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compositor: Move WebRender-ish messages and types to webrender_traits
(#32315)
* Move WebRender related types to `webrender_traits` This refactor moves several WebRender related types from `compositing_traits`, `script_traits` and `net_traits` crates to the `webrender_traits` crate. This change also moves the `Image` type and associated function out of `net_traits` and into the `pixels` crate. Co-authored-by: Martin Robinson <mrobinson@igalia.com> Signed-off-by: Mukilan Thiyagarajan <mukilan@igalia.com> * Move `script_traits::WebrenderIpcSender` to `webrender_traits::WebRenderScriptApi` --------- Signed-off-by: Mukilan Thiyagarajan <mukilan@igalia.com> Co-authored-by: Martin Robinson <mrobinson@igalia.com>
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53 changed files with 666 additions and 617 deletions
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@ -8,7 +8,7 @@ use std::sync::{Arc, Mutex};
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use atomic_refcell::{AtomicRef, AtomicRefCell, AtomicRefMut};
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use base::id::{BrowsingContextId, PipelineId};
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use html5ever::{local_name, namespace_url, ns};
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use net_traits::image::base::Image as NetImage;
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use pixels::Image;
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use script_layout_interface::wrapper_traits::{
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LayoutDataTrait, LayoutNode, ThreadSafeLayoutElement, ThreadSafeLayoutNode,
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};
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@ -96,7 +96,7 @@ impl Drop for BoxSlot<'_> {
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pub(crate) trait NodeExt<'dom>: 'dom + LayoutNode<'dom> {
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/// Returns the image if it’s loaded, and its size in image pixels
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/// adjusted for `image_density`.
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fn as_image(self) -> Option<(Option<Arc<NetImage>>, PhysicalSize<f64>)>;
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fn as_image(self) -> Option<(Option<Arc<Image>>, PhysicalSize<f64>)>;
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fn as_canvas(self) -> Option<(CanvasInfo, PhysicalSize<f64>)>;
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fn as_iframe(self) -> Option<(PipelineId, BrowsingContextId)>;
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fn as_video(self) -> Option<(webrender_api::ImageKey, PhysicalSize<f64>)>;
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@ -117,7 +117,7 @@ impl<'dom, LayoutNodeType> NodeExt<'dom> for LayoutNodeType
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where
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LayoutNodeType: 'dom + LayoutNode<'dom>,
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{
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fn as_image(self) -> Option<(Option<Arc<NetImage>>, PhysicalSize<f64>)> {
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fn as_image(self) -> Option<(Option<Arc<Image>>, PhysicalSize<f64>)> {
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let node = self.to_threadsafe();
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let (resource, metadata) = node.image_data()?;
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let (width, height) = resource
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