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Canvas: implement quadraticCurveTo().
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7bd6cb0091
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7 changed files with 19 additions and 13 deletions
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@ -154,6 +154,11 @@ impl<'a> CanvasRenderingContext2DMethods for JSRef<'a, CanvasRenderingContext2D>
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self.renderer.send(CanvasMsg::LineTo(Point2D(x as f32, y as f32))).unwrap();
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}
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fn QuadraticCurveTo(self, cpx: f64, cpy: f64, x: f64, y: f64) {
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self.renderer.send(CanvasMsg::QuadraticCurveTo(Point2D(cpx as f32, cpy as f32),
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Point2D(x as f32, y as f32))).unwrap();
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}
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fn BezierCurveTo(self, cp1x: f64, cp1y: f64, cp2x: f64, cp2y: f64, x: f64, y: f64) {
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self.renderer.send(CanvasMsg::BezierCurveTo(Point2D(cp1x as f32, cp1y as f32),
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Point2D(cp2x as f32, cp2y as f32),
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@ -124,7 +124,7 @@ interface CanvasPathMethods {
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void closePath();
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void moveTo(/*unrestricted*/ double x, /*unrestricted*/ double y);
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void lineTo(double x, double y);
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//void quadraticCurveTo(double cpx, double cpy, double x, double y);
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void quadraticCurveTo(double cpx, double cpy, double x, double y);
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void bezierCurveTo(/*unrestricted*/ double cp1x,
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/*unrestricted*/ double cp1y,
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