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chore: Update wgpu (#33506)
* Update wgpu Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com> * use all backends at runtime Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com> * clean up some adapter stuff Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com> * Update expectations Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com> * flakes Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com> --------- Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>
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33 changed files with 206 additions and 361 deletions
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@ -74,10 +74,7 @@ impl GPURenderPipeline {
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descriptor: RenderPipelineDescriptor<'static>,
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async_sender: Option<IpcSender<WebGPUResponse>>,
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) -> Fallible<WebGPURenderPipeline> {
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let render_pipeline_id = device
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.global()
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.wgpu_id_hub()
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.create_render_pipeline_id(device.id().0.backend());
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let render_pipeline_id = device.global().wgpu_id_hub().create_render_pipeline_id();
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device
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.channel()
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@ -108,10 +105,7 @@ impl GPURenderPipelineMethods for GPURenderPipeline {
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/// <https://gpuweb.github.io/gpuweb/#dom-gpupipelinebase-getbindgrouplayout>
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fn GetBindGroupLayout(&self, index: u32) -> Fallible<DomRoot<GPUBindGroupLayout>> {
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let id = self
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.global()
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.wgpu_id_hub()
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.create_bind_group_layout_id(self.render_pipeline.0.backend());
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let id = self.global().wgpu_id_hub().create_bind_group_layout_id();
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if let Err(e) = self
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.channel
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