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Auto merge of #22699 - Manishearth:render_state, r=jdm
Update XR code to support null layers and new spec changes Last time we landed an incomplete PR (https://github.com/servo/servo/pull/22649) that corrected the promise model but left XR sessions in panicky states. This updates the code to not panic all the time, and also includes changes from https://github.com/immersive-web/webxr/pull/458 r? @jdm <!-- Reviewable:start --> --- This change is [<img src="https://reviewable.io/review_button.svg" height="34" align="absmiddle" alt="Reviewable"/>](https://reviewable.io/reviews/servo/servo/22699) <!-- Reviewable:end -->
This commit is contained in:
commit
25aa6501d2
7 changed files with 280 additions and 87 deletions
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@ -538,6 +538,7 @@ pub mod xr;
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pub mod xrframe;
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pub mod xrlayer;
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pub mod xrreferencespace;
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pub mod xrrenderstate;
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pub mod xrrigidtransform;
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pub mod xrsession;
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pub mod xrspace;
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@ -13,7 +13,9 @@ use crate::dom::bindings::codegen::Bindings::VRLayerBinding::VRLayer;
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use crate::dom::bindings::codegen::Bindings::WebGLRenderingContextBinding::WebGLRenderingContextMethods;
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use crate::dom::bindings::codegen::Bindings::WindowBinding::FrameRequestCallback;
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use crate::dom::bindings::codegen::Bindings::WindowBinding::WindowMethods;
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use crate::dom::bindings::codegen::Bindings::XRRenderStateBinding::XRRenderStateInit;
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use crate::dom::bindings::codegen::Bindings::XRSessionBinding::XRFrameRequestCallback;
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use crate::dom::bindings::codegen::Bindings::XRWebGLLayerBinding::XRWebGLLayerMethods;
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use crate::dom::bindings::error::Error;
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use crate::dom::bindings::inheritance::Castable;
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use crate::dom::bindings::num::Finite;
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@ -34,10 +36,11 @@ use crate::dom::vrstageparameters::VRStageParameters;
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use crate::dom::webglrenderingcontext::WebGLRenderingContext;
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use crate::dom::xrframe::XRFrame;
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use crate::dom::xrsession::XRSession;
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use crate::dom::xrwebgllayer::XRWebGLLayer;
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use crate::script_runtime::CommonScriptMsg;
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use crate::script_runtime::ScriptThreadEventCategory::WebVREvent;
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use crate::task_source::{TaskSource, TaskSourceName};
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use canvas_traits::webgl::{webgl_channel, WebGLReceiver, WebVRCommand};
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use canvas_traits::webgl::{webgl_channel, WebGLMsgSender, WebGLReceiver, WebVRCommand};
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use crossbeam_channel::{unbounded, Sender};
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use dom_struct::dom_struct;
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use ipc_channel::ipc::IpcSender;
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@ -58,6 +61,7 @@ pub struct VRDisplay {
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depth_near: Cell<f64>,
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depth_far: Cell<f64>,
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presenting: Cell<bool>,
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has_raf_thread: Cell<bool>,
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left_eye_params: MutDom<VREyeParameters>,
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right_eye_params: MutDom<VREyeParameters>,
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capabilities: MutDom<VRDisplayCapabilities>,
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@ -74,6 +78,10 @@ pub struct VRDisplay {
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raf_callback_list: DomRefCell<Vec<(u32, Option<Rc<FrameRequestCallback>>)>>,
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#[ignore_malloc_size_of = "closures are hard"]
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xr_raf_callback_list: DomRefCell<Vec<(u32, Option<Rc<XRFrameRequestCallback>>)>>,
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/// When there isn't any layer_ctx the RAF thread needs to be "woken up"
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raf_wakeup_sender: DomRefCell<Option<Sender<()>>>,
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#[ignore_malloc_size_of = "Rc is hard"]
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pending_renderstate_updates: DomRefCell<Vec<(XRRenderStateInit, Rc<Promise>)>>,
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// Compositor VRFrameData synchonization
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frame_data_status: Cell<VRFrameDataStatus>,
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#[ignore_malloc_size_of = "closures are hard"]
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@ -88,6 +96,7 @@ pub struct VRDisplay {
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unsafe_no_jsmanaged_fields!(WebVRDisplayData);
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unsafe_no_jsmanaged_fields!(WebVRFrameData);
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unsafe_no_jsmanaged_fields!(WebVRLayer);
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unsafe_no_jsmanaged_fields!(VRFrameDataStatus);
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#[derive(Clone, Copy, Eq, MallocSizeOf, PartialEq)]
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enum VRFrameDataStatus {
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@ -96,7 +105,18 @@ enum VRFrameDataStatus {
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Exit,
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}
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unsafe_no_jsmanaged_fields!(VRFrameDataStatus);
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#[derive(Clone, MallocSizeOf)]
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struct VRRAFUpdate {
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depth_near: f64,
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depth_far: f64,
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/// WebGL API sender
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api_sender: Option<WebGLMsgSender>,
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/// Number uniquely identifying the WebGL context
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/// so that we may setup/tear down VR compositors as things change
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context_id: usize,
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}
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type VRRAFUpdateSender = Sender<Result<VRRAFUpdate, ()>>;
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impl VRDisplay {
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fn new_inherited(global: &GlobalScope, display: WebVRDisplayData) -> VRDisplay {
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@ -111,6 +131,7 @@ impl VRDisplay {
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depth_near: Cell::new(0.01),
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depth_far: Cell::new(10000.0),
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presenting: Cell::new(false),
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has_raf_thread: Cell::new(false),
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left_eye_params: MutDom::new(&*VREyeParameters::new(
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display.left_eye_parameters.clone(),
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&global,
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@ -130,6 +151,8 @@ impl VRDisplay {
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next_raf_id: Cell::new(1),
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raf_callback_list: DomRefCell::new(vec![]),
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xr_raf_callback_list: DomRefCell::new(vec![]),
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raf_wakeup_sender: DomRefCell::new(None),
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pending_renderstate_updates: DomRefCell::new(vec![]),
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frame_data_status: Cell::new(VRFrameDataStatus::Waiting),
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frame_data_receiver: DomRefCell::new(None),
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running_display_raf: Cell::new(false),
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@ -416,7 +439,10 @@ impl VRDisplayMethods for VRDisplay {
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let display_id = self.display.borrow().display_id;
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let layer = self.layer.borrow();
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let msg = WebVRCommand::SubmitFrame(display_id, layer.left_bounds, layer.right_bounds);
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self.layer_ctx.get().unwrap().send_vr_command(msg);
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self.layer_ctx
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.get()
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.expect("SubmitFrame can only be called when there is a webgl layer")
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.send_vr_command(msg);
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}
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// https://w3c.github.io/webvr/spec/1.1/#dom-vrdisplay-getlayers
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@ -567,21 +593,87 @@ impl VRDisplay {
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.fire(self.global().upcast::<EventTarget>());
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}
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fn api_sender(&self) -> Option<WebGLMsgSender> {
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self.layer_ctx.get().map(|c| c.webgl_sender())
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}
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fn context_id(&self) -> usize {
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self.layer_ctx
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.get()
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.map(|c| &*c as *const WebGLRenderingContext as usize)
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.unwrap_or(0)
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}
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fn vr_raf_update(&self) -> VRRAFUpdate {
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VRRAFUpdate {
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depth_near: self.depth_near.get(),
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depth_far: self.depth_far.get(),
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api_sender: self.api_sender(),
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context_id: self.context_id(),
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}
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}
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pub fn queue_renderstate(&self, state: &XRRenderStateInit, promise: Rc<Promise>) {
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// can't clone dictionaries
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let new_state = XRRenderStateInit {
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depthNear: state.depthNear,
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depthFar: state.depthFar,
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baseLayer: state.baseLayer.clone(),
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};
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self.pending_renderstate_updates
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.borrow_mut()
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.push((new_state, promise));
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if let Some(ref wakeup) = *self.raf_wakeup_sender.borrow() {
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let _ = wakeup.send(());
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}
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}
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fn process_renderstate_queue(&self) {
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let mut updates = self.pending_renderstate_updates.borrow_mut();
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debug_assert!(updates.is_empty() || self.xr_session.get().is_some());
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for update in updates.drain(..) {
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if let Some(near) = update.0.depthNear {
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self.depth_near.set(*near);
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}
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if let Some(far) = update.0.depthFar {
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self.depth_far.set(*far);
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}
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if let Some(ref layer) = update.0.baseLayer {
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self.xr_session.get().unwrap().set_layer(&layer);
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let layer = layer.downcast::<XRWebGLLayer>().unwrap();
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self.layer_ctx.set(Some(&layer.Context()));
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}
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update.1.resolve_native(&());
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}
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}
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fn init_present(&self) {
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self.presenting.set(true);
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let xr = self.global().as_window().Navigator().Xr();
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xr.set_active_immersive_session(&self);
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self.process_renderstate_queue();
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if self.has_raf_thread.get() {
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return;
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}
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self.has_raf_thread.set(true);
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let (sync_sender, sync_receiver) = webgl_channel().unwrap();
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*self.frame_data_receiver.borrow_mut() = Some(sync_receiver);
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let display_id = self.display.borrow().display_id;
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let api_sender = self.layer_ctx.get().unwrap().webgl_sender();
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let mut api_sender = self.api_sender();
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let mut context_id = self.context_id();
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let js_sender = self.global().script_chan();
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let address = Trusted::new(&*self);
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let near_init = self.depth_near.get();
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let far_init = self.depth_far.get();
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let mut near = self.depth_near.get();
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let mut far = self.depth_far.get();
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let pipeline_id = self.global().pipeline_id();
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let (raf_sender, raf_receiver) = unbounded();
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let (wakeup_sender, wakeup_receiver) = unbounded();
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*self.raf_wakeup_sender.borrow_mut() = Some(wakeup_sender);
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// The render loop at native headset frame rate is implemented using a dedicated thread.
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// Every loop iteration syncs pose data with the HMD, submits the pixels to the display and waits for Vsync.
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// Both the requestAnimationFrame call of a VRDisplay in the JavaScript thread and the VRSyncPoses call
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@ -591,40 +683,74 @@ impl VRDisplay {
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thread::Builder::new()
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.name("WebVR_RAF".into())
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.spawn(move || {
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let (raf_sender, raf_receiver) = unbounded();
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let mut near = near_init;
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let mut far = far_init;
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// Initialize compositor
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api_sender
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.send_vr(WebVRCommand::Create(display_id))
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.unwrap();
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loop {
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// Run RAF callbacks on JavaScript thread
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let this = address.clone();
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let sender = raf_sender.clone();
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let task = Box::new(task!(handle_vrdisplay_raf: move || {
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this.root().handle_raf(&sender);
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}));
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// NOTE: WebVR spec doesn't specify what task source we should use. Is
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// dom-manipulation a good choice long term?
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js_sender
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.send(CommonScriptMsg::Task(
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WebVREvent,
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task,
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Some(pipeline_id),
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TaskSourceName::DOMManipulation,
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))
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if let Some(ref api_sender) = api_sender {
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api_sender
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.send_vr(WebVRCommand::Create(display_id))
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.unwrap();
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}
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loop {
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if let Some(ref api_sender) = api_sender {
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// Run RAF callbacks on JavaScript thread
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let this = address.clone();
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let sender = raf_sender.clone();
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let task = Box::new(task!(handle_vrdisplay_raf: move || {
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this.root().handle_raf(&sender);
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}));
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// NOTE: WebVR spec doesn't specify what task source we should use. Is
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// dom-manipulation a good choice long term?
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js_sender
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.send(CommonScriptMsg::Task(
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WebVREvent,
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task,
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Some(pipeline_id),
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TaskSourceName::DOMManipulation,
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))
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.unwrap();
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// Run Sync Poses in parallell on Render thread
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let msg = WebVRCommand::SyncPoses(display_id, near, far, sync_sender.clone());
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api_sender.send_vr(msg).unwrap();
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// Run Sync Poses in parallell on Render thread
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let msg =
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WebVRCommand::SyncPoses(display_id, near, far, sync_sender.clone());
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api_sender.send_vr(msg).unwrap();
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} else {
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let _ = wakeup_receiver.recv();
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let sender = raf_sender.clone();
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let this = address.clone();
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let task = Box::new(task!(flush_renderstate_queue: move || {
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let this = this.root();
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this.process_renderstate_queue();
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sender.send(Ok(this.vr_raf_update())).unwrap();
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}));
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js_sender
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.send(CommonScriptMsg::Task(
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WebVREvent,
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task,
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Some(pipeline_id),
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TaskSourceName::DOMManipulation,
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))
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.unwrap();
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}
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// Wait until both SyncPoses & RAF ends
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if let Ok(depth) = raf_receiver.recv().unwrap() {
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near = depth.0;
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far = depth.1;
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if let Ok(update) = raf_receiver.recv().unwrap() {
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near = update.depth_near;
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far = update.depth_far;
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if update.context_id != context_id {
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if let Some(ref api_sender) = update.api_sender {
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api_sender
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.send_vr(WebVRCommand::Create(display_id))
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.unwrap();
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}
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if let Some(ref api_sender) = api_sender {
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// shut down old vr compositor
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api_sender
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.send_vr(WebVRCommand::Release(display_id))
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.unwrap();
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}
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context_id = update.context_id;
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}
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api_sender = update.api_sender;
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} else {
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// Stop thread
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// ExitPresent called or some error happened
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|
@ -640,12 +766,13 @@ impl VRDisplay {
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let xr = self.global().as_window().Navigator().Xr();
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xr.deactivate_session();
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*self.frame_data_receiver.borrow_mut() = None;
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|
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let api_sender = self.layer_ctx.get().unwrap().webgl_sender();
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let display_id = self.display.borrow().display_id;
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api_sender
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.send_vr(WebVRCommand::Release(display_id))
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.unwrap();
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self.has_raf_thread.set(false);
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if let Some(api_sender) = self.api_sender() {
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let display_id = self.display.borrow().display_id;
|
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api_sender
|
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.send_vr(WebVRCommand::Release(display_id))
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.unwrap();
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}
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}
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|
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// Only called when the JSContext is destroyed while presenting.
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|
@ -677,7 +804,7 @@ impl VRDisplay {
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self.frame_data_status.set(status);
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}
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|
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fn handle_raf(&self, end_sender: &Sender<Result<(f64, f64), ()>>) {
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fn handle_raf(&self, end_sender: &VRRAFUpdateSender) {
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self.frame_data_status.set(VRFrameDataStatus::Waiting);
|
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|
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let now = self.global().as_window().Performance().Now();
|
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|
@ -717,12 +844,11 @@ impl VRDisplay {
|
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}
|
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}
|
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|
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self.process_renderstate_queue();
|
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match self.frame_data_status.get() {
|
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VRFrameDataStatus::Synced => {
|
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// Sync succeeded. Notify RAF thread.
|
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end_sender
|
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.send(Ok((self.depth_near.get(), self.depth_far.get())))
|
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.unwrap();
|
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end_sender.send(Ok(self.vr_raf_update())).unwrap();
|
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},
|
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VRFrameDataStatus::Exit | VRFrameDataStatus::Waiting => {
|
||||
// ExitPresent called or some error ocurred.
|
||||
|
|
17
components/script/dom/webidls/XRRenderState.webidl
Normal file
17
components/script/dom/webidls/XRRenderState.webidl
Normal file
|
@ -0,0 +1,17 @@
|
|||
/* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
|
||||
|
||||
// https://immersive-web.github.io/webxr/#xrrenderstate-interface
|
||||
|
||||
dictionary XRRenderStateInit {
|
||||
double depthNear;
|
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double depthFar;
|
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XRLayer baseLayer;
|
||||
};
|
||||
|
||||
[SecureContext, Exposed=Window, Pref="dom.webxr.enabled"] interface XRRenderState {
|
||||
readonly attribute double depthNear;
|
||||
readonly attribute double depthFar;
|
||||
readonly attribute XRLayer? baseLayer;
|
||||
};
|
|
@ -19,15 +19,14 @@ interface XRSession : EventTarget {
|
|||
// readonly attribute XRPresentationContext outputContext;
|
||||
readonly attribute XREnvironmentBlendMode environmentBlendMode;
|
||||
|
||||
attribute double depthNear;
|
||||
attribute double depthFar;
|
||||
attribute XRLayer? baseLayer;
|
||||
readonly attribute XRRenderState renderState;
|
||||
|
||||
// // Methods
|
||||
Promise<XRReferenceSpace> requestReferenceSpace(XRReferenceSpaceOptions options);
|
||||
|
||||
// FrozenArray<XRInputSource> getInputSources();
|
||||
|
||||
Promise<void> updateRenderState(optional XRRenderStateInit state);
|
||||
long requestAnimationFrame(XRFrameRequestCallback callback);
|
||||
void cancelAnimationFrame(long handle);
|
||||
|
||||
|
|
67
components/script/dom/xrrenderstate.rs
Normal file
67
components/script/dom/xrrenderstate.rs
Normal file
|
@ -0,0 +1,67 @@
|
|||
/* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
|
||||
|
||||
use crate::dom::bindings::codegen::Bindings::XRRenderStateBinding::{self, XRRenderStateMethods};
|
||||
use crate::dom::bindings::num::Finite;
|
||||
use crate::dom::bindings::reflector::reflect_dom_object;
|
||||
use crate::dom::bindings::reflector::Reflector;
|
||||
use crate::dom::bindings::root::{DomRoot, MutNullableDom};
|
||||
use crate::dom::globalscope::GlobalScope;
|
||||
use crate::dom::xrlayer::XRLayer;
|
||||
|
||||
use dom_struct::dom_struct;
|
||||
use std::cell::Cell;
|
||||
|
||||
#[dom_struct]
|
||||
pub struct XRRenderState {
|
||||
reflector_: Reflector,
|
||||
depth_near: Cell<f64>,
|
||||
depth_far: Cell<f64>,
|
||||
layer: MutNullableDom<XRLayer>,
|
||||
}
|
||||
|
||||
impl XRRenderState {
|
||||
pub fn new_inherited(
|
||||
depth_near: f64,
|
||||
depth_far: f64,
|
||||
layer: Option<&XRLayer>,
|
||||
) -> XRRenderState {
|
||||
XRRenderState {
|
||||
reflector_: Reflector::new(),
|
||||
depth_near: Cell::new(depth_near),
|
||||
depth_far: Cell::new(depth_far),
|
||||
layer: MutNullableDom::new(layer),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn new(
|
||||
global: &GlobalScope,
|
||||
depth_near: f64,
|
||||
depth_far: f64,
|
||||
layer: Option<&XRLayer>,
|
||||
) -> DomRoot<XRRenderState> {
|
||||
reflect_dom_object(
|
||||
Box::new(XRRenderState::new_inherited(depth_near, depth_far, layer)),
|
||||
global,
|
||||
XRRenderStateBinding::Wrap,
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
impl XRRenderStateMethods for XRRenderState {
|
||||
/// https://immersive-web.github.io/webxr/#dom-xrrenderstate-depthnear
|
||||
fn DepthNear(&self) -> Finite<f64> {
|
||||
Finite::wrap(self.depth_near.get())
|
||||
}
|
||||
|
||||
/// https://immersive-web.github.io/webxr/#dom-xrrenderstate-depthfar
|
||||
fn DepthFar(&self) -> Finite<f64> {
|
||||
Finite::wrap(self.depth_far.get())
|
||||
}
|
||||
|
||||
/// https://immersive-web.github.io/webxr/#dom-xrrenderstate-baselayer
|
||||
fn GetBaseLayer(&self) -> Option<DomRoot<XRLayer>> {
|
||||
self.layer.get()
|
||||
}
|
||||
}
|
|
@ -4,18 +4,15 @@
|
|||
|
||||
use crate::dom::bindings::codegen::Bindings::VRDisplayBinding::VRDisplayMethods;
|
||||
use crate::dom::bindings::codegen::Bindings::XRBinding::XRSessionMode;
|
||||
use crate::dom::bindings::codegen::Bindings::XRRenderStateBinding::XRRenderStateInit;
|
||||
use crate::dom::bindings::codegen::Bindings::XRSessionBinding;
|
||||
use crate::dom::bindings::codegen::Bindings::XRSessionBinding::XREnvironmentBlendMode;
|
||||
use crate::dom::bindings::codegen::Bindings::XRSessionBinding::XRFrameRequestCallback;
|
||||
use crate::dom::bindings::codegen::Bindings::XRSessionBinding::XRReferenceSpaceOptions;
|
||||
use crate::dom::bindings::codegen::Bindings::XRSessionBinding::XRReferenceSpaceType;
|
||||
use crate::dom::bindings::codegen::Bindings::XRSessionBinding::XRSessionMethods;
|
||||
use crate::dom::bindings::codegen::Bindings::XRWebGLLayerBinding::XRWebGLLayerMethods;
|
||||
use crate::dom::bindings::error::Error;
|
||||
use crate::dom::bindings::inheritance::Castable;
|
||||
use crate::dom::bindings::num::Finite;
|
||||
use crate::dom::bindings::reflector::reflect_dom_object;
|
||||
use crate::dom::bindings::reflector::DomObject;
|
||||
use crate::dom::bindings::reflector::{reflect_dom_object, DomObject};
|
||||
use crate::dom::bindings::root::{Dom, DomRoot, MutNullableDom};
|
||||
use crate::dom::eventtarget::EventTarget;
|
||||
use crate::dom::globalscope::GlobalScope;
|
||||
|
@ -23,8 +20,8 @@ use crate::dom::promise::Promise;
|
|||
use crate::dom::vrdisplay::VRDisplay;
|
||||
use crate::dom::xrlayer::XRLayer;
|
||||
use crate::dom::xrreferencespace::XRReferenceSpace;
|
||||
use crate::dom::xrrenderstate::XRRenderState;
|
||||
use crate::dom::xrstationaryreferencespace::XRStationaryReferenceSpace;
|
||||
use crate::dom::xrwebgllayer::XRWebGLLayer;
|
||||
use dom_struct::dom_struct;
|
||||
use std::rc::Rc;
|
||||
|
||||
|
@ -58,49 +55,34 @@ impl XRSession {
|
|||
pub fn xr_present(&self, p: Rc<Promise>) {
|
||||
self.display.xr_present(self, None, Some(p));
|
||||
}
|
||||
|
||||
pub fn set_layer(&self, layer: &XRLayer) {
|
||||
self.base_layer.set(Some(layer))
|
||||
}
|
||||
}
|
||||
|
||||
impl XRSessionMethods for XRSession {
|
||||
/// https://immersive-web.github.io/webxr/#dom-xrsession-depthnear
|
||||
fn DepthNear(&self) -> Finite<f64> {
|
||||
self.display.DepthNear()
|
||||
}
|
||||
|
||||
/// https://immersive-web.github.io/webxr/#dom-xrsession-depthfar
|
||||
fn DepthFar(&self) -> Finite<f64> {
|
||||
self.display.DepthFar()
|
||||
}
|
||||
|
||||
/// https://immersive-web.github.io/webxr/#dom-xrsession-depthnear
|
||||
fn SetDepthNear(&self, d: Finite<f64>) {
|
||||
self.display.SetDepthNear(d)
|
||||
}
|
||||
|
||||
/// https://immersive-web.github.io/webxr/#dom-xrsession-depthfar
|
||||
fn SetDepthFar(&self, d: Finite<f64>) {
|
||||
self.display.SetDepthFar(d)
|
||||
}
|
||||
|
||||
/// https://immersive-web.github.io/webxr/#dom-xrsession-mode
|
||||
fn Mode(&self) -> XRSessionMode {
|
||||
XRSessionMode::Immersive_vr
|
||||
}
|
||||
|
||||
/// https://immersive-web.github.io/webxr/#dom-xrsession-baselayer
|
||||
fn SetBaseLayer(&self, layer: Option<&XRLayer>) {
|
||||
self.base_layer.set(layer);
|
||||
if let Some(layer) = layer {
|
||||
let layer = layer.downcast::<XRWebGLLayer>().unwrap();
|
||||
self.display.xr_present(&self, Some(&layer.Context()), None);
|
||||
} else {
|
||||
// steps unknown
|
||||
// https://github.com/immersive-web/webxr/issues/453
|
||||
}
|
||||
// https://immersive-web.github.io/webxr/#dom-xrsession-renderstate
|
||||
fn RenderState(&self) -> DomRoot<XRRenderState> {
|
||||
// XXXManishearth maybe cache this
|
||||
XRRenderState::new(
|
||||
&self.global(),
|
||||
*self.display.DepthNear(),
|
||||
*self.display.DepthFar(),
|
||||
self.base_layer.get().as_ref().map(|l| &**l),
|
||||
)
|
||||
}
|
||||
|
||||
/// https://immersive-web.github.io/webxr/#dom-xrsession-baselayer
|
||||
fn GetBaseLayer(&self) -> Option<DomRoot<XRLayer>> {
|
||||
self.base_layer.get()
|
||||
/// https://immersive-web.github.io/webxr/#dom-xrsession-requestanimationframe
|
||||
fn UpdateRenderState(&self, init: &XRRenderStateInit) -> Rc<Promise> {
|
||||
let p = Promise::new(&self.global());
|
||||
self.display.queue_renderstate(init, p.clone());
|
||||
p
|
||||
}
|
||||
|
||||
/// https://immersive-web.github.io/webxr/#dom-xrsession-requestanimationframe
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue