Use sdk/tests when syncing from upstream Khronos WebGL tests

This commit is contained in:
Anthony Ramine 2018-08-25 01:28:24 +02:00
parent 4852f7d616
commit 26a311fc62
2538 changed files with 61415 additions and 54538 deletions

View file

@ -0,0 +1,4 @@
[draw-elements-out-of-bounds.html]
[WebGL test #0: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: gl.drawElements(gl.TRIANGLES, 0, gl.UNSIGNED_BYTE, 0)]
expected: FAIL

View file

@ -1,7 +1,7 @@
[point-size.html]
[WebGL test #9: at (0, 0) expected: 255,0,0 was 0,0,0]
[WebGL test #9: should be 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0]
expected: FAIL
[WebGL test #18: at (0, 0) expected: 255,0,0 was 0,0,0]
[WebGL test #18: should be 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0]
expected: FAIL

View file

@ -1,4 +1,4 @@
[point-with-gl-pointcoord-in-fragment-shader.html]
[WebGL test #0: at (32, 32) expected: 0,255,0,255 was 0,0,0,255]
[WebGL test #0: Center pixel should be green\nat (32, 32) expected: 0,255,0,255 was 0,0,0,255]
expected: FAIL

View file

@ -0,0 +1,8 @@
[preservedrawingbuffer-leak.html]
expected: ERROR
[WebGL test #0: Unable to fetch WebGL rendering context for Canvas]
expected: FAIL
[Overall test]
expected: NOTRUN

View file

@ -0,0 +1,2 @@
[rendering-stencil-large-viewport.html]
expected: CRASH