Switch android GL context to ES3, now that WR has been updated.

This commit is contained in:
Glenn Watson 2016-05-05 09:10:53 +10:00
parent 97dfcedbcf
commit 2a5d846f74

View file

@ -193,7 +193,7 @@ impl Window {
#[cfg(target_os = "android")] #[cfg(target_os = "android")]
fn gl_version() -> GlRequest { fn gl_version() -> GlRequest {
GlRequest::Specific(Api::OpenGlEs, (2, 0)) GlRequest::Specific(Api::OpenGlEs, (3, 0))
} }
#[cfg(not(target_os = "android"))] #[cfg(not(target_os = "android"))]