds.to_rectf(); let box_bounds = item.box_bounds.to_layout();
builder.push_box_shadow( builder.push_box_shadow(
&self.prim_info(), &self.prim_info(),
box_bounds, box_bounds,
item.offset.to_vectorf(), item.offset.to_layout(),
item.color, item.color,
item.blur_radius.to_f32_px(), item.blur_radius.to_f32_px(),
item.spread_radius.to_f32_px(), item.spread_radius.to_f32_px(),
@ -522,7 +339,7 @@ impl WebRenderDisplayItemConverter for DisplayItem {
&self.prim_info(), &self.prim_info(),
webrender_api::Shadow { webrender_api::Shadow {
blur_radius: item.blur_radius.to_f32_px(), blur_radius: item.blur_radius.to_f32_px(),
offset: item.offset.to_vectorf(), offset: item.offset.to_layout(),
color: item.color, color: item.color,
}, },
); );
@ -545,20 +362,24 @@ impl WebRenderDisplayItemConverter for DisplayItem {
.map(|perspective| LayoutTransform::from_untyped(&perspective)); .map(|perspective| LayoutTransform::from_untyped(&perspective));
builder.push_stacking_context( builder.push_stacking_context(
&webrender_api::LayoutPrimitiveInfo::new(stacking_context.bounds.to_rectf()), &webrender_api::LayoutPrimitiveInfo::new(stacking_context.bounds.to_layout()),
stacking_context.scroll_policy, stacking_context.scroll_policy,
transform, transform,
stacking_context.transform_style, stacking_context.transform_style,
perspective, perspective,
stacking_context.mix_blend_mode, stacking_context.mix_blend_mode,
stacking_context.filters.to_filter_ops(), stacking_context
.filters
.iter()
.map(ToLayout::to_layout)
.collect(),
); );
}, },
DisplayItem::PopStackingContext(_) => builder.pop_stacking_context(), DisplayItem::PopStackingContext(_) => builder.pop_stacking_context(),
DisplayItem::DefineClipScrollNode(ref item) => { DisplayItem::DefineClipScrollNode(ref item) => {
let node = &clip_scroll_nodes[item.node_index.0]; let node = &clip_scroll_nodes[item.node_index.0];
let parent_id = get_id(clip_ids, node.parent_index); let parent_id = get_id(clip_ids, node.parent_index);
let item_rect = node.clip.main.to_rectf(); let item_rect = node.clip.main.to_layout();
let webrender_id = match node.node_type { let webrender_id = match node.node_type {
ClipScrollNodeType::Clip => builder.define_clip_with_parent( ClipScrollNodeType::Clip => builder.define_clip_with_parent(
@ -572,8 +393,8 @@ impl WebRenderDisplayItemConverter for DisplayItem {
.define_scroll_frame_with_parent( .define_scroll_frame_with_parent(
node.id, node.id,
parent_id, parent_id,
node.content_rect.to_rectf(), node.content_rect.to_layout(),
node.clip.main.to_rectf(), node.clip.main.to_layout(),
node.clip.get_complex_clips(), node.clip.get_complex_clips(),
None, None,
scroll_sensitivity, scroll_sensitivity,
@ -611,7 +432,7 @@ impl ToWebRenderClip for ClippingRegion {
.iter() .iter()
.map(|complex_clipping_region| { .map(|complex_clipping_region| {
ComplexClipRegion::new( ComplexClipRegion::new(
complex_clipping_region.rect.to_rectf(), complex_clipping_region.rect.to_layout(),
complex_clipping_region.radii.to_border_radius(), complex_clipping_region.radii.to_border_radius(),
ClipMode::Clip, ClipMode::Clip,
) )

View file

@ -69,7 +69,7 @@ use layout::context::LayoutContext;
use layout::context::RegisteredPainter; use layout::context::RegisteredPainter;
use layout::context::RegisteredPainters; use layout::context::RegisteredPainters;
use layout::context::malloc_size_of_persistent_local_context; use layout::context::malloc_size_of_persistent_local_context;
use layout::display_list::{ToGfxColor, WebRenderDisplayListConverter}; use layout::display_list::WebRenderDisplayListConverter;
use layout::flow::{Flow, GetBaseFlow, ImmutableFlowUtils, MutableOwnedFlowUtils}; use layout::flow::{Flow, GetBaseFlow, ImmutableFlowUtils, MutableOwnedFlowUtils};
use layout::flow_ref::FlowRef; use layout::flow_ref::FlowRef;
use layout::incremental::{LayoutDamageComputation, RelayoutMode, SpecialRestyleDamage}; use layout::incremental::{LayoutDamageComputation, RelayoutMode, SpecialRestyleDamage};
@ -1688,10 +1688,15 @@ fn get_root_flow_background_color(flow: &mut Flow) -> webrender_api::ColorF {
} }
let kid_block_flow = kid.as_block(); let kid_block_flow = kid.as_block();
kid_block_flow.fragment let color = kid_block_flow.fragment
.style .style
.resolve_color(kid_block_flow.fragment.style.get_background().background_color) .resolve_color(kid_block_flow.fragment.style.get_background().background_color);
.to_gfx_color() webrender_api::ColorF::new(
color.red_f32(),
color.green_f32(),
color.blue_f32(),
color.alpha_f32(),
)
} }
fn get_ua_stylesheets() -> Result<UserAgentStylesheets, &'static str> { fn get_ua_stylesheets() -> Result<UserAgentStylesheets, &'static str> {