Fix build on windows when default python is MSYS64 python

This commit is contained in:
Adam Casey 2016-01-23 12:15:51 +00:00
parent 525e77f64f
commit 25b0ee22f2

View file

@ -80,6 +80,13 @@ def _get_exec(*names):
return None
def _get_virtualenv_script_dir():
# Virtualenv calls its scripts folder "bin" on linux/OSX/MSYS64 but "Scripts" on Windows
if os.name == "nt" and os.path.sep != "/":
return "Scripts"
return "bin"
# Possible names of executables, sorted from most to least specific
PYTHON_NAMES = ["python-2.7", "python2.7", "python2", "python"]
VIRTUALENV_NAMES = ["virtualenv-2.7", "virtualenv2.7", "virtualenv2", "virtualenv"]
@ -92,8 +99,7 @@ def _activate_virtualenv(topdir):
if python is None:
sys.exit("Python is not installed. Please install it prior to running mach.")
# Virtualenv calls its scripts folder "bin" on linux/OSX but "Scripts" on Windows, detect which one then use that
script_dir = "Scripts" if os.name == "nt" else "bin"
script_dir = _get_virtualenv_script_dir()
activate_path = os.path.join(virtualenv_path, script_dir, "activate_this.py")
if not (os.path.exists(virtualenv_path) and os.path.exists(activate_path)):
virtualenv = _get_exec(*VIRTUALENV_NAMES)