layout: Fix integer overflow when computing size of replace elements

This commit is contained in:
Pu Xingyu 2017-02-09 17:08:13 +08:00
parent 9eaf96b737
commit 31ad3b2949

View file

@ -1051,7 +1051,8 @@ impl Fragment {
// Note: We can not precompute the ratio and store it as a float, because
// doing so may result one pixel difference in calculation for certain
// images, thus make some tests fail.
inline_size * intrinsic_block_size.0 / intrinsic_inline_size.0
Au((inline_size.0 as i64 * intrinsic_block_size.0 as i64 /
intrinsic_inline_size.0 as i64) as i32)
} else {
intrinsic_block_size
};
@ -1060,7 +1061,8 @@ impl Fragment {
(MaybeAuto::Auto, MaybeAuto::Specified(block_size)) => {
let block_size = block_constraint.clamp(block_size);
let inline_size = if self.has_intrinsic_ratio() {
block_size * intrinsic_inline_size.0 / intrinsic_block_size.0
Au((block_size.0 as i64 * intrinsic_inline_size.0 as i64 /
intrinsic_block_size.0 as i64) as i32)
} else {
intrinsic_inline_size
};
@ -1075,10 +1077,11 @@ impl Fragment {
// First, create two rectangles that keep aspect ratio while may be clamped
// by the contraints;
let first_isize = inline_constraint.clamp(intrinsic_inline_size);
let first_bsize = first_isize * intrinsic_block_size.0 / intrinsic_inline_size.0;
let first_bsize = Au((first_isize.0 as i64 * intrinsic_block_size.0 as i64 /
intrinsic_inline_size.0 as i64) as i32);
let second_bsize = block_constraint.clamp(intrinsic_block_size);
let second_isize = second_bsize * intrinsic_inline_size.0 / intrinsic_block_size.0;
let second_isize = Au((second_bsize.0 as i64 * intrinsic_inline_size.0 as i64 /
intrinsic_block_size.0 as i64) as i32);
let (inline_size, block_size) = match (first_isize.cmp(&intrinsic_inline_size) ,
second_isize.cmp(&intrinsic_inline_size)) {
(Ordering::Equal, Ordering::Equal) =>