Add WebGLSampler support

Reference: https://www.khronos.org/registry/webgl/specs/latest/2.0/#3.7.13
This commit is contained in:
Mátyás Mustoha 2019-10-04 11:22:07 +02:00
parent 78438113d4
commit 26df1962c3
16 changed files with 394 additions and 88 deletions

View file

@ -1637,6 +1637,30 @@ impl WebGLImpl {
let value = ctx.gl().get_query_object_uiv(query_id.get(), pname);
sender.send(value).unwrap()
},
WebGLCommand::GenerateSampler(ref sender) => {
let id = ctx.gl().gen_samplers(1)[0];
sender.send(unsafe { WebGLSamplerId::new(id) }).unwrap()
},
WebGLCommand::DeleteSampler(sampler_id) => {
ctx.gl().delete_samplers(&[sampler_id.get()]);
},
WebGLCommand::BindSampler(unit, sampler_id) => {
ctx.gl().bind_sampler(unit, sampler_id.get());
},
WebGLCommand::SetSamplerParameterInt(sampler_id, pname, value) => {
ctx.gl().sampler_parameter_i(sampler_id.get(), pname, value);
},
WebGLCommand::SetSamplerParameterFloat(sampler_id, pname, value) => {
ctx.gl().sampler_parameter_f(sampler_id.get(), pname, value);
},
WebGLCommand::GetSamplerParameterInt(sampler_id, pname, ref sender) => {
let value = ctx.gl().get_sampler_parameter_iv(sampler_id.get(), pname)[0];
sender.send(value).unwrap();
},
WebGLCommand::GetSamplerParameterFloat(sampler_id, pname, ref sender) => {
let value = ctx.gl().get_sampler_parameter_fv(sampler_id.get(), pname)[0];
sender.send(value).unwrap();
},
}
// TODO: update test expectations in order to enable debug assertions

View file

@ -438,6 +438,13 @@ pub enum WebGLCommand {
EndQuery(u32),
GenerateQuery(WebGLSender<WebGLQueryId>),
GetQueryState(WebGLSender<u32>, WebGLQueryId, u32),
GenerateSampler(WebGLSender<WebGLSamplerId>),
DeleteSampler(WebGLSamplerId),
BindSampler(u32, WebGLSamplerId),
SetSamplerParameterFloat(WebGLSamplerId, u32, f32),
SetSamplerParameterInt(WebGLSamplerId, u32, i32),
GetSamplerParameterFloat(WebGLSamplerId, u32, WebGLSender<f32>),
GetSamplerParameterInt(WebGLSamplerId, u32, WebGLSender<i32>),
}
macro_rules! nonzero_type {
@ -519,6 +526,7 @@ define_resource_id!(WebGLRenderbufferId, u32);
define_resource_id!(WebGLTextureId, u32);
define_resource_id!(WebGLProgramId, u32);
define_resource_id!(WebGLQueryId, u32);
define_resource_id!(WebGLSamplerId, u32);
define_resource_id!(WebGLShaderId, u32);
define_resource_id!(WebGLSyncId, u64);
define_resource_id!(WebGLVertexArrayId, u32);

View file

@ -47,7 +47,7 @@ use canvas_traits::canvas::{
use canvas_traits::canvas::{CompositionOrBlending, LineCapStyle, LineJoinStyle, RepetitionStyle};
use canvas_traits::webgl::WebGLVertexArrayId;
use canvas_traits::webgl::{ActiveAttribInfo, ActiveUniformInfo, GlType, TexDataType, TexFormat};
use canvas_traits::webgl::{GLFormats, GLLimits, WebGLQueryId};
use canvas_traits::webgl::{GLFormats, GLLimits, WebGLQueryId, WebGLSamplerId};
use canvas_traits::webgl::{WebGLBufferId, WebGLChan, WebGLContextShareMode, WebGLError};
use canvas_traits::webgl::{WebGLFramebufferId, WebGLMsgSender, WebGLPipeline, WebGLProgramId};
use canvas_traits::webgl::{WebGLReceiver, WebGLRenderbufferId, WebGLSLVersion, WebGLSender};
@ -480,6 +480,7 @@ unsafe_no_jsmanaged_fields!(WebGLPipeline);
unsafe_no_jsmanaged_fields!(WebGLProgramId);
unsafe_no_jsmanaged_fields!(WebGLQueryId);
unsafe_no_jsmanaged_fields!(WebGLRenderbufferId);
unsafe_no_jsmanaged_fields!(WebGLSamplerId);
unsafe_no_jsmanaged_fields!(WebGLShaderId);
unsafe_no_jsmanaged_fields!(WebGLSyncId);
unsafe_no_jsmanaged_fields!(WebGLTextureId);

View file

@ -660,3 +660,14 @@ macro_rules! impl_rare_data (
}
);
);
#[macro_export]
macro_rules! optional_root_object_to_js_or_null {
($cx: expr, $binding:expr) => {{
rooted!(in($cx) let mut rval = NullValue());
if let Some(object) = $binding {
object.to_jsval($cx, rval.handle_mut());
}
rval.get()
}};
}

View file

@ -525,6 +525,7 @@ pub mod webglprogram;
pub mod webglquery;
pub mod webglrenderbuffer;
pub mod webglrenderingcontext;
pub mod webglsampler;
pub mod webglshader;
pub mod webglshaderprecisionformat;
pub mod webglsync;

View file

@ -11,6 +11,7 @@ use crate::dom::bindings::codegen::UnionTypes::ArrayBufferViewOrArrayBuffer;
use crate::dom::bindings::codegen::UnionTypes::Float32ArrayOrUnrestrictedFloatSequence;
use crate::dom::bindings::codegen::UnionTypes::ImageDataOrHTMLImageElementOrHTMLCanvasElementOrHTMLVideoElement;
use crate::dom::bindings::codegen::UnionTypes::Int32ArrayOrLongSequence;
use crate::dom::bindings::conversions::ToJSValConvertible;
use crate::dom::bindings::error::{ErrorResult, Fallible};
use crate::dom::bindings::reflector::{reflect_dom_object, Reflector};
use crate::dom::bindings::root::{Dom, DomRoot, LayoutDom, MutNullableDom};
@ -26,6 +27,7 @@ use crate::dom::webglrenderbuffer::WebGLRenderbuffer;
use crate::dom::webglrenderingcontext::{
LayoutCanvasWebGLRenderingContextHelpers, WebGLRenderingContext,
};
use crate::dom::webglsampler::{WebGLSampler, WebGLSamplerValue};
use crate::dom::webglshader::WebGLShader;
use crate::dom::webglshaderprecisionformat::WebGLShaderPrecisionFormat;
use crate::dom::webglsync::WebGLSync;
@ -39,7 +41,7 @@ use canvas_traits::webgl::{webgl_channel, GLContextAttributes, WebGLCommand, Web
use dom_struct::dom_struct;
use euclid::default::Size2D;
use js::jsapi::JSObject;
use js::jsval::{BooleanValue, Int32Value, JSVal, NullValue, UInt32Value};
use js::jsval::{BooleanValue, DoubleValue, Int32Value, JSVal, NullValue, UInt32Value};
use js::rust::CustomAutoRooterGuard;
use js::typedarray::ArrayBufferView;
use script_layout_interface::HTMLCanvasDataSource;
@ -51,6 +53,7 @@ pub struct WebGL2RenderingContext {
base: Dom<WebGLRenderingContext>,
occlusion_query: MutNullableDom<WebGLQuery>,
primitives_query: MutNullableDom<WebGLQuery>,
samplers: Box<[MutNullableDom<WebGLSampler>]>,
}
impl WebGL2RenderingContext {
@ -61,11 +64,18 @@ impl WebGL2RenderingContext {
attrs: GLContextAttributes,
) -> Option<WebGL2RenderingContext> {
let base = WebGLRenderingContext::new(window, canvas, WebGLVersion::WebGL2, size, attrs)?;
let samplers = (0..base.limits().max_combined_texture_image_units)
.map(|_| Default::default())
.collect::<Vec<_>>()
.into();
Some(WebGL2RenderingContext {
reflector_: Reflector::new(),
base: Dom::from_ref(&*base),
occlusion_query: MutNullableDom::new(None),
primitives_query: MutNullableDom::new(None),
samplers: samplers,
})
}
@ -130,6 +140,12 @@ impl WebGL2RenderingContextMethods for WebGL2RenderingContext {
constants::MAX_CLIENT_WAIT_TIMEOUT_WEBGL => {
Int32Value(self.base.limits().max_client_wait_timeout_webgl.as_nanos() as i32)
},
constants::SAMPLER_BINDING => unsafe {
let idx = (self.base.textures().active_unit_enum() - constants::TEXTURE0) as usize;
assert!(idx < self.samplers.len());
let sampler = self.samplers[idx].get();
optional_root_object_to_js_or_null!(*cx, sampler)
},
_ => self.base.GetParameter(cx, parameter),
}
}
@ -1099,6 +1115,32 @@ impl WebGL2RenderingContextMethods for WebGL2RenderingContext {
}
}
/// https://www.khronos.org/registry/webgl/specs/latest/2.0/#3.7.13
fn CreateSampler(&self) -> Option<DomRoot<WebGLSampler>> {
Some(WebGLSampler::new(&self.base))
}
/// https://www.khronos.org/registry/webgl/specs/latest/2.0/#3.7.13
fn DeleteSampler(&self, sampler: Option<&WebGLSampler>) {
if let Some(sampler) = sampler {
handle_potential_webgl_error!(self.base, self.base.validate_ownership(sampler), return);
for slot in self.samplers.iter() {
if slot.get().map_or(false, |s| sampler == &*s) {
slot.set(None);
}
}
sampler.delete(false);
}
}
/// https://www.khronos.org/registry/webgl/specs/latest/2.0/#3.7.13
fn IsSampler(&self, sampler: Option<&WebGLSampler>) -> bool {
match sampler {
Some(sampler) => self.base.validate_ownership(sampler).is_ok() && sampler.is_valid(),
None => false,
}
}
/// https://www.khronos.org/registry/webgl/specs/latest/2.0/#3.7.12
#[cfg_attr(rustfmt, rustfmt_skip)]
fn BeginQuery(&self, target: u32, query: &WebGLQuery) {
@ -1321,6 +1363,63 @@ impl WebGL2RenderingContextMethods for WebGL2RenderingContext {
sync.delete(false);
}
}
/// https://www.khronos.org/registry/webgl/specs/latest/2.0/#3.7.13
fn BindSampler(&self, unit: u32, sampler: Option<&WebGLSampler>) {
if let Some(sampler) = sampler {
handle_potential_webgl_error!(self.base, self.base.validate_ownership(sampler), return);
if unit as usize >= self.samplers.len() {
self.base.webgl_error(InvalidValue);
return;
}
let result = sampler.bind(&self.base, unit);
match result {
Ok(_) => self.samplers[unit as usize].set(Some(sampler)),
Err(error) => self.base.webgl_error(error),
}
}
}
/// https://www.khronos.org/registry/webgl/specs/latest/2.0/#3.7.13
fn SamplerParameteri(&self, sampler: &WebGLSampler, pname: u32, param: i32) {
handle_potential_webgl_error!(self.base, self.base.validate_ownership(sampler), return);
let param = WebGLSamplerValue::GLenum(param as u32);
let result = sampler.set_parameter(&self.base, pname, param);
if let Err(error) = result {
self.base.webgl_error(error);
}
}
/// https://www.khronos.org/registry/webgl/specs/latest/2.0/#3.7.13
fn SamplerParameterf(&self, sampler: &WebGLSampler, pname: u32, param: f32) {
handle_potential_webgl_error!(self.base, self.base.validate_ownership(sampler), return);
let param = WebGLSamplerValue::Float(param);
let result = sampler.set_parameter(&self.base, pname, param);
if let Err(error) = result {
self.base.webgl_error(error);
}
}
/// https://www.khronos.org/registry/webgl/specs/latest/2.0/#3.7.13
fn GetSamplerParameter(&self, _cx: JSContext, sampler: &WebGLSampler, pname: u32) -> JSVal {
handle_potential_webgl_error!(
self.base,
self.base.validate_ownership(sampler),
return NullValue()
);
match sampler.get_parameter(&self.base, pname) {
Ok(value) => match value {
WebGLSamplerValue::GLenum(value) => UInt32Value(value),
WebGLSamplerValue::Float(value) => DoubleValue(value as f64),
},
Err(error) => {
self.base.webgl_error(error);
NullValue()
},
}
}
}
impl LayoutCanvasWebGLRenderingContextHelpers for LayoutDom<WebGL2RenderingContext> {

View file

@ -103,16 +103,6 @@ macro_rules! handle_object_deletion {
};
}
macro_rules! optional_root_object_to_js_or_null {
($cx: expr, $binding:expr) => {{
rooted!(in($cx) let mut rval = NullValue());
if let Some(object) = $binding {
object.to_jsval($cx, rval.handle_mut());
}
rval.get()
}};
}
fn has_invalid_blend_constants(arg1: u32, arg2: u32) -> bool {
match (arg1, arg2) {
(constants::CONSTANT_COLOR, constants::CONSTANT_ALPHA) => true,
@ -4259,7 +4249,7 @@ impl Textures {
}
}
fn active_unit_enum(&self) -> u32 {
pub fn active_unit_enum(&self) -> u32 {
self.active_unit.get() + constants::TEXTURE0
}

View file

@ -0,0 +1,187 @@
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
use crate::dom::bindings::codegen::Bindings::WebGL2RenderingContextBinding::WebGL2RenderingContextConstants as constants;
use crate::dom::bindings::codegen::Bindings::WebGLSamplerBinding;
use crate::dom::bindings::inheritance::Castable;
use crate::dom::bindings::reflector::{reflect_dom_object, DomObject};
use crate::dom::bindings::root::DomRoot;
use crate::dom::webglobject::WebGLObject;
use crate::dom::webglrenderingcontext::WebGLRenderingContext;
use canvas_traits::webgl::WebGLError::*;
use canvas_traits::webgl::{webgl_channel, WebGLCommand, WebGLSamplerId};
use dom_struct::dom_struct;
use std::cell::Cell;
#[dom_struct]
pub struct WebGLSampler {
webgl_object: WebGLObject,
gl_id: WebGLSamplerId,
marked_for_deletion: Cell<bool>,
}
#[derive(Clone, Copy)]
pub enum WebGLSamplerValue {
Float(f32),
GLenum(u32),
}
fn validate_params(pname: u32, value: WebGLSamplerValue) -> bool {
match value {
WebGLSamplerValue::GLenum(value) => {
let allowed_values = match pname {
constants::TEXTURE_MIN_FILTER => &[
constants::NEAREST,
constants::LINEAR,
constants::NEAREST_MIPMAP_NEAREST,
constants::LINEAR_MIPMAP_NEAREST,
constants::NEAREST_MIPMAP_LINEAR,
constants::LINEAR_MIPMAP_LINEAR,
][..],
constants::TEXTURE_MAG_FILTER => &[constants::NEAREST, constants::LINEAR][..],
constants::TEXTURE_WRAP_R |
constants::TEXTURE_WRAP_S |
constants::TEXTURE_WRAP_T => &[
constants::CLAMP_TO_EDGE,
constants::MIRRORED_REPEAT,
constants::REPEAT,
][..],
constants::TEXTURE_COMPARE_MODE => {
&[constants::NONE, constants::COMPARE_REF_TO_TEXTURE][..]
},
constants::TEXTURE_COMPARE_FUNC => &[
constants::LEQUAL,
constants::GEQUAL,
constants::LESS,
constants::GREATER,
constants::EQUAL,
constants::NOTEQUAL,
constants::ALWAYS,
constants::NEVER,
][..],
_ => &[][..],
};
allowed_values.contains(&value)
},
WebGLSamplerValue::Float(_) => match pname {
constants::TEXTURE_MIN_LOD | constants::TEXTURE_MAX_LOD => true,
_ => false,
},
}
}
impl WebGLSampler {
fn new_inherited(context: &WebGLRenderingContext, id: WebGLSamplerId) -> Self {
Self {
webgl_object: WebGLObject::new_inherited(context),
gl_id: id,
marked_for_deletion: Cell::new(false),
}
}
pub fn new(context: &WebGLRenderingContext) -> DomRoot<Self> {
let (sender, receiver) = webgl_channel().unwrap();
context.send_command(WebGLCommand::GenerateSampler(sender));
let id = receiver.recv().unwrap();
reflect_dom_object(
Box::new(Self::new_inherited(context, id)),
&*context.global(),
WebGLSamplerBinding::Wrap,
)
}
pub fn delete(&self, fallible: bool) {
if !self.marked_for_deletion.get() {
self.marked_for_deletion.set(true);
let command = WebGLCommand::DeleteSampler(self.gl_id);
let context = self.upcast::<WebGLObject>().context();
if fallible {
context.send_command_ignored(command);
} else {
context.send_command(command);
}
}
}
pub fn is_valid(&self) -> bool {
!self.marked_for_deletion.get()
}
pub fn bind(
&self,
context: &WebGLRenderingContext,
unit: u32,
) -> Result<(), canvas_traits::webgl::WebGLError> {
if !self.is_valid() {
return Err(InvalidOperation);
}
context.send_command(WebGLCommand::BindSampler(unit, self.gl_id));
Ok(())
}
pub fn set_parameter(
&self,
context: &WebGLRenderingContext,
pname: u32,
value: WebGLSamplerValue,
) -> Result<(), canvas_traits::webgl::WebGLError> {
if !self.is_valid() {
return Err(InvalidOperation);
}
if !validate_params(pname, value) {
return Err(InvalidEnum);
}
let command = match value {
WebGLSamplerValue::GLenum(value) => {
WebGLCommand::SetSamplerParameterInt(self.gl_id, pname, value as i32)
},
WebGLSamplerValue::Float(value) => {
WebGLCommand::SetSamplerParameterFloat(self.gl_id, pname, value)
},
};
context.send_command(command);
Ok(())
}
pub fn get_parameter(
&self,
context: &WebGLRenderingContext,
pname: u32,
) -> Result<WebGLSamplerValue, canvas_traits::webgl::WebGLError> {
if !self.is_valid() {
return Err(InvalidOperation);
}
match pname {
constants::TEXTURE_MIN_FILTER |
constants::TEXTURE_MAG_FILTER |
constants::TEXTURE_WRAP_R |
constants::TEXTURE_WRAP_S |
constants::TEXTURE_WRAP_T |
constants::TEXTURE_COMPARE_FUNC |
constants::TEXTURE_COMPARE_MODE => {
let (sender, receiver) = webgl_channel().unwrap();
context.send_command(WebGLCommand::GetSamplerParameterInt(
self.gl_id, pname, sender,
));
Ok(WebGLSamplerValue::GLenum(receiver.recv().unwrap() as u32))
},
constants::TEXTURE_MIN_LOD | constants::TEXTURE_MAX_LOD => {
let (sender, receiver) = webgl_channel().unwrap();
context.send_command(WebGLCommand::GetSamplerParameterFloat(
self.gl_id, pname, sender,
));
Ok(WebGLSamplerValue::Float(receiver.recv().unwrap()))
},
_ => Err(InvalidEnum),
}
}
}
impl Drop for WebGLSampler {
fn drop(&mut self) {
self.delete(true);
}
}

View file

@ -530,13 +530,13 @@ interface mixin WebGL2RenderingContextBase
any getQueryParameter(WebGLQuery query, GLenum pname);
/* Sampler Objects */
/*WebGLSampler? createSampler();
WebGLSampler? createSampler();
void deleteSampler(WebGLSampler? sampler);
[WebGLHandlesContextLoss] GLboolean isSampler(WebGLSampler? sampler);
void bindSampler(GLuint unit, WebGLSampler? sampler);
void samplerParameteri(WebGLSampler sampler, GLenum pname, GLint param);
void samplerParameterf(WebGLSampler sampler, GLenum pname, GLfloat param);
any getSamplerParameter(WebGLSampler sampler, GLenum pname);*/
any getSamplerParameter(WebGLSampler sampler, GLenum pname);
/* Sync objects */
WebGLSync? fenceSync(GLenum condition, GLbitfield flags);

View file

@ -0,0 +1,11 @@
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
//
// WebGL IDL definitions scraped from the Khronos specification:
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.8
//
[Exposed=Window, Pref="dom.webgl2.enabled"]
interface WebGLSampler : WebGLObject {
};

View file

@ -1,16 +1,16 @@
[methods-2.html]
[WebGL test #46: Property either does not exist or is not a function: bindTransformFeedback]
expected: FAIL
[WebGL test #25: Property either does not exist or is not a function: uniform4uiv]
expected: FAIL
[WebGL test #72: Property either does not exist or is not a function: bindVertexArray]
[WebGL test #48: Property either does not exist or is not a function: endTransformFeedback]
expected: FAIL
[WebGL test #28: Property either does not exist or is not a function: uniformMatrix2x4fv]
expected: FAIL
[WebGL test #48: Property either does not exist or is not a function: samplerParameterf]
expected: FAIL
[WebGL test #1: Property either does not exist or is not a function: getBufferSubData]
expected: FAIL
@ -23,16 +23,7 @@
[WebGL test #27: Property either does not exist or is not a function: uniformMatrix3x2fv]
expected: FAIL
[WebGL test #60: Property either does not exist or is not a function: bindBufferBase]
expected: FAIL
[WebGL test #63: Property either does not exist or is not a function: getUniformIndices]
expected: FAIL
[WebGL test #57: Property either does not exist or is not a function: getTransformFeedbackVarying]
expected: FAIL
[WebGL test #64: Property either does not exist or is not a function: getActiveUniforms]
[WebGL test #53: Property either does not exist or is not a function: bindBufferBase]
expected: FAIL
[WebGL test #3: Property either does not exist or is not a function: blitFramebuffer]
@ -41,13 +32,13 @@
[WebGL test #33: Property either does not exist or is not a function: vertexAttribI4iv]
expected: FAIL
[WebGL test #58: Property either does not exist or is not a function: pauseTransformFeedback]
[WebGL test #44: Property either does not exist or is not a function: deleteTransformFeedback]
expected: FAIL
[WebGL test #62: Property either does not exist or is not a function: getIndexedParameter]
[WebGL test #51: Property either does not exist or is not a function: pauseTransformFeedback]
expected: FAIL
[WebGL test #56: Property either does not exist or is not a function: transformFeedbackVaryings]
[WebGL test #49: Property either does not exist or is not a function: transformFeedbackVaryings]
expected: FAIL
[WebGL test #2: Property either does not exist or is not a function: copyBufferSubData]
@ -56,15 +47,15 @@
[WebGL test #23: Property either does not exist or is not a function: uniform2uiv]
expected: FAIL
[WebGL test #55: Property either does not exist or is not a function: getIndexedParameter]
expected: FAIL
[WebGL test #31: Property either does not exist or is not a function: uniformMatrix4x3fv]
expected: FAIL
[WebGL test #36: Property either does not exist or is not a function: vertexAttribIPointer]
expected: FAIL
[WebGL test #54: Property either does not exist or is not a function: beginTransformFeedback]
expected: FAIL
[WebGL test #8: Property either does not exist or is not a function: readBuffer]
expected: FAIL
@ -74,22 +65,19 @@
[WebGL test #5: Property either does not exist or is not a function: getInternalformatParameter]
expected: FAIL
[WebGL test #47: Property either does not exist or is not a function: samplerParameteri]
[WebGL test #60: Property either does not exist or is not a function: getActiveUniformBlockName]
expected: FAIL
[WebGL test #47: Property either does not exist or is not a function: beginTransformFeedback]
expected: FAIL
[WebGL test #32: Property either does not exist or is not a function: vertexAttribI4i]
expected: FAIL
[WebGL test #68: Property either does not exist or is not a function: uniformBlockBinding]
[WebGL test #43: Property either does not exist or is not a function: createTransformFeedback]
expected: FAIL
[WebGL test #55: Property either does not exist or is not a function: endTransformFeedback]
expected: FAIL
[WebGL test #69: Property either does not exist or is not a function: createVertexArray]
expected: FAIL
[WebGL test #70: Property either does not exist or is not a function: deleteVertexArray]
[WebGL test #59: Property either does not exist or is not a function: getActiveUniformBlockParameter]
expected: FAIL
[WebGL test #41: Property either does not exist or is not a function: clearBufferfv]
@ -101,19 +89,16 @@
[WebGL test #15: Property either does not exist or is not a function: compressedTexImage3D]
expected: FAIL
[WebGL test #43: Property either does not exist or is not a function: createSampler]
[WebGL test #65: Property either does not exist or is not a function: bindVertexArray]
expected: FAIL
[WebGL test #34: Property either does not exist or is not a function: vertexAttribI4ui]
expected: FAIL
[WebGL test #51: Property either does not exist or is not a function: deleteTransformFeedback]
expected: FAIL
[WebGL test #6: Property either does not exist or is not a function: invalidateFramebuffer]
expected: FAIL
[WebGL test #61: Property either does not exist or is not a function: bindBufferRange]
[WebGL test #62: Property either does not exist or is not a function: createVertexArray]
expected: FAIL
[WebGL test #42: Property either does not exist or is not a function: clearBufferfi]
@ -128,13 +113,10 @@
[WebGL test #39: Property either does not exist or is not a function: clearBufferiv]
expected: FAIL
[WebGL test #71: Property either does not exist or is not a function: isVertexArray]
[WebGL test #58: Property either does not exist or is not a function: getUniformBlockIndex]
expected: FAIL
[WebGL test #52: Property either does not exist or is not a function: isTransformFeedback]
expected: FAIL
[WebGL test #46: Property either does not exist or is not a function: bindSampler]
[WebGL test #56: Property either does not exist or is not a function: getUniformIndices]
expected: FAIL
[WebGL test #16: Property either does not exist or is not a function: compressedTexSubImage3D]
@ -143,12 +125,18 @@
[WebGL test #38: Property either does not exist or is not a function: drawBuffers]
expected: FAIL
[WebGL test #54: Property either does not exist or is not a function: bindBufferRange]
expected: FAIL
[WebGL test #0: Property either does not exist or is not a function: isContextLost]
expected: FAIL
[WebGL test #9: Property either does not exist or is not a function: renderbufferStorageMultisample]
expected: FAIL
[WebGL test #45: Property either does not exist or is not a function: isTransformFeedback]
expected: FAIL
[WebGL test #18: Property either does not exist or is not a function: uniform1ui]
expected: FAIL
@ -158,40 +146,28 @@
[WebGL test #40: Property either does not exist or is not a function: clearBufferuiv]
expected: FAIL
[WebGL test #66: Property either does not exist or is not a function: getActiveUniformBlockParameter]
expected: FAIL
[WebGL test #53: Property either does not exist or is not a function: bindTransformFeedback]
[WebGL test #64: Property either does not exist or is not a function: isVertexArray]
expected: FAIL
[WebGL test #21: Property either does not exist or is not a function: uniform4ui]
expected: FAIL
[WebGL test #50: Property either does not exist or is not a function: createTransformFeedback]
expected: FAIL
[WebGL test #11: Property either does not exist or is not a function: texStorage2D]
expected: FAIL
[WebGL test #59: Property either does not exist or is not a function: resumeTransformFeedback]
expected: FAIL
[WebGL test #19: Property either does not exist or is not a function: uniform2ui]
expected: FAIL
[WebGL test #26: Property either does not exist or is not a function: uniformMatrix2x3fv]
expected: FAIL
[WebGL test #67: Property either does not exist or is not a function: getActiveUniformBlockName]
expected: FAIL
[WebGL test #49: Property either does not exist or is not a function: getSamplerParameter]
[WebGL test #52: Property either does not exist or is not a function: resumeTransformFeedback]
expected: FAIL
[WebGL test #29: Property either does not exist or is not a function: uniformMatrix4x2fv]
expected: FAIL
[WebGL test #65: Property either does not exist or is not a function: getUniformBlockIndex]
[WebGL test #57: Property either does not exist or is not a function: getActiveUniforms]
expected: FAIL
[WebGL test #20: Property either does not exist or is not a function: uniform3ui]
@ -203,16 +179,19 @@
[WebGL test #4: Property either does not exist or is not a function: framebufferTextureLayer]
expected: FAIL
[WebGL test #44: Property either does not exist or is not a function: deleteSampler]
[WebGL test #61: Property either does not exist or is not a function: uniformBlockBinding]
expected: FAIL
[WebGL test #50: Property either does not exist or is not a function: getTransformFeedbackVarying]
expected: FAIL
[WebGL test #12: Property either does not exist or is not a function: texStorage3D]
expected: FAIL
[WebGL test #10: Property either does not exist or is not a function: texImage3D]
[WebGL test #63: Property either does not exist or is not a function: deleteVertexArray]
expected: FAIL
[WebGL test #45: Property either does not exist or is not a function: isSampler]
[WebGL test #10: Property either does not exist or is not a function: texImage3D]
expected: FAIL
[WebGL test #13: Property either does not exist or is not a function: texSubImage3D]

View file

@ -1,5 +1,5 @@
[expando-loss-2.html]
expected: ERROR
[WebGL test #0: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
[WebGL test #5: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
expected: FAIL

View file

@ -51,3 +51,9 @@
[WebGL test #32: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
expected: FAIL
[WebGL test #33: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.bindSampler(0, sampler)]
expected: FAIL
[WebGL test #40: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
expected: FAIL

View file

@ -1,5 +1,7 @@
[multi-context-sampler-test.html]
expected: ERROR
[WebGL test #1: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
[WebGL test #2: should be green\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255]
expected: FAIL
[WebGL test #3: getError expected: NO_ERROR. Was INVALID_ENUM : there should be no errors]
expected: FAIL

View file

@ -1,5 +0,0 @@
[sampler-drawing-test.html]
expected: ERROR
[WebGL test #1: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
expected: FAIL

View file

@ -1,8 +0,0 @@
[samplers.html]
expected: ERROR
[WebGL test #3: getError expected: NO_ERROR. Was INVALID_ENUM : SAMPLER_BINDING query should succeed]
expected: FAIL
[WebGL test #4: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
expected: FAIL