Copy shaders from WR repo.

This commit is contained in:
Glenn Watson 2016-08-02 07:03:58 +10:00 committed by Ms2ger
parent e5f183a086
commit 2ebf8618c0
51 changed files with 1781 additions and 11 deletions

View file

@ -5,9 +5,9 @@
void main(void)
{
#ifdef SERVO_ES2
float alpha = Texture(sDiffuse, vColorTexCoord.xy).a;
float alpha = texture(sDiffuse, vColorTexCoord.xy).a;
#else
float alpha = Texture(sDiffuse, vColorTexCoord.xy).r;
float alpha = texture(sDiffuse, vColorTexCoord.xy).r;
#endif
SetFragColor(vec4(vColor.xyz, vColor.w * alpha));
oFragColor = vec4(vColor.xyz, vColor.w * alpha);
}