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Update tests expectations
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4 changed files with 6 additions and 4 deletions
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[one-large-uniform-buffer.html]
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[WebGL test #1: Failed to set up the program]
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expected: ERROR
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[WebGL test #1: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
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expected: FAIL
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@ -21,7 +21,7 @@
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[WebGL test #12: getError expected: INVALID_OPERATION. Was INVALID_ENUM : binding a deleted buffer should generate INVALID_OPERATION]
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expected: FAIL
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[WebGL test #15: Could not compile shader with uniform blocks without error]
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[WebGL test #15: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
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expected: FAIL
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[WebGL test #16: Could not compile shader with named uniform blocks without error]
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[shader-with-mis-matching-uniform-block.html]
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[WebGL test #0: [unexpected vertex shader compile status\] (expected: true) Shaders with precision mis-matching uniform blocks should fail]
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[WebGL test #0: [unexpected link status\] Shaders with precision mis-matching uniform blocks should fail]
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expected: FAIL
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[WebGL test #1: [unexpected fragment shader compile status\] (expected: true) Shaders with precision mis-matching uniform blocks should fail]
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@ -1,5 +1,6 @@
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[uniform-block-buffer-size.html]
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[WebGL test #1: Could not compile shader with uniform blocks without error]
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expected: ERROR
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[WebGL test #1: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
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expected: FAIL
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[WebGL test #2: Could not compile shader with uniform blocks without error]
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