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webgl: Update texture test results
This commit is contained in:
parent
54b100b0f1
commit
2e8ef1bc0b
15 changed files with 31 additions and 268 deletions
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@ -1,25 +1,5 @@
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[blitframebuffer-filter-outofbounds.html]
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[WebGL test #4: framebuffer not complete]
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expected: FAIL
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[WebGL test #8: framebuffer not complete]
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expected: FAIL
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[WebGL test #1: framebuffer not complete]
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expected: FAIL
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[WebGL test #6: framebuffer not complete]
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expected: FAIL
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[WebGL test #3: framebuffer not complete]
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expected: FAIL
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[WebGL test #2: framebuffer not complete]
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expected: FAIL
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[WebGL test #7: framebuffer not complete]
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expected: FAIL
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[WebGL test #5: framebuffer not complete]
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expected: ERROR
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[WebGL test #1: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
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expected: FAIL
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@ -1,13 +1,5 @@
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[blitframebuffer-outside-readbuffer.html]
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[WebGL test #4: framebuffer not complete]
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expected: FAIL
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[WebGL test #1: framebuffer not complete]
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expected: FAIL
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[WebGL test #3: framebuffer not complete]
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expected: FAIL
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[WebGL test #2: framebuffer not complete]
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expected: ERROR
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[WebGL test #1: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
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expected: FAIL
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@ -1,25 +1,5 @@
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[blitframebuffer-scissor-enabled.html]
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[WebGL test #2: Framebuffer incomplete.]
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expected: FAIL
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[WebGL test #3: Framebuffer incomplete.]
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expected: FAIL
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[WebGL test #8: Framebuffer incomplete.]
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expected: FAIL
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[WebGL test #1: Framebuffer incomplete.]
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expected: FAIL
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[WebGL test #4: Framebuffer incomplete.]
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expected: FAIL
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[WebGL test #6: Framebuffer incomplete.]
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expected: FAIL
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[WebGL test #7: Framebuffer incomplete.]
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expected: FAIL
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[WebGL test #5: Framebuffer incomplete.]
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expected: ERROR
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[WebGL test #1: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
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expected: FAIL
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@ -1,71 +1,26 @@
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[draw-buffers.html]
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[WebGL test #44: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
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expected: FAIL
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[WebGL test #49: attachment 4 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
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expected: FAIL
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[WebGL test #43: attachment 6 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
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expected: FAIL
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[WebGL test #38: attachment 1 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
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expected: FAIL
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[WebGL test #51: attachment 6 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
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expected: FAIL
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[WebGL test #50: attachment 5 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
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expected: FAIL
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[WebGL test #48: attachment 3 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
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expected: FAIL
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[WebGL test #42: attachment 5 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
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expected: FAIL
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[WebGL test #40: attachment 3 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
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expected: FAIL
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[WebGL test #39: attachment 2 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
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expected: FAIL
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[WebGL test #46: attachment 1 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
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expected: FAIL
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[WebGL test #47: attachment 2 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
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expected: FAIL
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[WebGL test #52: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
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expected: FAIL
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[WebGL test #41: attachment 4 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
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expected: FAIL
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[WebGL test #39: attachment 2 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,255,0,0]
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expected: FAIL
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[WebGL test #52: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,255,255,0]
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[WebGL test #44: attachment 7 should be 0,255,0,255\nat (4, 0) expected: 0,255,0,255 was 255,255,0,0]
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expected: FAIL
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[WebGL test #44: attachment 7 should be 0,255,0,255\nat (4, 0) expected: 0,255,0,255 was 255,0,0,0]
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expected: FAIL
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[WebGL test #42: attachment 5 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,255,255,0]
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expected: FAIL
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[WebGL test #50: attachment 5 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,255,255,0]
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expected: FAIL
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[WebGL test #51: attachment 6 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,0]
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[WebGL test #43: attachment 6 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255]
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expected: FAIL
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[WebGL test #47: attachment 2 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,255,0,0]
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expected: FAIL
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[WebGL test #41: attachment 4 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,255,0]
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[WebGL test #50: attachment 5 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,255,0,0]
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expected: FAIL
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[WebGL test #43: attachment 6 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,0]
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[WebGL test #52: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,255,255]
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expected: FAIL
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[WebGL test #51: attachment 6 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255]
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expected: FAIL
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[WebGL test #41: attachment 4 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,255,0]
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expected: FAIL
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[WebGL test #46: attachment 1 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,255,0]
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@ -80,6 +35,9 @@
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[WebGL test #49: attachment 4 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,255,0]
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expected: FAIL
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[WebGL test #42: attachment 5 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,255,0,0]
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expected: FAIL
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[WebGL test #40: attachment 3 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,255,0]
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expected: FAIL
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@ -1,16 +1,4 @@
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[element-index-uint.html]
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[WebGL test #51: should be 0,255,0,255\nat (1, 0) expected: 0,255,0,255 was 0,0,255,255]
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expected: FAIL
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[WebGL test #49: should be 0,255,0,255\nat (1, 0) expected: 0,255,0,255 was 0,0,255,255]
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expected: FAIL
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[WebGL test #20: should be 0,255,0,255\nat (1, 0) expected: 0,255,0,255 was 0,0,255,255]
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expected: FAIL
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[WebGL test #18: should be 0,255,0,255\nat (1, 0) expected: 0,255,0,255 was 0,0,255,255]
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expected: FAIL
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[WebGL test #27: getError expected: NO_ERROR. Was INVALID_OPERATION : after drawing]
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expected: FAIL
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[WebGL test #3: Framebuffer incomplete.]
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expected: FAIL
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[WebGL test #8: getError expected: NO_ERROR. Was INVALID_ENUM : If color buffers' type mismatch the type of fragment shader's outputs, geneate INVALID_OPERATION. Otherwise, it should be NO_ERROR]
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expected: FAIL
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[WebGL test #4: Framebuffer incomplete.]
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expected: FAIL
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[out-of-bounds-index-buffers-after-copying.html]
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[WebGL test #9: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,255,255]
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expected: FAIL
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[WebGL test #6: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,255,255]
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expected: FAIL
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