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Copy shaders from WR repo.
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51 changed files with 1781 additions and 11 deletions
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resources/shaders/ps_blend.fs.glsl
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resources/shaders/ps_blend.fs.glsl
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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uniform sampler2D sCache;
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void main(void) {
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vec4 color = texture(sCache, vUv);
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oFragColor = vec4(color.rgb, color.a * vOpacity);
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}
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