Use == instead of match for tests against a single enum value

The performance of using == should now equal that of match, so many
identity methods can be simplified to a single line.

Fixes #1596.
This commit is contained in:
Martin Robinson 2014-05-08 13:27:59 -07:00
parent 6d381959db
commit 300004f3e9
75 changed files with 80 additions and 316 deletions

View file

@ -19,10 +19,7 @@ pub struct HTMLUnknownElement {
impl HTMLUnknownElementDerived for EventTarget {
fn is_htmlunknownelement(&self) -> bool {
match self.type_id {
NodeTargetTypeId(ElementNodeTypeId(HTMLUnknownElementTypeId)) => true,
_ => false
}
self.type_id == NodeTargetTypeId(ElementNodeTypeId(HTMLUnknownElementTypeId))
}
}