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webgl: Fix support for float/half-float texture formats.
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8789a6a8d8
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29ab55d076
10 changed files with 88 additions and 56 deletions
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@ -8,7 +8,7 @@
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[WebGL test #2: getError expected: NO_ERROR. Was INVALID_OPERATION : texParameter(TEXTURE_MIN_FILTER) should succeed]
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expected: FAIL
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[WebGL test #4: getError expected: NO_ERROR. Was INVALID_OPERATION : texStorage3D should succeed]
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[WebGL test #4: getError expected: NO_ERROR. Was INVALID_ENUM : texStorage3D should succeed]
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expected: FAIL
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[WebGL test #1: getError expected: NO_ERROR. Was INVALID_OPERATION : texParameter(TEXTURE_MAG_FILTER) should succeed]
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@ -1,4 +1,5 @@
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[tex-storage-2d.html]
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disable: until texture initialization is implemented
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[WebGL test #32: texture should sample as uninitialized texture after texStorage2D\nat (0, 0) expected: 0,0,0,255 was 255,84,64,255]
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expected: FAIL
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