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style: Match rotate ops.
Per bug 1322189 we really should. I've copied the setup we have already for translate / scale, but we should really clean this up a bit more I'd think. In any case, probably skew should be matched as well... Bug: 1464615 Reviewed-by: hiro MozReview-Commit-ID: Jky5k8HVfuH
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3 changed files with 46 additions and 1 deletions
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@ -276,6 +276,19 @@ pub struct Transform<T>(#[css(if_empty = "none", iterable)] pub Vec<T>);
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impl<Angle, Number, Length, Integer, LengthOrPercentage>
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TransformOperation<Angle, Number, Length, Integer, LengthOrPercentage>
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{
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/// Check if it is any rotate function.
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pub fn is_rotate(&self) -> bool {
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use self::TransformOperation::*;
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matches!(
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*self,
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Rotate(..) |
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Rotate3D(..) |
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RotateX(..) |
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RotateY(..) |
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RotateZ(..)
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)
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}
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/// Check if it is any translate function
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pub fn is_translate(&self) -> bool {
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use self::TransformOperation::*;
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