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Implement WebGL extensions.
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40 changed files with 1346 additions and 86 deletions
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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use dom::bindings::codegen::Bindings::OESTextureFloatLinearBinding;
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use dom::bindings::js::Root;
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use dom::bindings::reflector::{DomObject, Reflector, reflect_dom_object};
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use dom::webglrenderingcontext::WebGLRenderingContext;
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use dom_struct::dom_struct;
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use super::{constants as webgl, WebGLExtension, WebGLExtensions};
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#[dom_struct]
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pub struct OESTextureFloatLinear {
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reflector_: Reflector,
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}
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impl OESTextureFloatLinear {
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fn new_inherited() -> OESTextureFloatLinear {
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Self {
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reflector_: Reflector::new(),
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}
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}
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}
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impl WebGLExtension for OESTextureFloatLinear {
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type Extension = OESTextureFloatLinear;
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fn new(ctx: &WebGLRenderingContext) -> Root<OESTextureFloatLinear> {
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reflect_dom_object(box OESTextureFloatLinear::new_inherited(),
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&*ctx.global(),
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OESTextureFloatLinearBinding::Wrap)
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}
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fn is_supported(ext: &WebGLExtensions) -> bool {
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ext.supports_any_gl_extension(&["GL_OES_texture_float_linear",
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"GL_ARB_texture_float"])
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}
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fn enable(ext: &WebGLExtensions) {
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ext.enable_filterable_tex_type(webgl::FLOAT);
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}
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fn name() -> &'static str {
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"OES_texture_float_linear"
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}
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}
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