Use try syntax for Option where appropriate

This commit is contained in:
Matt Brubeck 2017-10-20 08:25:35 -07:00
parent fe16c1d5c3
commit 2d45e9d2da
19 changed files with 65 additions and 180 deletions

View file

@ -2895,10 +2895,7 @@ impl Fragment {
/// Returns the 4D matrix representing this fragment's transform.
pub fn transform_matrix(&self, stacking_relative_border_box: &Rect<Au>) -> Option<Transform3D<f32>> {
let list = &self.style.get_box().transform;
let transform = match list.to_transform_3d_matrix(Some(stacking_relative_border_box)) {
Some(transform) => transform,
None => return None,
};
let transform = list.to_transform_3d_matrix(Some(stacking_relative_border_box))?;
let transform_origin = &self.style.get_box().transform_origin;
let transform_origin_x =
@ -3039,10 +3036,7 @@ impl<'a> Iterator for InlineStyleIterator<'a> {
self.primary_style_yielded = true;
return Some(&*self.fragment.style)
}
let inline_context = match self.fragment.inline_context {
None => return None,
Some(ref inline_context) => inline_context,
};
let inline_context = self.fragment.inline_context.as_ref()?;
let inline_style_index = self.inline_style_index;
if inline_style_index == inline_context.nodes.len() {
return None