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webgl: Fix support for float/half-float texture formats.
This commit is contained in:
parent
8789a6a8d8
commit
29ab55d076
10 changed files with 88 additions and 56 deletions
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@ -2773,7 +2773,8 @@ fn image_to_tex_image_data(
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}
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match (format, data_type) {
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(TexFormat::RGBA, TexDataType::UnsignedByte) => pixels,
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(TexFormat::RGBA, TexDataType::UnsignedByte) |
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(TexFormat::RGBA8, TexDataType::UnsignedByte) => pixels,
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(TexFormat::RGB, TexDataType::UnsignedByte) => {
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for i in 0..pixel_count {
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let rgb = {
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@ -2854,7 +2855,8 @@ fn image_to_tex_image_data(
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pixels.truncate(pixel_count * 2);
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pixels
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},
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(TexFormat::RGBA, TexDataType::Float) => {
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(TexFormat::RGBA, TexDataType::Float) |
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(TexFormat::RGBA32f, TexDataType::Float) => {
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let mut rgbaf32 = Vec::<u8>::with_capacity(pixel_count * 16);
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for rgba8 in pixels.chunks(4) {
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rgbaf32.write_f32::<NativeEndian>(rgba8[0] as f32).unwrap();
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@ -2865,7 +2867,8 @@ fn image_to_tex_image_data(
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rgbaf32
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},
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(TexFormat::RGB, TexDataType::Float) => {
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(TexFormat::RGB, TexDataType::Float) |
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(TexFormat::RGB32f, TexDataType::Float) => {
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let mut rgbf32 = Vec::<u8>::with_capacity(pixel_count * 12);
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for rgba8 in pixels.chunks(4) {
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rgbf32.write_f32::<NativeEndian>(rgba8[0] as f32).unwrap();
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@ -2875,7 +2878,8 @@ fn image_to_tex_image_data(
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rgbf32
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},
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(TexFormat::Alpha, TexDataType::Float) => {
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(TexFormat::Alpha, TexDataType::Float) |
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(TexFormat::Alpha32f, TexDataType::Float) => {
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for rgba8 in pixels.chunks_mut(4) {
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let p = rgba8[3] as f32;
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NativeEndian::write_f32(rgba8, p);
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@ -2883,7 +2887,8 @@ fn image_to_tex_image_data(
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pixels
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},
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(TexFormat::Luminance, TexDataType::Float) => {
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(TexFormat::Luminance, TexDataType::Float) |
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(TexFormat::Luminance32f, TexDataType::Float) => {
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for rgba8 in pixels.chunks_mut(4) {
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let p = rgba8[0] as f32;
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NativeEndian::write_f32(rgba8, p);
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@ -2891,7 +2896,8 @@ fn image_to_tex_image_data(
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pixels
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},
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(TexFormat::LuminanceAlpha, TexDataType::Float) => {
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(TexFormat::LuminanceAlpha, TexDataType::Float) |
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(TexFormat::LuminanceAlpha32f, TexDataType::Float) => {
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let mut data = Vec::<u8>::with_capacity(pixel_count * 8);
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for rgba8 in pixels.chunks(4) {
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data.write_f32::<NativeEndian>(rgba8[0] as f32).unwrap();
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@ -2900,7 +2906,8 @@ fn image_to_tex_image_data(
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data
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},
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(TexFormat::RGBA, TexDataType::HalfFloat) => {
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(TexFormat::RGBA, TexDataType::HalfFloat) |
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(TexFormat::RGBA16f, TexDataType::HalfFloat) => {
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let mut rgbaf16 = Vec::<u8>::with_capacity(pixel_count * 8);
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for rgba8 in pixels.chunks(4) {
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rgbaf16
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@ -2919,7 +2926,8 @@ fn image_to_tex_image_data(
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rgbaf16
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},
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(TexFormat::RGB, TexDataType::HalfFloat) => {
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(TexFormat::RGB, TexDataType::HalfFloat) |
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(TexFormat::RGB16f, TexDataType::HalfFloat) => {
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let mut rgbf16 = Vec::<u8>::with_capacity(pixel_count * 6);
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for rgba8 in pixels.chunks(4) {
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rgbf16
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@ -2934,7 +2942,8 @@ fn image_to_tex_image_data(
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}
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rgbf16
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},
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(TexFormat::Alpha, TexDataType::HalfFloat) => {
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(TexFormat::Alpha, TexDataType::HalfFloat) |
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(TexFormat::Alpha16f, TexDataType::HalfFloat) => {
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for i in 0..pixel_count {
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let p = f16::from_f32(pixels[i * 4 + 3] as f32).as_bits();
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NativeEndian::write_u16(&mut pixels[i * 2..i * 2 + 2], p);
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@ -2942,7 +2951,8 @@ fn image_to_tex_image_data(
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pixels.truncate(pixel_count * 2);
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pixels
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},
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(TexFormat::Luminance, TexDataType::HalfFloat) => {
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(TexFormat::Luminance, TexDataType::HalfFloat) |
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(TexFormat::Luminance16f, TexDataType::HalfFloat) => {
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for i in 0..pixel_count {
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let p = f16::from_f32(pixels[i * 4] as f32).as_bits();
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NativeEndian::write_u16(&mut pixels[i * 2..i * 2 + 2], p);
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@ -2950,7 +2960,8 @@ fn image_to_tex_image_data(
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pixels.truncate(pixel_count * 2);
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pixels
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},
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(TexFormat::LuminanceAlpha, TexDataType::HalfFloat) => {
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(TexFormat::LuminanceAlpha, TexDataType::HalfFloat) |
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(TexFormat::LuminanceAlpha16f, TexDataType::HalfFloat) => {
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for rgba8 in pixels.chunks_mut(4) {
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let lum = f16::from_f32(rgba8[0] as f32).as_bits();
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let a = f16::from_f32(rgba8[3] as f32).as_bits();
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@ -954,6 +954,13 @@ mod gl_ext_constants {
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COMPRESSED_RGBA_S3TC_DXT5_EXT,
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COMPRESSED_RGB_ETC1_WEBGL,
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];
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pub const ALPHA16F_ARB: u32 = 0x881C;
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pub const ALPHA32F_ARB: u32 = 0x8816;
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pub const LUMINANCE16F_ARB: u32 = 0x881E;
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pub const LUMINANCE32F_ARB: u32 = 0x8818;
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pub const LUMINANCE_ALPHA16F_ARB: u32 = 0x881F;
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pub const LUMINANCE_ALPHA32F_ARB: u32 = 0x8819;
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}
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gl_enums! {
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@ -961,6 +968,8 @@ gl_enums! {
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DepthComponent = gl::DEPTH_COMPONENT,
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DepthStencil = gl::DEPTH_STENCIL,
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Alpha = gl::ALPHA,
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Alpha32f = gl_ext_constants::ALPHA32F_ARB,
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Alpha16f = gl_ext_constants::ALPHA16F_ARB,
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Red = gl::RED,
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RedInteger = gl::RED_INTEGER,
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RG = gl::RG,
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@ -971,6 +980,10 @@ gl_enums! {
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RGBAInteger = gl::RGBA_INTEGER,
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Luminance = gl::LUMINANCE,
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LuminanceAlpha = gl::LUMINANCE_ALPHA,
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Luminance32f = gl_ext_constants::LUMINANCE32F_ARB,
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Luminance16f = gl_ext_constants::LUMINANCE16F_ARB,
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LuminanceAlpha32f = gl_ext_constants::LUMINANCE_ALPHA32F_ARB,
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LuminanceAlpha16f = gl_ext_constants::LUMINANCE_ALPHA16F_ARB,
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CompressedRgbS3tcDxt1 = gl_ext_constants::COMPRESSED_RGB_S3TC_DXT1_EXT,
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CompressedRgbaS3tcDxt1 = gl_ext_constants::COMPRESSED_RGBA_S3TC_DXT1_EXT,
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CompressedRgbaS3tcDxt3 = gl_ext_constants::COMPRESSED_RGBA_S3TC_DXT3_EXT,
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@ -1143,21 +1156,40 @@ impl TexFormat {
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TexFormat::DepthComponent32f => TexFormat::DepthComponent,
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TexFormat::Depth24Stencil8 => TexFormat::DepthStencil,
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TexFormat::Depth32fStencil8 => TexFormat::DepthStencil,
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TexFormat::Alpha32f => TexFormat::Alpha,
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TexFormat::Alpha16f => TexFormat::Alpha,
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TexFormat::Luminance32f => TexFormat::Luminance,
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TexFormat::Luminance16f => TexFormat::Luminance,
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TexFormat::LuminanceAlpha32f => TexFormat::LuminanceAlpha,
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TexFormat::LuminanceAlpha16f => TexFormat::LuminanceAlpha,
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_ => self,
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}
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}
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pub fn compatible_data_types(self) -> &'static [TexDataType] {
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match self {
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TexFormat::RGB => &[TexDataType::UnsignedByte, TexDataType::UnsignedShort565][..],
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TexFormat::RGB => &[
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TexDataType::UnsignedByte,
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TexDataType::UnsignedShort565,
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TexDataType::Float,
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TexDataType::HalfFloat,
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][..],
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TexFormat::RGBA => &[
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TexDataType::UnsignedByte,
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TexDataType::UnsignedShort4444,
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TexDataType::UnsignedShort5551,
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TexDataType::Float,
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TexDataType::HalfFloat,
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][..],
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TexFormat::LuminanceAlpha => &[TexDataType::UnsignedByte][..],
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TexFormat::Luminance => &[TexDataType::UnsignedByte][..],
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TexFormat::Alpha => &[TexDataType::UnsignedByte][..],
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TexFormat::LuminanceAlpha => &[TexDataType::UnsignedByte, TexDataType::Float, TexDataType::HalfFloat][..],
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TexFormat::Luminance => &[TexDataType::UnsignedByte, TexDataType::Float, TexDataType::HalfFloat][..],
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TexFormat::Alpha => &[TexDataType::UnsignedByte, TexDataType::Float, TexDataType::HalfFloat][..],
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TexFormat::LuminanceAlpha32f => &[TexDataType::Float][..],
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TexFormat::LuminanceAlpha16f => &[TexDataType::HalfFloat][..],
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TexFormat::Luminance32f => &[TexDataType::Float][..],
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TexFormat::Luminance16f => &[TexDataType::HalfFloat][..],
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TexFormat::Alpha32f => &[TexDataType::Float][..],
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TexFormat::Alpha16f => &[TexDataType::HalfFloat][..],
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TexFormat::R8 => &[TexDataType::UnsignedByte][..],
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TexFormat::R8SNorm => &[TexDataType::Byte][..],
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TexFormat::R16f => &[TexDataType::HalfFloat, TexDataType::Float][..],
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@ -2,7 +2,7 @@
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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use super::{ext_constants, WebGLExtension, WebGLExtensionSpec, WebGLExtensions};
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use super::{WebGLExtension, WebGLExtensionSpec, WebGLExtensions};
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use crate::dom::bindings::codegen::Bindings::WebGLRenderingContextBinding::WebGLRenderingContextConstants as constants;
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pub mod angleinstancedarrays;
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@ -3,12 +3,12 @@
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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use super::{
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constants as webgl, ext_constants as gl, WebGLExtension, WebGLExtensionSpec, WebGLExtensions,
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constants as webgl, WebGLExtension, WebGLExtensionSpec, WebGLExtensions,
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};
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use crate::dom::bindings::reflector::{reflect_dom_object, DomObject, Reflector};
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use crate::dom::bindings::root::DomRoot;
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use crate::dom::webglrenderingcontext::WebGLRenderingContext;
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use canvas_traits::webgl::WebGLVersion;
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use canvas_traits::webgl::{TexFormat, WebGLVersion};
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use dom_struct::dom_struct;
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#[dom_struct]
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@ -44,14 +44,14 @@ impl WebGLExtension for OESTextureFloat {
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fn enable(ext: &WebGLExtensions) {
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ext.enable_tex_type(webgl::FLOAT);
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ext.add_effective_tex_internal_format(webgl::RGBA, webgl::FLOAT, gl::RGBA32F);
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ext.add_effective_tex_internal_format(webgl::RGB, webgl::FLOAT, gl::RGB32F);
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ext.add_effective_tex_internal_format(webgl::LUMINANCE, webgl::FLOAT, gl::LUMINANCE32F_ARB);
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ext.add_effective_tex_internal_format(webgl::ALPHA, webgl::FLOAT, gl::ALPHA32F_ARB);
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ext.add_effective_tex_internal_format(TexFormat::RGBA, webgl::FLOAT, TexFormat::RGBA32f);
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ext.add_effective_tex_internal_format(TexFormat::RGB, webgl::FLOAT, TexFormat::RGB32f);
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ext.add_effective_tex_internal_format(TexFormat::Luminance, webgl::FLOAT, TexFormat::Luminance32f);
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ext.add_effective_tex_internal_format(TexFormat::Alpha, webgl::FLOAT, TexFormat::Alpha32f);
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ext.add_effective_tex_internal_format(
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webgl::LUMINANCE_ALPHA,
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TexFormat::LuminanceAlpha,
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webgl::FLOAT,
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gl::LUMINANCE_ALPHA32F_ARB,
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TexFormat::LuminanceAlpha32f,
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);
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}
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@ -2,14 +2,12 @@
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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use super::{
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constants as webgl, ext_constants as gl, WebGLExtension, WebGLExtensionSpec, WebGLExtensions,
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};
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use super::{WebGLExtension, WebGLExtensionSpec, WebGLExtensions};
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use crate::dom::bindings::codegen::Bindings::OESTextureHalfFloatBinding::OESTextureHalfFloatConstants;
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use crate::dom::bindings::reflector::{reflect_dom_object, DomObject, Reflector};
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use crate::dom::bindings::root::DomRoot;
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use crate::dom::webglrenderingcontext::WebGLRenderingContext;
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use canvas_traits::webgl::WebGLVersion;
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use canvas_traits::webgl::{TexFormat, WebGLVersion};
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use dom_struct::dom_struct;
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#[dom_struct]
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@ -50,14 +48,14 @@ impl WebGLExtension for OESTextureHalfFloat {
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fn enable(ext: &WebGLExtensions) {
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let hf = OESTextureHalfFloatConstants::HALF_FLOAT_OES;
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ext.enable_tex_type(hf);
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ext.add_effective_tex_internal_format(webgl::RGBA, hf, gl::RGBA16F);
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ext.add_effective_tex_internal_format(webgl::RGB, hf, gl::RGB16F);
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ext.add_effective_tex_internal_format(webgl::LUMINANCE, hf, gl::LUMINANCE16F_ARB);
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ext.add_effective_tex_internal_format(webgl::ALPHA, hf, gl::ALPHA16F_ARB);
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ext.add_effective_tex_internal_format(TexFormat::RGBA, hf, TexFormat::RGBA16f);
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ext.add_effective_tex_internal_format(TexFormat::RGB, hf, TexFormat::RGB16f);
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ext.add_effective_tex_internal_format(TexFormat::Luminance, hf, TexFormat::Luminance16f);
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ext.add_effective_tex_internal_format(TexFormat::Alpha, hf, TexFormat::Alpha16f);
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ext.add_effective_tex_internal_format(
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webgl::LUMINANCE_ALPHA,
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TexFormat::LuminanceAlpha,
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hf,
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gl::LUMINANCE_ALPHA16F_ARB,
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TexFormat::LuminanceAlpha16f,
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);
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}
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@ -18,7 +18,7 @@ use crate::dom::oestexturehalffloat::OESTextureHalfFloat;
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use crate::dom::webglcolorbufferfloat::WEBGLColorBufferFloat;
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use crate::dom::webglrenderingcontext::WebGLRenderingContext;
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use crate::dom::webgltexture::TexCompression;
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use canvas_traits::webgl::{GlType, WebGLVersion};
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use canvas_traits::webgl::{GlType, TexFormat, WebGLVersion};
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use fnv::{FnvHashMap, FnvHashSet};
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use js::jsapi::JSObject;
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use malloc_size_of::MallocSizeOf;
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@ -82,7 +82,7 @@ struct WebGLExtensionFeatures {
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gl_extensions: FnvHashSet<String>,
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disabled_tex_types: FnvHashSet<GLenum>,
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not_filterable_tex_types: FnvHashSet<GLenum>,
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effective_tex_internal_formats: FnvHashMap<TexFormatType, u32>,
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effective_tex_internal_formats: FnvHashMap<TexFormatType, TexFormat>,
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/// WebGL Hint() targets enabled by extensions.
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hint_targets: FnvHashSet<GLenum>,
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/// WebGL GetParameter() names enabled by extensions.
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@ -273,9 +273,9 @@ impl WebGLExtensions {
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pub fn add_effective_tex_internal_format(
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&self,
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source_internal_format: u32,
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source_internal_format: TexFormat,
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source_data_type: u32,
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effective_internal_format: u32,
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effective_internal_format: TexFormat,
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) {
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let format = TexFormatType(source_internal_format, source_data_type);
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self.features
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@ -286,9 +286,9 @@ impl WebGLExtensions {
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pub fn get_effective_tex_internal_format(
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&self,
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source_internal_format: u32,
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source_internal_format: TexFormat,
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source_data_type: u32,
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) -> u32 {
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) -> TexFormat {
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let format = TexFormatType(source_internal_format, source_data_type);
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*(self
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.features
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@ -453,4 +453,4 @@ impl WebGLExtensions {
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// Helper structs
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#[derive(Eq, Hash, JSTraceable, MallocSizeOf, PartialEq)]
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struct TexFormatType(u32, u32);
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struct TexFormatType(TexFormat, u32);
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@ -7,20 +7,6 @@ mod extension;
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mod extensions;
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mod wrapper;
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// Some extra constants not exposed in WebGLRenderingContext constants
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pub mod ext_constants {
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pub const ALPHA16F_ARB: u32 = 0x881C;
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pub const ALPHA32F_ARB: u32 = 0x8816;
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pub const LUMINANCE16F_ARB: u32 = 0x881E;
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pub const LUMINANCE32F_ARB: u32 = 0x8818;
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pub const LUMINANCE_ALPHA16F_ARB: u32 = 0x881F;
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pub const LUMINANCE_ALPHA32F_ARB: u32 = 0x8819;
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pub const RGBA16F: u32 = 0x881A;
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pub const RGB16F: u32 = 0x881B;
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pub const RGBA32F: u32 = 0x8814;
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pub const RGB32F: u32 = 0x8815;
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}
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pub use self::extension::WebGLExtension;
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pub use self::extension::WebGLExtensionSpec;
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pub use self::extensions::WebGLExtensions;
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@ -790,6 +790,10 @@ impl WebGLRenderingContext {
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YAxisTreatment::AsIs
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};
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let internal_format = self
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.extension_manager
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.get_effective_tex_internal_format(internal_format, data_type.as_gl_constant());
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let effective_data_type = self
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.extension_manager
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.effective_type(data_type.as_gl_constant());
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@ -8,7 +8,7 @@
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[WebGL test #2: getError expected: NO_ERROR. Was INVALID_OPERATION : texParameter(TEXTURE_MIN_FILTER) should succeed]
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expected: FAIL
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|
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[WebGL test #4: getError expected: NO_ERROR. Was INVALID_OPERATION : texStorage3D should succeed]
|
||||
[WebGL test #4: getError expected: NO_ERROR. Was INVALID_ENUM : texStorage3D should succeed]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #1: getError expected: NO_ERROR. Was INVALID_OPERATION : texParameter(TEXTURE_MAG_FILTER) should succeed]
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
[tex-storage-2d.html]
|
||||
disable: until texture initialization is implemented
|
||||
[WebGL test #32: texture should sample as uninitialized texture after texStorage2D\nat (0, 0) expected: 0,0,0,255 was 255,84,64,255]
|
||||
expected: FAIL
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue