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Factors out DOM traversal, keeping the code in parallel
free of traversal-specific logic.
DOM traversals and Flow traversals look very similar. This patch unifies them with the preorder/postorder pattern. Hopefully, it also opens the door for writing the traversal code only once, instead of the duplication we have today.
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5 changed files with 501 additions and 403 deletions
333
components/layout/traversal.rs
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333
components/layout/traversal.rs
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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//! Traversals over the DOM and flow trees, running the layout computations.
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use css::node_style::StyledNode;
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use css::matching::{ApplicableDeclarations, CannotShare, MatchMethods, StyleWasShared};
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use construct::FlowConstructor;
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use context::LayoutContext;
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use flow::{Flow, MutableFlowUtils, PreorderFlowTraversal, PostorderFlowTraversal};
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use flow;
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use incremental::RestyleDamage;
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use wrapper::{layout_node_to_unsafe_layout_node, LayoutNode};
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use wrapper::{PostorderNodeMutTraversal, ThreadSafeLayoutNode, UnsafeLayoutNode};
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use wrapper::{PreorderDOMTraversal, PostorderDOMTraversal};
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use servo_util::bloom::BloomFilter;
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use servo_util::tid::tid;
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use style;
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use style::TNode;
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/// Every time we do another layout, the old bloom filters are invalid. This is
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/// detected by ticking a generation number every layout.
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type Generation = uint;
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/// A pair of the bloom filter used for css selector matching, and the node to
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/// which it applies. This is used to efficiently do `Descendant` selector
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/// matches. Thanks to the bloom filter, we can avoid walking up the tree
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/// looking for ancestors that aren't there in the majority of cases.
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///
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/// As we walk down the DOM tree a task-local bloom filter is built of all the
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/// CSS `SimpleSelector`s which are part of a `Descendant` compound selector
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/// (i.e. paired with a `Descendant` combinator, in the `next` field of a
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/// `CompoundSelector`.
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///
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/// Before a `Descendant` selector match is tried, it's compared against the
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/// bloom filter. If the bloom filter can exclude it, the selector is quickly
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/// rejected.
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///
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/// When done styling a node, all selectors previously inserted into the filter
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/// are removed.
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///
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/// Since a work-stealing queue is used for styling, sometimes, the bloom filter
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/// will no longer be the for the parent of the node we're currently on. When
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/// this happens, the task local bloom filter will be thrown away and rebuilt.
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local_data_key!(style_bloom: (BloomFilter, UnsafeLayoutNode, Generation))
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/// Returns the task local bloom filter.
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///
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/// If one does not exist, a new one will be made for you. If it is out of date,
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/// it will be thrown out and a new one will be made for you.
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fn take_task_local_bloom_filter(
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parent_node: Option<LayoutNode>,
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layout_context: &LayoutContext)
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-> BloomFilter {
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let new_bloom =
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|p: Option<LayoutNode>| -> BloomFilter {
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let mut bf = BloomFilter::new(style::RECOMMENDED_SELECTOR_BLOOM_FILTER_SIZE);
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p.map(|p| insert_ancestors_into_bloom_filter(&mut bf, p, layout_context));
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if p.is_none() {
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debug!("[{}] No parent, but new bloom filter!", tid());
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}
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bf
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};
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match (parent_node, style_bloom.replace(None)) {
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// Root node. Needs new bloom filter.
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(None, _ ) => new_bloom(None),
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// No bloom filter for this thread yet.
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(Some(p), None) => new_bloom(Some(p)),
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// Found cached bloom filter.
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(Some(p), Some((bf, old_node, old_generation))) => {
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// Hey, the cached parent is our parent! We can reuse the bloom filter.
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if old_node == layout_node_to_unsafe_layout_node(&p) &&
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old_generation == layout_context.shared.generation {
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debug!("[{}] Parent matches (={}). Reusing bloom filter.", tid(), old_node.val0());
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bf
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// Oh no. the cached parent is stale. I guess we need a new one...
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} else {
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new_bloom(Some(p))
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}
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},
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}
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}
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fn put_task_local_bloom_filter(bf: BloomFilter, unsafe_node: &UnsafeLayoutNode, layout_context: &LayoutContext) {
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match style_bloom.replace(Some((bf, *unsafe_node, layout_context.shared.generation))) {
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None => {},
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Some(_) => fail!("Putting into a never-taken task-local bloom filter"),
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}
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}
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/// "Ancestors" in this context is inclusive of ourselves.
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fn insert_ancestors_into_bloom_filter(
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bf: &mut BloomFilter, mut n: LayoutNode, layout_context: &LayoutContext) {
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debug!("[{}] Inserting ancestors.", tid());
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let mut ancestors = 0u;
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loop {
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ancestors += 1;
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n.insert_into_bloom_filter(bf);
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n = match n.layout_parent_node(layout_context.shared) {
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None => break,
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Some(p) => p,
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};
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}
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debug!("[{}] Inserted {} ancestors.", tid(), ancestors);
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}
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/// The recalc-style-for-node traversal, which styles each node and must run before
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/// layout computation. This computes the styles applied to each node.
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pub struct RecalcStyleForNode<'a> {
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pub layout_context: &'a LayoutContext<'a>,
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}
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impl<'a> PreorderDOMTraversal for RecalcStyleForNode<'a> {
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#[inline]
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fn process(&self, node: LayoutNode) {
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// Initialize layout data.
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//
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// FIXME(pcwalton): Stop allocating here. Ideally this should just be done by the HTML
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// parser.
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node.initialize_layout_data(self.layout_context.shared.layout_chan.clone());
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// Get the parent node.
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let parent_opt = node.layout_parent_node(self.layout_context.shared);
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// Get the style bloom filter.
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let bf = take_task_local_bloom_filter(parent_opt, self.layout_context);
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// Just needs to be wrapped in an option for `match_node`.
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let some_bf = Some(bf);
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if node.is_dirty() {
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// First, check to see whether we can share a style with someone.
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let style_sharing_candidate_cache = self.layout_context.style_sharing_candidate_cache();
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let sharing_result = unsafe {
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node.share_style_if_possible(style_sharing_candidate_cache,
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parent_opt.clone())
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};
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// Otherwise, match and cascade selectors.
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match sharing_result {
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CannotShare(mut shareable) => {
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let mut applicable_declarations = ApplicableDeclarations::new();
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if node.is_element() {
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// Perform the CSS selector matching.
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let stylist = unsafe { &*self.layout_context.shared.stylist };
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node.match_node(stylist, &some_bf, &mut applicable_declarations, &mut shareable);
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}
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// Perform the CSS cascade.
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unsafe {
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node.cascade_node(parent_opt,
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&applicable_declarations,
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self.layout_context.applicable_declarations_cache());
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}
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// Add ourselves to the LRU cache.
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if shareable {
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style_sharing_candidate_cache.insert_if_possible(&node);
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}
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}
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StyleWasShared(index) => style_sharing_candidate_cache.touch(index),
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}
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}
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let mut bf = some_bf.unwrap();
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let unsafe_layout_node = layout_node_to_unsafe_layout_node(&node);
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// Before running the children, we need to insert our nodes into the bloom
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// filter.
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debug!("[{}] + {:X}", tid(), unsafe_layout_node.val0());
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node.insert_into_bloom_filter(&mut bf);
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// NB: flow construction updates the bloom filter on the way up.
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put_task_local_bloom_filter(bf, &unsafe_layout_node, self.layout_context);
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}
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}
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/// The flow construction traversal, which builds flows for styled nodes.
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pub struct ConstructFlows<'a> {
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pub layout_context: &'a LayoutContext<'a>,
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}
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impl<'a> PostorderDOMTraversal for ConstructFlows<'a> {
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#[inline]
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fn process(&self, node: LayoutNode) {
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// Construct flows for this node.
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{
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let node = ThreadSafeLayoutNode::new(&node);
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let mut flow_constructor = FlowConstructor::new(self.layout_context);
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flow_constructor.process(&node);
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// Reset the layout damage in this node. It's been propagated to the
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// flow by the flow constructor.
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node.set_restyle_damage(RestyleDamage::empty());
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}
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unsafe {
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node.set_dirty(false);
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node.set_dirty_descendants(false);
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}
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let unsafe_layout_node = layout_node_to_unsafe_layout_node(&node);
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let (mut bf, old_node, old_generation) =
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style_bloom
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.replace(None)
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.expect("The bloom filter should have been set by style recalc.");
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assert_eq!(old_node, unsafe_layout_node);
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assert_eq!(old_generation, self.layout_context.shared.generation);
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match node.layout_parent_node(self.layout_context.shared) {
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None => {
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debug!("[{}] - {:X}, and deleting BF.", tid(), unsafe_layout_node.val0());
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// If this is the reflow root, eat the task-local bloom filter.
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}
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Some(parent) => {
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// Otherwise, put it back, but remove this node.
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node.remove_from_bloom_filter(&mut bf);
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let unsafe_parent = layout_node_to_unsafe_layout_node(&parent);
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put_task_local_bloom_filter(bf, &unsafe_parent, self.layout_context);
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},
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};
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}
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}
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/// The flow tree verification traversal. This is only on in debug builds.
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#[cfg(debug)]
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struct FlowTreeVerification;
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#[cfg(debug)]
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impl PreorderFlow for FlowTreeVerification {
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#[inline]
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fn process(&mut self, flow: &mut Flow) -> bool {
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let base = flow::base(flow);
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if !base.flags.is_leaf() && !base.flags.is_nonleaf() {
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println("flow tree verification failed: flow wasn't a leaf or a nonleaf!");
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flow.dump();
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fail!("flow tree verification failed")
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}
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true
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}
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}
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/// The bubble-inline-sizes traversal, the first part of layout computation. This computes preferred
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/// and intrinsic inline-sizes and bubbles them up the tree.
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pub struct BubbleISizes<'a> {
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pub layout_context: &'a LayoutContext<'a>,
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}
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impl<'a> PostorderFlowTraversal for BubbleISizes<'a> {
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#[inline]
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fn process(&mut self, flow: &mut Flow) -> bool {
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flow.bubble_inline_sizes(self.layout_context);
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true
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}
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// FIXME: We can't prune until we start reusing flows
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/*
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#[inline]
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fn should_prune(&mut self, flow: &mut Flow) -> bool {
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flow::mut_base(flow).restyle_damage.lacks(BubbleISizes)
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}
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*/
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}
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/// The assign-inline-sizes traversal. In Gecko this corresponds to `Reflow`.
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pub struct AssignISizes<'a> {
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pub layout_context: &'a LayoutContext<'a>,
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}
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impl<'a> PreorderFlowTraversal for AssignISizes<'a> {
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#[inline]
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fn process(&mut self, flow: &mut Flow) -> bool {
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flow.assign_inline_sizes(self.layout_context);
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true
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}
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}
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/// The assign-block-sizes-and-store-overflow traversal, the last (and most expensive) part of layout
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/// computation. Determines the final block-sizes for all layout objects, computes positions, and
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/// computes overflow regions. In Gecko this corresponds to `FinishAndStoreOverflow`.
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pub struct AssignBSizesAndStoreOverflow<'a> {
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pub layout_context: &'a LayoutContext<'a>,
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}
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impl<'a> PostorderFlowTraversal for AssignBSizesAndStoreOverflow<'a> {
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#[inline]
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fn process(&mut self, flow: &mut Flow) -> bool {
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flow.assign_block_size(self.layout_context);
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// Skip store-overflow for absolutely positioned flows. That will be
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// done in a separate traversal.
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if !flow.is_store_overflow_delayed() {
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flow.store_overflow(self.layout_context);
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}
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true
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}
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#[inline]
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fn should_process(&mut self, flow: &mut Flow) -> bool {
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!flow::base(flow).flags.impacted_by_floats()
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}
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}
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/// The display list construction traversal.
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pub struct BuildDisplayList<'a> {
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pub layout_context: &'a LayoutContext<'a>,
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}
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impl<'a> BuildDisplayList<'a> {
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#[inline]
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pub fn process(&mut self, flow: &mut Flow) {
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flow.compute_absolute_position();
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for kid in flow::mut_base(flow).child_iter() {
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if !kid.is_absolutely_positioned() {
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self.process(kid)
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}
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}
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for absolute_descendant_link in flow::mut_base(flow).abs_descendants.iter() {
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self.process(absolute_descendant_link)
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}
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flow.build_display_list(self.layout_context)
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}
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}
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