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Stop storing depth per-node in the sequential traversal.
This has two advantages: * It allows us to store nodes in the same format that the parallel traversal uses. * It allows us to double the size of the sequential work queue without increasing the storage, which allows us to have WORK_UNIT_MAX * 2 entries before heap- allocating, which is about what we want for adaptive mode. MozReview-Commit-ID: 6VQwGfTQgct
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1 changed files with 16 additions and 10 deletions
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@ -7,13 +7,12 @@
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#![deny(missing_docs)]
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use context::{StyleContext, ThreadLocalStyleContext};
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use dom::{TElement, TNode};
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use dom::{SendNode, TElement, TNode};
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use parallel::WORK_UNIT_MAX;
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use std::collections::VecDeque;
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use time;
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use traversal::{DomTraversal, PerLevelTraversalData, PreTraverseToken};
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struct WorkItem<N: TNode>(N, usize);
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/// Do a sequential DOM traversal for layout or styling, generic over `D`.
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pub fn traverse_dom<E, D>(traversal: &D,
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root: E,
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@ -27,29 +26,36 @@ pub fn traverse_dom<E, D>(traversal: &D,
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debug_assert!(!traversal.is_parallel());
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debug_assert!(token.should_traverse());
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let mut discovered = VecDeque::<WorkItem<E::ConcreteNode>>::with_capacity(16);
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let mut discovered =
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VecDeque::<SendNode<E::ConcreteNode>>::with_capacity(WORK_UNIT_MAX * 2);
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let mut tlc = ThreadLocalStyleContext::new(traversal.shared_context());
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let mut context = StyleContext {
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shared: traversal.shared_context(),
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thread_local: &mut tlc,
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};
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let root_depth = root.depth();
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discovered.push_back(WorkItem(root.as_node(), root_depth));
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// Process the nodes breadth-first, just like the parallel traversal does.
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// This helps keep similar traversal characteristics for the style sharing
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// cache.
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while let Some(WorkItem(node, depth)) = discovered.pop_front() {
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let mut depth = root.depth();
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let mut nodes_remaining_at_current_depth = 1;
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discovered.push_back(unsafe { SendNode::new(root.as_node()) });
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while let Some(node) = discovered.pop_front() {
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let mut children_to_process = 0isize;
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let traversal_data = PerLevelTraversalData { current_dom_depth: depth };
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traversal.process_preorder(&traversal_data, &mut context, node, |n| {
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traversal.process_preorder(&traversal_data, &mut context, *node, |n| {
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children_to_process += 1;
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discovered.push_back(WorkItem(n, depth + 1));
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discovered.push_back(unsafe { SendNode::new(n) });
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});
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traversal.handle_postorder_traversal(&mut context, root.as_node().opaque(),
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node, children_to_process);
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*node, children_to_process);
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nodes_remaining_at_current_depth -= 1;
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if nodes_remaining_at_current_depth == 0 {
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depth += 1;
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nodes_remaining_at_current_depth = discovered.len();
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}
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}
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// Dump statistics to stdout if requested.
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