mirror of
https://github.com/servo/servo.git
synced 2025-08-09 23:45:35 +01:00
Copy shaders from WR repo.
This commit is contained in:
parent
e5f183a086
commit
2ebf8618c0
51 changed files with 1781 additions and 11 deletions
32
resources/shaders/ps_image_clip.vs.glsl
Normal file
32
resources/shaders/ps_image_clip.vs.glsl
Normal file
|
@ -0,0 +1,32 @@
|
|||
#line 1
|
||||
/* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
||||
|
||||
struct Image {
|
||||
PrimitiveInfo info;
|
||||
vec4 st_rect; // Location of the image texture in the texture atlas.
|
||||
vec4 stretch_size; // Size of the actual image.
|
||||
Clip clip;
|
||||
};
|
||||
|
||||
layout(std140) uniform Items {
|
||||
Image images[WR_MAX_PRIM_ITEMS];
|
||||
};
|
||||
|
||||
void main(void) {
|
||||
Image image = images[gl_InstanceID];
|
||||
VertexInfo vi = write_vertex(image.info);
|
||||
|
||||
vClipRect = vec4(image.clip.rect.xy, image.clip.rect.xy + image.clip.rect.zw);
|
||||
vClipRadius = vec4(image.clip.top_left.outer_inner_radius.x,
|
||||
image.clip.top_right.outer_inner_radius.x,
|
||||
image.clip.bottom_right.outer_inner_radius.x,
|
||||
image.clip.bottom_left.outer_inner_radius.x);
|
||||
vPos = vi.local_clamped_pos;
|
||||
|
||||
// vUv will contain how many times this image has wrapped around the image size.
|
||||
vUv = (vi.local_clamped_pos - image.info.local_rect.xy) / image.stretch_size.xy;
|
||||
vTextureSize = image.st_rect.zw - image.st_rect.xy;
|
||||
vTextureOffset = image.st_rect.xy;
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue