Send touch events to root pipeline, and allow forwarding to iframes.

Instead of letting the compositor try to find the correct scroll
layer for a touch event, switch touch events to work the same way
that mouse events do.

Touch events are now dispatched to the root pipeline, and then
forwarded to child iframes as required.
This commit is contained in:
Glenn Watson 2016-10-07 16:13:01 +10:00
parent b1c5b91820
commit 291af9d115
5 changed files with 118 additions and 71 deletions

View file

@ -37,7 +37,7 @@ use script_traits::{AnimationState, AnimationTickType, ConstellationControlMsg};
use script_traits::{ConstellationMsg, LayoutControlMsg, MouseButton, MouseEventType};
use script_traits::{StackingContextScrollState, TouchpadPressurePhase, TouchEventType};
use script_traits::{TouchId, WindowSizeData};
use script_traits::CompositorEvent::{MouseMoveEvent, MouseButtonEvent, TouchEvent};
use script_traits::CompositorEvent::{self, MouseMoveEvent, MouseButtonEvent, TouchEvent, TouchpadPressureEvent};
use std::collections::{HashMap, HashSet};
use std::collections::hash_map::Entry::{Occupied, Vacant};
use std::fs::File;
@ -1511,12 +1511,27 @@ impl<Window: WindowMethods> IOCompositor<Window> {
}
}
fn send_event_to_root_pipeline(&self, event: CompositorEvent) {
let root_pipeline_id = match self.get_root_pipeline_id() {
Some(root_pipeline_id) => root_pipeline_id,
None => return,
};
if let Some(pipeline) = self.pipeline(root_pipeline_id) {
let msg = ConstellationControlMsg::SendEvent(root_pipeline_id, event);
if let Err(e) = pipeline.script_chan.send(msg) {
warn!("Sending control event to script failed ({}).", e);
}
}
}
fn on_touch_down(&mut self, identifier: TouchId, point: TypedPoint2D<f32, DevicePixel>) {
self.touch_handler.on_touch_down(identifier, point);
if let Some(result) = self.find_topmost_layer_at_point(point / self.scene.scale) {
result.layer.send_event(self, TouchEvent(TouchEventType::Down, identifier,
result.point.to_untyped()));
}
let dppx = self.page_zoom * self.device_pixels_per_screen_px();
let translated_point = (point / dppx).to_untyped();
self.send_event_to_root_pipeline(TouchEvent(TouchEventType::Down,
identifier,
translated_point));
}
fn on_touch_move(&mut self, identifier: TouchId, point: TypedPoint2D<f32, DevicePixel>) {
@ -1539,20 +1554,22 @@ impl<Window: WindowMethods> IOCompositor<Window> {
self.composite_if_necessary_if_not_using_webrender(CompositingReason::Zoom);
}
TouchAction::DispatchEvent => {
if let Some(result) = self.find_topmost_layer_at_point(point / self.scene.scale) {
result.layer.send_event(self, TouchEvent(TouchEventType::Move, identifier,
result.point.to_untyped()));
}
let dppx = self.page_zoom * self.device_pixels_per_screen_px();
let translated_point = (point / dppx).to_untyped();
self.send_event_to_root_pipeline(TouchEvent(TouchEventType::Move,
identifier,
translated_point));
}
_ => {}
}
}
fn on_touch_up(&mut self, identifier: TouchId, point: TypedPoint2D<f32, DevicePixel>) {
if let Some(result) = self.find_topmost_layer_at_point(point / self.scene.scale) {
result.layer.send_event(self, TouchEvent(TouchEventType::Up, identifier,
result.point.to_untyped()));
}
let dppx = self.page_zoom * self.device_pixels_per_screen_px();
let translated_point = (point / dppx).to_untyped();
self.send_event_to_root_pipeline(TouchEvent(TouchEventType::Up,
identifier,
translated_point));
if let TouchAction::Click = self.touch_handler.on_touch_up(identifier, point) {
self.simulate_mouse_click(point);
}
@ -1561,9 +1578,23 @@ impl<Window: WindowMethods> IOCompositor<Window> {
fn on_touch_cancel(&mut self, identifier: TouchId, point: TypedPoint2D<f32, DevicePixel>) {
// Send the event to script.
self.touch_handler.on_touch_cancel(identifier, point);
if let Some(result) = self.find_topmost_layer_at_point(point / self.scene.scale) {
result.layer.send_event(self, TouchEvent(TouchEventType::Cancel, identifier,
result.point.to_untyped()));
let dppx = self.page_zoom * self.device_pixels_per_screen_px();
let translated_point = (point / dppx).to_untyped();
self.send_event_to_root_pipeline(TouchEvent(TouchEventType::Cancel,
identifier,
translated_point));
}
fn on_touchpad_pressure_event(&self,
point: TypedPoint2D<f32, DevicePixel>,
pressure: f32,
phase: TouchpadPressurePhase) {
if let Some(true) = PREFS.get("dom.forcetouch.enabled").as_boolean() {
let dppx = self.page_zoom * self.device_pixels_per_screen_px();
let translated_point = (point / dppx).to_untyped();
self.send_event_to_root_pipeline(TouchpadPressureEvent(translated_point,
pressure,
phase));
}
}
@ -1877,16 +1908,6 @@ impl<Window: WindowMethods> IOCompositor<Window> {
}
}
fn on_touchpad_pressure_event(&self, cursor: TypedPoint2D<f32, DevicePixel>, pressure: f32,
phase: TouchpadPressurePhase) {
if let Some(true) = PREFS.get("dom.forcetouch.enabled").as_boolean() {
match self.find_topmost_layer_at_point(cursor / self.scene.scale) {
Some(result) => result.layer.send_touchpad_pressure_event(self, result.point, pressure, phase),
None => {},
}
}
}
fn on_key_event(&self, ch: Option<char>, key: Key, state: KeyState, modifiers: KeyModifiers) {
let msg = ConstellationMsg::KeyEvent(ch, key, state, modifiers);
if let Err(e) = self.constellation_chan.send(msg) {