No longer consider window size when scrolling

Now that scrolling roots are properly sized, we can simply look at the
scrolling root layer size when deciding the extents of layer scrolling.
This simplifies things a bit and further codifies the current model of
scrolling root + mask_to_bounds.
This commit is contained in:
Martin Robinson 2014-10-01 10:56:48 -07:00
parent bae5440689
commit 31a6270d52
3 changed files with 14 additions and 24 deletions

View file

@ -564,13 +564,11 @@ impl IOCompositor {
layer_id: LayerId,
origin: TypedPoint2D<LayerPixel, f32>)
-> bool {
let window_size = self.window_size.as_f32() / self.scene.scale;
match self.find_layer_with_pipeline_and_layer_id(pipeline_id, layer_id) {
Some(ref layer) => {
if layer.extra_data.borrow().wants_scroll_events == WantsScrollEvents {
events::clamp_scroll_offset_and_scroll_layer(layer.clone(),
TypedPoint2D(0f32, 0f32) - origin,
window_size);
TypedPoint2D(0f32, 0f32) - origin);
}
true
}
@ -757,15 +755,13 @@ impl IOCompositor {
cursor: TypedPoint2D<DevicePixel, i32>) {
let delta = delta / self.scene.scale;
let cursor = cursor.as_f32() / self.scene.scale;
let window_size = self.window_size.as_f32() / self.scene.scale;
let mut scroll = false;
match self.scene.root {
Some(ref mut layer) => {
scroll = events::handle_scroll_event(layer.clone(),
delta,
cursor,
window_size) == ScrollPositionChanged;
cursor) == ScrollPositionChanged;
}
None => { }
}
@ -819,13 +815,11 @@ impl IOCompositor {
window_size.height.get() * (viewport_zoom.inv() - old_viewport_zoom.inv()).get() * 0.5);
let cursor = TypedPoint2D(-1f32, -1f32); // Make sure this hits the base layer.
let window_size = self.window_size.as_f32() / self.scene.scale;
match self.scene.root {
Some(ref mut layer) => {
events::handle_scroll_event(layer.clone(),
page_delta,
cursor,
window_size);
cursor);
}
None => { }
}

View file

@ -8,7 +8,7 @@ use pipeline::CompositionPipeline;
use azure::azure_hl::Color;
use geom::point::TypedPoint2D;
use geom::size::{Size2D, TypedSize2D};
use geom::size::Size2D;
use geom::rect::Rect;
use gfx::render_task::UnusedBufferMsg;
use layers::geometry::LayerPixel;
@ -79,15 +79,13 @@ impl CompositorData {
}
pub fn update_layer(layer: Rc<Layer<CompositorData>>, layer_properties: LayerProperties) {
let size: TypedSize2D<LayerPixel, f32> = Size2D::from_untyped(&layer_properties.rect.size);
layer.resize(size);
layer.resize(Size2D::from_untyped(&layer_properties.rect.size));
// Call scroll for bounds checking if the page shrunk. Use (-1, -1) as the
// cursor position to make sure the scroll isn't propagated downwards.
events::handle_scroll_event(layer.clone(),
TypedPoint2D(0f32, 0f32),
TypedPoint2D(-1f32, -1f32),
size);
TypedPoint2D(-1f32, -1f32));
CompositorData::update_layer_except_size(layer, layer_properties);
}

View file

@ -51,8 +51,7 @@ pub enum ScrollEventResult {
/// returns false, so a parent layer can scroll instead.
pub fn handle_scroll_event(layer: Rc<Layer<CompositorData>>,
delta: TypedPoint2D<LayerPixel, f32>,
cursor: TypedPoint2D<LayerPixel, f32>,
window_size: TypedSize2D<LayerPixel, f32>)
cursor: TypedPoint2D<LayerPixel, f32>)
-> ScrollEventResult {
// If this layer doesn't want scroll events, neither it nor its children can handle scroll
// events.
@ -68,15 +67,14 @@ pub fn handle_scroll_event(layer: Rc<Layer<CompositorData>>,
if child_bounds.contains(&new_cursor) {
let result = handle_scroll_event(child.clone(),
delta,
new_cursor - child_bounds.origin,
child_bounds.size);
new_cursor - child_bounds.origin);
if result != ScrollEventUnhandled {
return result;
}
}
}
clamp_scroll_offset_and_scroll_layer(layer, scroll_offset + delta, window_size)
clamp_scroll_offset_and_scroll_layer(layer, scroll_offset + delta)
}
pub fn calculate_content_size_for_layer(layer: Rc<Layer<CompositorData>>)
@ -88,12 +86,12 @@ pub fn calculate_content_size_for_layer(layer: Rc<Layer<CompositorData>>)
}
pub fn clamp_scroll_offset_and_scroll_layer(layer: Rc<Layer<CompositorData>>,
new_offset: TypedPoint2D<LayerPixel, f32>,
window_size: TypedSize2D<LayerPixel, f32>)
new_offset: TypedPoint2D<LayerPixel, f32>)
-> ScrollEventResult {
let layer_size = calculate_content_size_for_layer(layer.clone());
let min_x = (window_size.width - layer_size.width).get().min(0.0);
let min_y = (window_size.height - layer_size.height).get().min(0.0);
let layer_size = layer.bounds.borrow().size;
let content_size = calculate_content_size_for_layer(layer.clone());
let min_x = (layer_size.width - content_size.width).get().min(0.0);
let min_y = (layer_size.height - content_size.height).get().min(0.0);
let new_offset : TypedPoint2D<LayerPixel, f32> =
Point2D(Length(new_offset.x.get().clamp(&min_x, &0.0)),
Length(new_offset.y.get().clamp(&min_y, &0.0)));