mirror of
https://github.com/servo/servo.git
synced 2025-06-06 16:45:39 +00:00
Initial implementation of WebGLSync
This patch adds initial support for WebGLSync. Note: There is no test for the isSync, deleteSync and waitSync functions in the `conformance2/sync/sync-webgl-specific.html`.
This commit is contained in:
parent
9706cd497d
commit
248545ddda
11 changed files with 378 additions and 83 deletions
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@ -238,6 +238,7 @@ fn map_limits(limits: RawGLLimits) -> GLLimits {
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max_varying_vectors: limits.max_varying_vectors,
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max_vertex_texture_image_units: limits.max_vertex_texture_image_units,
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max_vertex_uniform_vectors: limits.max_vertex_uniform_vectors,
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max_client_wait_timeout_webgl: std::time::Duration::new(1, 0),
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}
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}
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@ -1360,6 +1360,33 @@ impl WebGLImpl {
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}
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sender.send(value[0] != 0).unwrap()
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},
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WebGLCommand::FenceSync(ref sender) => {
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let value = ctx.gl().fence_sync(gl::SYNC_GPU_COMMANDS_COMPLETE, 0);
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sender
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.send(unsafe { WebGLSyncId::new(value as u64) })
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.unwrap();
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},
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WebGLCommand::IsSync(sync_id, ref sender) => {
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let value = ctx.gl().is_sync(sync_id.get() as *const _);
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sender.send(value).unwrap();
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},
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WebGLCommand::ClientWaitSync(sync_id, flags, timeout, ref sender) => {
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let value =
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ctx.gl()
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.client_wait_sync(sync_id.get() as *const _, flags, timeout as u64);
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sender.send(value).unwrap();
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},
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WebGLCommand::WaitSync(sync_id, flags, timeout) => {
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ctx.gl()
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.wait_sync(sync_id.get() as *const _, flags, timeout as u64);
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},
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WebGLCommand::GetSyncParameter(sync_id, param, ref sender) => {
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let value = ctx.gl().get_sync_iv(sync_id.get() as *const _, param);
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sender.send(value[0] as u32).unwrap();
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},
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WebGLCommand::DeleteSync(sync_id) => {
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ctx.gl().delete_sync(sync_id.get() as *const _);
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},
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WebGLCommand::GetParameterBool4(param, ref sender) => {
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let mut value = [0; 4];
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unsafe {
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@ -9,7 +9,7 @@ use sparkle::gl;
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use sparkle::gl::Gl;
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use std::borrow::Cow;
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use std::fmt;
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use std::num::NonZeroU32;
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use std::num::{NonZeroU32, NonZeroU64};
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use std::ops::Deref;
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use webrender_api::{DocumentId, ImageKey, PipelineId};
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use webvr_traits::WebVRPoseInformation;
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@ -280,6 +280,12 @@ pub enum WebGLCommand {
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StencilMaskSeparate(u32, u32),
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StencilOp(u32, u32, u32),
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StencilOpSeparate(u32, u32, u32, u32),
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FenceSync(WebGLSender<WebGLSyncId>),
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IsSync(WebGLSyncId, WebGLSender<bool>),
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ClientWaitSync(WebGLSyncId, u32, u64, WebGLSender<u32>),
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WaitSync(WebGLSyncId, u32, i64),
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GetSyncParameter(WebGLSyncId, u32, WebGLSender<u32>),
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DeleteSync(WebGLSyncId),
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Hint(u32, u32),
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LineWidth(f32),
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PixelStorei(u32, i32),
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@ -434,20 +440,29 @@ pub enum WebGLCommand {
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GetQueryState(WebGLSender<u32>, WebGLQueryId, u32),
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}
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macro_rules! nonzero_type {
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(u32) => {
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NonZeroU32
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};
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(u64) => {
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NonZeroU64
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};
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}
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macro_rules! define_resource_id {
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($name:ident) => {
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($name:ident, $type:tt) => {
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#[derive(Clone, Copy, Eq, Hash, PartialEq)]
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pub struct $name(NonZeroU32);
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pub struct $name(nonzero_type!($type));
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impl $name {
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#[allow(unsafe_code)]
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#[inline]
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pub unsafe fn new(id: u32) -> Self {
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$name(NonZeroU32::new_unchecked(id))
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pub unsafe fn new(id: $type) -> Self {
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$name(<nonzero_type!($type)>::new_unchecked(id))
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}
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#[inline]
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pub fn get(self) -> u32 {
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pub fn get(self) -> $type {
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self.0.get()
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}
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}
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@ -458,7 +473,7 @@ macro_rules! define_resource_id {
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where
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D: ::serde::Deserializer<'de>,
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{
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let id = u32::deserialize(deserializer)?;
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let id = <$type>::deserialize(deserializer)?;
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if id == 0 {
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Err(::serde::de::Error::custom("expected a non-zero value"))
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} else {
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@ -498,14 +513,15 @@ macro_rules! define_resource_id {
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};
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}
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define_resource_id!(WebGLBufferId);
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define_resource_id!(WebGLFramebufferId);
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define_resource_id!(WebGLRenderbufferId);
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define_resource_id!(WebGLTextureId);
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define_resource_id!(WebGLProgramId);
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define_resource_id!(WebGLQueryId);
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define_resource_id!(WebGLShaderId);
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define_resource_id!(WebGLVertexArrayId);
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define_resource_id!(WebGLBufferId, u32);
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define_resource_id!(WebGLFramebufferId, u32);
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define_resource_id!(WebGLRenderbufferId, u32);
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define_resource_id!(WebGLTextureId, u32);
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define_resource_id!(WebGLProgramId, u32);
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define_resource_id!(WebGLQueryId, u32);
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define_resource_id!(WebGLShaderId, u32);
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define_resource_id!(WebGLSyncId, u64);
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define_resource_id!(WebGLVertexArrayId, u32);
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#[derive(
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Clone, Copy, Debug, Deserialize, Eq, Hash, MallocSizeOf, Ord, PartialEq, PartialOrd, Serialize,
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@ -893,6 +909,7 @@ pub struct GLLimits {
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pub max_varying_vectors: u32,
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pub max_vertex_texture_image_units: u32,
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pub max_vertex_uniform_vectors: u32,
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pub max_client_wait_timeout_webgl: std::time::Duration,
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}
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#[derive(Clone, Copy, Debug, Deserialize, MallocSizeOf, Serialize)]
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@ -45,12 +45,13 @@ use canvas_traits::canvas::{
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CanvasGradientStop, CanvasId, LinearGradientStyle, RadialGradientStyle,
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};
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use canvas_traits::canvas::{CompositionOrBlending, LineCapStyle, LineJoinStyle, RepetitionStyle};
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use canvas_traits::webgl::WebGLVertexArrayId;
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use canvas_traits::webgl::{ActiveAttribInfo, ActiveUniformInfo, GlType, TexDataType, TexFormat};
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use canvas_traits::webgl::{GLFormats, GLLimits, WebGLQueryId};
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use canvas_traits::webgl::{WebGLBufferId, WebGLChan, WebGLContextShareMode, WebGLError};
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use canvas_traits::webgl::{WebGLFramebufferId, WebGLMsgSender, WebGLPipeline, WebGLProgramId};
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use canvas_traits::webgl::{WebGLReceiver, WebGLRenderbufferId, WebGLSLVersion, WebGLSender};
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use canvas_traits::webgl::{WebGLShaderId, WebGLTextureId, WebGLVersion, WebGLVertexArrayId};
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use canvas_traits::webgl::{WebGLShaderId, WebGLSyncId, WebGLTextureId, WebGLVersion};
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use crossbeam_channel::{Receiver, Sender};
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use cssparser::RGBA;
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use devtools_traits::{CSSError, TimelineMarkerType, WorkerId};
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@ -480,6 +481,7 @@ unsafe_no_jsmanaged_fields!(WebGLProgramId);
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unsafe_no_jsmanaged_fields!(WebGLQueryId);
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unsafe_no_jsmanaged_fields!(WebGLRenderbufferId);
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unsafe_no_jsmanaged_fields!(WebGLShaderId);
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unsafe_no_jsmanaged_fields!(WebGLSyncId);
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unsafe_no_jsmanaged_fields!(WebGLTextureId);
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unsafe_no_jsmanaged_fields!(WebGLVertexArrayId);
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unsafe_no_jsmanaged_fields!(WebGLVersion);
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@ -527,6 +527,7 @@ pub mod webglrenderbuffer;
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pub mod webglrenderingcontext;
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pub mod webglshader;
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pub mod webglshaderprecisionformat;
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pub mod webglsync;
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pub mod webgltexture;
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pub mod webgluniformlocation;
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pub mod webglvertexarrayobjectoes;
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@ -28,17 +28,18 @@ use crate::dom::webglrenderingcontext::{
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};
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use crate::dom::webglshader::WebGLShader;
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use crate::dom::webglshaderprecisionformat::WebGLShaderPrecisionFormat;
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use crate::dom::webglsync::WebGLSync;
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use crate::dom::webgltexture::WebGLTexture;
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use crate::dom::webgluniformlocation::WebGLUniformLocation;
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use crate::dom::window::Window;
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use crate::script_runtime::JSContext;
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/// https://www.khronos.org/registry/webgl/specs/latest/2.0/webgl.idl
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use canvas_traits::webgl::WebGLError::*;
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use canvas_traits::webgl::{GLContextAttributes, WebGLVersion};
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/// https://www.khronos.org/registry/webgl/specs/latest/2.0/webgl.idl
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use canvas_traits::webgl::{webgl_channel, GLContextAttributes, WebGLCommand, WebGLVersion};
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use dom_struct::dom_struct;
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use euclid::default::Size2D;
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use js::jsapi::JSObject;
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use js::jsval::{BooleanValue, JSVal, NullValue, UInt32Value};
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use js::jsval::{BooleanValue, Int32Value, JSVal, NullValue, UInt32Value};
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use js::rust::CustomAutoRooterGuard;
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use js::typedarray::ArrayBufferView;
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use script_layout_interface::HTMLCanvasDataSource;
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@ -125,7 +126,12 @@ impl WebGL2RenderingContextMethods for WebGL2RenderingContext {
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#[allow(unsafe_code)]
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/// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.3
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fn GetParameter(&self, cx: JSContext, parameter: u32) -> JSVal {
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self.base.GetParameter(cx, parameter)
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match parameter {
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constants::MAX_CLIENT_WAIT_TIMEOUT_WEBGL => {
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Int32Value(self.base.limits().max_client_wait_timeout_webgl.as_nanos() as i32)
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},
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_ => self.base.GetParameter(cx, parameter),
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}
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}
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/// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.8
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@ -1197,6 +1203,124 @@ impl WebGL2RenderingContextMethods for WebGL2RenderingContext {
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},
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}
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}
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/// https://www.khronos.org/registry/webgl/specs/latest/2.0/#3.7.14
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fn FenceSync(&self, condition: u32, flags: u32) -> Option<DomRoot<WebGLSync>> {
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if flags != 0 {
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self.base.webgl_error(InvalidValue);
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return None;
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}
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if condition != constants::SYNC_GPU_COMMANDS_COMPLETE {
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self.base.webgl_error(InvalidEnum);
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return None;
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}
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Some(WebGLSync::new(&self.base))
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}
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/// https://www.khronos.org/registry/webgl/specs/latest/2.0/#3.7.14
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fn IsSync(&self, sync: Option<&WebGLSync>) -> bool {
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match sync {
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Some(sync) => {
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if !sync.is_valid() {
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return false;
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}
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handle_potential_webgl_error!(
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self.base,
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self.base.validate_ownership(sync),
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return false
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);
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let (sender, receiver) = webgl_channel().unwrap();
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self.base
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.send_command(WebGLCommand::IsSync(sync.id(), sender));
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receiver.recv().unwrap()
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},
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None => false,
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}
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}
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/// https://www.khronos.org/registry/webgl/specs/latest/2.0/#3.7.14
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fn ClientWaitSync(&self, sync: &WebGLSync, flags: u32, timeout: u64) -> u32 {
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if !sync.is_valid() {
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self.base.webgl_error(InvalidOperation);
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return constants::WAIT_FAILED;
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}
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handle_potential_webgl_error!(
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self.base,
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self.base.validate_ownership(sync),
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return constants::WAIT_FAILED
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);
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if flags != 0 && flags != constants::SYNC_FLUSH_COMMANDS_BIT {
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self.base.webgl_error(InvalidValue);
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return constants::WAIT_FAILED;
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}
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if timeout > self.base.limits().max_client_wait_timeout_webgl.as_nanos() as u64 {
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self.base.webgl_error(InvalidOperation);
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return constants::WAIT_FAILED;
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}
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match sync.client_wait_sync(&self.base, flags, timeout) {
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Some(status) => status,
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None => constants::WAIT_FAILED,
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}
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}
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/// https://www.khronos.org/registry/webgl/specs/latest/2.0/#3.7.14
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fn WaitSync(&self, sync: &WebGLSync, flags: u32, timeout: i64) {
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if !sync.is_valid() {
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self.base.webgl_error(InvalidOperation);
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return;
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}
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handle_potential_webgl_error!(self.base, self.base.validate_ownership(sync), return);
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if flags != 0 {
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self.base.webgl_error(InvalidValue);
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return;
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}
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if timeout != constants::TIMEOUT_IGNORED {
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self.base.webgl_error(InvalidValue);
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return;
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}
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self.base
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.send_command(WebGLCommand::WaitSync(sync.id(), flags, timeout));
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}
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/// https://www.khronos.org/registry/webgl/specs/latest/2.0/#3.7.14
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fn GetSyncParameter(&self, _cx: JSContext, sync: &WebGLSync, pname: u32) -> JSVal {
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if !sync.is_valid() {
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self.base.webgl_error(InvalidOperation);
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return NullValue();
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}
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handle_potential_webgl_error!(
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self.base,
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self.base.validate_ownership(sync),
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return NullValue()
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);
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match pname {
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constants::OBJECT_TYPE | constants::SYNC_CONDITION | constants::SYNC_FLAGS => {
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let (sender, receiver) = webgl_channel().unwrap();
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self.base
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.send_command(WebGLCommand::GetSyncParameter(sync.id(), pname, sender));
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UInt32Value(receiver.recv().unwrap())
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},
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constants::SYNC_STATUS => match sync.get_sync_status(pname, &self.base) {
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Some(status) => UInt32Value(status),
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None => UInt32Value(constants::UNSIGNALED),
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},
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_ => {
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self.base.webgl_error(InvalidEnum);
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NullValue()
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},
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}
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}
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/// https://www.khronos.org/registry/webgl/specs/latest/2.0/#3.7.14
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fn DeleteSync(&self, sync: Option<&WebGLSync>) {
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if let Some(sync) = sync {
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handle_potential_webgl_error!(self.base, self.base.validate_ownership(sync), return);
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sync.delete(false);
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}
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}
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}
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impl LayoutCanvasWebGLRenderingContextHelpers for LayoutDom<WebGL2RenderingContext> {
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138
components/script/dom/webglsync.rs
Normal file
138
components/script/dom/webglsync.rs
Normal file
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@ -0,0 +1,138 @@
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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use crate::dom::bindings::codegen::Bindings::WebGL2RenderingContextBinding::WebGL2RenderingContextConstants as constants;
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use crate::dom::bindings::codegen::Bindings::WebGLSyncBinding;
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use crate::dom::bindings::inheritance::Castable;
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use crate::dom::bindings::refcounted::Trusted;
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use crate::dom::bindings::reflector::{reflect_dom_object, DomObject};
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use crate::dom::bindings::root::DomRoot;
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use crate::dom::webglobject::WebGLObject;
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use crate::dom::webglrenderingcontext::WebGLRenderingContext;
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use crate::task_source::TaskSource;
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use canvas_traits::webgl::{webgl_channel, WebGLCommand, WebGLSyncId};
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use dom_struct::dom_struct;
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use std::cell::Cell;
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#[dom_struct]
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pub struct WebGLSync {
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webgl_object: WebGLObject,
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sync_id: WebGLSyncId,
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marked_for_deletion: Cell<bool>,
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client_wait_status: Cell<Option<u32>>,
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sync_status: Cell<Option<u32>>,
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}
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impl WebGLSync {
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fn new_inherited(context: &WebGLRenderingContext, sync_id: WebGLSyncId) -> Self {
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Self {
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webgl_object: WebGLObject::new_inherited(context),
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sync_id,
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marked_for_deletion: Cell::new(false),
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client_wait_status: Cell::new(None),
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sync_status: Cell::new(None),
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}
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}
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pub fn new(context: &WebGLRenderingContext) -> DomRoot<Self> {
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let (sender, receiver) = webgl_channel().unwrap();
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context.send_command(WebGLCommand::FenceSync(sender));
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let sync_id = receiver.recv().unwrap();
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reflect_dom_object(
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Box::new(WebGLSync::new_inherited(context, sync_id)),
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&*context.global(),
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WebGLSyncBinding::Wrap,
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)
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}
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}
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impl WebGLSync {
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pub fn client_wait_sync(
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&self,
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context: &WebGLRenderingContext,
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flags: u32,
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timeout: u64,
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) -> Option<u32> {
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match self.client_wait_status.get() {
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Some(constants::TIMEOUT_EXPIRED) | Some(constants::WAIT_FAILED) | None => {
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let global = self.global();
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let this = Trusted::new(self);
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let context = Trusted::new(context);
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let task = task!(request_client_wait_status: move || {
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let this = this.root();
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let context = context.root();
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let (sender, receiver) = webgl_channel().unwrap();
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context.send_command(WebGLCommand::ClientWaitSync(
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this.sync_id,
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flags,
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timeout,
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sender,
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));
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this.client_wait_status.set(Some(receiver.recv().unwrap()));
|
||||
});
|
||||
global
|
||||
.as_window()
|
||||
.task_manager()
|
||||
.dom_manipulation_task_source()
|
||||
.queue(task, global.upcast())
|
||||
.unwrap();
|
||||
},
|
||||
_ => {},
|
||||
}
|
||||
self.client_wait_status.get()
|
||||
}
|
||||
|
||||
pub fn delete(&self, fallible: bool) {
|
||||
if self.is_valid() {
|
||||
self.marked_for_deletion.set(true);
|
||||
let context = self.upcast::<WebGLObject>().context();
|
||||
let cmd = WebGLCommand::DeleteSync(self.sync_id);
|
||||
if fallible {
|
||||
context.send_command_ignored(cmd);
|
||||
} else {
|
||||
context.send_command(cmd);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn get_sync_status(&self, pname: u32, context: &WebGLRenderingContext) -> Option<u32> {
|
||||
match self.sync_status.get() {
|
||||
Some(constants::UNSIGNALED) | None => {
|
||||
let global = self.global();
|
||||
let this = Trusted::new(self);
|
||||
let context = Trusted::new(context);
|
||||
let task = task!(request_sync_status: move || {
|
||||
let this = this.root();
|
||||
let context = context.root();
|
||||
let (sender, receiver) = webgl_channel().unwrap();
|
||||
context.send_command(WebGLCommand::GetSyncParameter(this.sync_id, pname, sender));
|
||||
this.sync_status.set(Some(receiver.recv().unwrap()));
|
||||
});
|
||||
global
|
||||
.as_window()
|
||||
.task_manager()
|
||||
.dom_manipulation_task_source()
|
||||
.queue(task, global.upcast())
|
||||
.unwrap();
|
||||
},
|
||||
_ => {},
|
||||
}
|
||||
self.sync_status.get()
|
||||
}
|
||||
|
||||
pub fn is_valid(&self) -> bool {
|
||||
!self.marked_for_deletion.get()
|
||||
}
|
||||
|
||||
pub fn id(&self) -> WebGLSyncId {
|
||||
self.sync_id
|
||||
}
|
||||
}
|
||||
|
||||
impl Drop for WebGLSync {
|
||||
fn drop(&mut self) {
|
||||
self.delete(true);
|
||||
}
|
||||
}
|
|
@ -15,9 +15,6 @@ typedef unsigned long long GLuint64;
|
|||
// interface WebGLSampler : WebGLObject {
|
||||
// };
|
||||
|
||||
// interface WebGLSync : WebGLObject {
|
||||
// };
|
||||
|
||||
// interface WebGLTransformFeedback : WebGLObject {
|
||||
// };
|
||||
|
||||
|
@ -542,12 +539,12 @@ interface mixin WebGL2RenderingContextBase
|
|||
any getSamplerParameter(WebGLSampler sampler, GLenum pname);*/
|
||||
|
||||
/* Sync objects */
|
||||
/*WebGLSync? fenceSync(GLenum condition, GLbitfield flags);
|
||||
WebGLSync? fenceSync(GLenum condition, GLbitfield flags);
|
||||
[WebGLHandlesContextLoss] GLboolean isSync(WebGLSync? sync);
|
||||
void deleteSync(WebGLSync? sync);
|
||||
GLenum clientWaitSync(WebGLSync sync, GLbitfield flags, GLuint64 timeout);
|
||||
void waitSync(WebGLSync sync, GLbitfield flags, GLint64 timeout);
|
||||
any getSyncParameter(WebGLSync sync, GLenum pname);*/
|
||||
any getSyncParameter(WebGLSync sync, GLenum pname);
|
||||
|
||||
/* Transform Feedback */
|
||||
/*WebGLTransformFeedback? createTransformFeedback();
|
||||
|
|
11
components/script/dom/webidls/WebGLSync.webidl
Normal file
11
components/script/dom/webidls/WebGLSync.webidl
Normal file
|
@ -0,0 +1,11 @@
|
|||
/* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
|
||||
//
|
||||
// WebGL IDL definitions scraped from the Khronos specification:
|
||||
// https://www.khronos.org/registry/webgl/specs/latest/2.0/#3.7.14
|
||||
//
|
||||
|
||||
[Pref="dom.webgl2.enabled"]
|
||||
interface WebGLSync : WebGLObject {
|
||||
};
|
|
@ -2,6 +2,9 @@
|
|||
[WebGL test #25: Property either does not exist or is not a function: uniform4uiv]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #72: Property either does not exist or is not a function: bindVertexArray]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #28: Property either does not exist or is not a function: uniformMatrix2x4fv]
|
||||
expected: FAIL
|
||||
|
||||
|
@ -11,9 +14,6 @@
|
|||
[WebGL test #1: Property either does not exist or is not a function: getBufferSubData]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #52: Property either does not exist or is not a function: deleteSync]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #30: Property either does not exist or is not a function: uniformMatrix3x4fv]
|
||||
expected: FAIL
|
||||
|
||||
|
@ -23,22 +23,16 @@
|
|||
[WebGL test #27: Property either does not exist or is not a function: uniformMatrix3x2fv]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #74: Property either does not exist or is not a function: uniformBlockBinding]
|
||||
[WebGL test #60: Property either does not exist or is not a function: bindBufferBase]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #59: Property either does not exist or is not a function: bindTransformFeedback]
|
||||
[WebGL test #63: Property either does not exist or is not a function: getUniformIndices]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #73: Property either does not exist or is not a function: getActiveUniformBlockName]
|
||||
[WebGL test #57: Property either does not exist or is not a function: getTransformFeedbackVarying]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #72: Property either does not exist or is not a function: getActiveUniformBlockParameter]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #63: Property either does not exist or is not a function: getTransformFeedbackVarying]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #50: Property either does not exist or is not a function: fenceSync]
|
||||
[WebGL test #64: Property either does not exist or is not a function: getActiveUniforms]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #3: Property either does not exist or is not a function: blitFramebuffer]
|
||||
|
@ -47,13 +41,13 @@
|
|||
[WebGL test #33: Property either does not exist or is not a function: vertexAttribI4iv]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #61: Property either does not exist or is not a function: endTransformFeedback]
|
||||
[WebGL test #58: Property either does not exist or is not a function: pauseTransformFeedback]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #67: Property either does not exist or is not a function: bindBufferRange]
|
||||
[WebGL test #62: Property either does not exist or is not a function: getIndexedParameter]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #69: Property either does not exist or is not a function: getUniformIndices]
|
||||
[WebGL test #56: Property either does not exist or is not a function: transformFeedbackVaryings]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #2: Property either does not exist or is not a function: copyBufferSubData]
|
||||
|
@ -68,7 +62,7 @@
|
|||
[WebGL test #36: Property either does not exist or is not a function: vertexAttribIPointer]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #54: Property either does not exist or is not a function: waitSync]
|
||||
[WebGL test #54: Property either does not exist or is not a function: beginTransformFeedback]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #8: Property either does not exist or is not a function: readBuffer]
|
||||
|
@ -83,22 +77,19 @@
|
|||
[WebGL test #47: Property either does not exist or is not a function: samplerParameteri]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #53: Property either does not exist or is not a function: clientWaitSync]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #66: Property either does not exist or is not a function: bindBufferBase]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #56: Property either does not exist or is not a function: createTransformFeedback]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #32: Property either does not exist or is not a function: vertexAttribI4i]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #77: Property either does not exist or is not a function: isVertexArray]
|
||||
[WebGL test #68: Property either does not exist or is not a function: uniformBlockBinding]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #64: Property either does not exist or is not a function: pauseTransformFeedback]
|
||||
[WebGL test #55: Property either does not exist or is not a function: endTransformFeedback]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #69: Property either does not exist or is not a function: createVertexArray]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #70: Property either does not exist or is not a function: deleteVertexArray]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #41: Property either does not exist or is not a function: clearBufferfv]
|
||||
|
@ -107,9 +98,6 @@
|
|||
[WebGL test #17: Property either does not exist or is not a function: getFragDataLocation]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #68: Property either does not exist or is not a function: getIndexedParameter]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #15: Property either does not exist or is not a function: compressedTexImage3D]
|
||||
expected: FAIL
|
||||
|
||||
|
@ -119,13 +107,13 @@
|
|||
[WebGL test #34: Property either does not exist or is not a function: vertexAttribI4ui]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #55: Property either does not exist or is not a function: getSyncParameter]
|
||||
[WebGL test #51: Property either does not exist or is not a function: deleteTransformFeedback]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #6: Property either does not exist or is not a function: invalidateFramebuffer]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #78: Property either does not exist or is not a function: bindVertexArray]
|
||||
[WebGL test #61: Property either does not exist or is not a function: bindBufferRange]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #42: Property either does not exist or is not a function: clearBufferfi]
|
||||
|
@ -134,15 +122,18 @@
|
|||
[WebGL test #24: Property either does not exist or is not a function: uniform3uiv]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #51: Property either does not exist or is not a function: isSync]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #37: Property either does not exist or is not a function: drawRangeElements]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #39: Property either does not exist or is not a function: clearBufferiv]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #71: Property either does not exist or is not a function: isVertexArray]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #52: Property either does not exist or is not a function: isTransformFeedback]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #46: Property either does not exist or is not a function: bindSampler]
|
||||
expected: FAIL
|
||||
|
||||
|
@ -152,9 +143,6 @@
|
|||
[WebGL test #38: Property either does not exist or is not a function: drawBuffers]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #60: Property either does not exist or is not a function: beginTransformFeedback]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #0: Property either does not exist or is not a function: isContextLost]
|
||||
expected: FAIL
|
||||
|
||||
|
@ -170,31 +158,31 @@
|
|||
[WebGL test #40: Property either does not exist or is not a function: clearBufferuiv]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #70: Property either does not exist or is not a function: getActiveUniforms]
|
||||
[WebGL test #66: Property either does not exist or is not a function: getActiveUniformBlockParameter]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #58: Property either does not exist or is not a function: isTransformFeedback]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #71: Property either does not exist or is not a function: getUniformBlockIndex]
|
||||
[WebGL test #53: Property either does not exist or is not a function: bindTransformFeedback]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #21: Property either does not exist or is not a function: uniform4ui]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #65: Property either does not exist or is not a function: resumeTransformFeedback]
|
||||
[WebGL test #50: Property either does not exist or is not a function: createTransformFeedback]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #11: Property either does not exist or is not a function: texStorage2D]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #59: Property either does not exist or is not a function: resumeTransformFeedback]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #19: Property either does not exist or is not a function: uniform2ui]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #26: Property either does not exist or is not a function: uniformMatrix2x3fv]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #76: Property either does not exist or is not a function: deleteVertexArray]
|
||||
[WebGL test #67: Property either does not exist or is not a function: getActiveUniformBlockName]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #49: Property either does not exist or is not a function: getSamplerParameter]
|
||||
|
@ -203,7 +191,7 @@
|
|||
[WebGL test #29: Property either does not exist or is not a function: uniformMatrix4x2fv]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #57: Property either does not exist or is not a function: deleteTransformFeedback]
|
||||
[WebGL test #65: Property either does not exist or is not a function: getUniformBlockIndex]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #20: Property either does not exist or is not a function: uniform3ui]
|
||||
|
@ -215,9 +203,6 @@
|
|||
[WebGL test #4: Property either does not exist or is not a function: framebufferTextureLayer]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #75: Property either does not exist or is not a function: createVertexArray]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #44: Property either does not exist or is not a function: deleteSampler]
|
||||
expected: FAIL
|
||||
|
||||
|
@ -230,9 +215,6 @@
|
|||
[WebGL test #45: Property either does not exist or is not a function: isSampler]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #62: Property either does not exist or is not a function: transformFeedbackVaryings]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #13: Property either does not exist or is not a function: texSubImage3D]
|
||||
expected: FAIL
|
||||
|
||||
|
|
|
@ -1,5 +0,0 @@
|
|||
[sync-webgl-specific.html]
|
||||
expected: ERROR
|
||||
[WebGL test #3: gl.getError() should be 0. Was 1280.]
|
||||
expected: FAIL
|
||||
|
Loading…
Add table
Add a link
Reference in a new issue