Replace Au-related free functions in util::geometry with Au methods.

This commit is contained in:
Simon Sapin 2015-05-05 17:34:01 +02:00
parent 49aed6555d
commit 32d5e24922
12 changed files with 50 additions and 92 deletions

View file

@ -917,10 +917,10 @@ impl Window {
}
fn should_move_clip_rect(clip_rect: Rect<Au>, new_viewport: Rect<f32>) -> bool{
let clip_rect = Rect(Point2D(geometry::to_frac_px(clip_rect.origin.x) as f32,
geometry::to_frac_px(clip_rect.origin.y) as f32),
Size2D(geometry::to_frac_px(clip_rect.size.width) as f32,
geometry::to_frac_px(clip_rect.size.height) as f32));
let clip_rect = Rect(Point2D(clip_rect.origin.x.to_frac32_px(),
clip_rect.origin.y.to_frac32_px()),
Size2D(clip_rect.size.width.to_frac32_px(),
clip_rect.size.height.to_frac32_px()));
// We only need to move the clip rect if the viewport is getting near the edge of
// our preexisting clip rect. We use half of the size of the viewport as a heuristic