Copy shaders from WR repo.

This commit is contained in:
Glenn Watson 2016-08-02 07:03:58 +10:00 committed by Ms2ger
parent e5f183a086
commit 2ebf8618c0
51 changed files with 1781 additions and 11 deletions

View file

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#line 1
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
struct ClearTile {
uvec4 rect;
};
layout(std140) uniform Tiles {
ClearTile tiles[WR_MAX_CLEAR_TILES];
};
void main() {
ClearTile tile = tiles[gl_InstanceID];
vec4 rect = vec4(tile.rect);
vec4 pos = vec4(mix(rect.xy, rect.xy + rect.zw, aPosition.xy), 0, 1);
gl_Position = uTransform * pos;
}