Update web-platform-tests to revision af43e2eb32555059316b67fba4a1d7df6ea3148d

This commit is contained in:
WPT Sync Bot 2018-08-15 21:29:12 -04:00
parent 97c6246385
commit 2f89d25484
296 changed files with 21168 additions and 821 deletions

View file

@ -1,7 +1,7 @@
// GENERATED CONTENT - DO NOT EDIT
// Content of this file was automatically extracted from the
// "WebGL Specification" spec.
// See: https://www.khronos.org/registry/webgl/specs/latest/1.0/
// Content was automatically extracted by Reffy into reffy-reports
// (https://github.com/tidoust/reffy-reports)
// Source: WebGL Specification (https://www.khronos.org/registry/webgl/specs/latest/1.0/)
typedef unsigned long GLenum;
typedef boolean GLboolean;
@ -34,36 +34,46 @@ dictionary WebGLContextAttributes {
GLboolean failIfMajorPerformanceCaveat = false;
};
[Exposed=(Window,Worker)]
interface WebGLObject {
};
[Exposed=(Window,Worker)]
interface WebGLBuffer : WebGLObject {
};
[Exposed=(Window,Worker)]
interface WebGLFramebuffer : WebGLObject {
};
[Exposed=(Window,Worker)]
interface WebGLProgram : WebGLObject {
};
[Exposed=(Window,Worker)]
interface WebGLRenderbuffer : WebGLObject {
};
[Exposed=(Window,Worker)]
interface WebGLShader : WebGLObject {
};
[Exposed=(Window,Worker)]
interface WebGLTexture : WebGLObject {
};
[Exposed=(Window,Worker)]
interface WebGLUniformLocation {
};
[Exposed=(Window,Worker)]
interface WebGLActiveInfo {
readonly attribute GLint size;
readonly attribute GLenum type;
readonly attribute DOMString name;
};
[Exposed=(Window,Worker)]
interface WebGLShaderPrecisionFormat {
readonly attribute GLint rangeMin;
readonly attribute GLint rangeMax;
@ -500,7 +510,7 @@ interface mixin WebGLRenderingContextBase
const GLenum UNPACK_COLORSPACE_CONVERSION_WEBGL = 0x9243;
const GLenum BROWSER_DEFAULT_WEBGL = 0x9244;
readonly attribute HTMLCanvasElement canvas;
[Exposed=Window] readonly attribute HTMLCanvasElement canvas;
readonly attribute GLsizei drawingBufferWidth;
readonly attribute GLsizei drawingBufferHeight;
@ -708,12 +718,15 @@ interface mixin WebGLRenderingContextBase
void viewport(GLint x, GLint y, GLsizei width, GLsizei height);
};
[Exposed=(Window,Worker)]
interface WebGLRenderingContext
{
};
WebGLRenderingContext includes WebGLRenderingContextBase;
[Constructor(DOMString type, optional WebGLContextEventInit eventInit)]
[Exposed=(Window,Worker),
Constructor(DOMString type,
optional WebGLContextEventInit eventInit)]
interface WebGLContextEvent : Event {
readonly attribute DOMString statusMessage;
};